LIVE-26-02-2026 vs. LIVE-12-03-2026
Comparing Game Data LIVE-26-02-2026 (OLD) with LIVE-12-03-2026 (NEW)
Important:
This data has been automatically data-mined. Most of it might be used in future patches, some isn’t or is changed later.
Data that shows up here has been added/changed/removed since the last check. No data means no changes in Game data.
If data is appearing here, it doesn’t mean that it is actually available in the game (yet).
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https://discord.gg/2sWgMqwhRz
Items
New (181)
Item Pack (54)
Jeff’s 2026 Easter Egg ![]()
Description: Good luck Adventurer !
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: Giftbox
Lucky Clover Costume Lucky Box ![]()
Description: This box contains a Lucky Clover Set with Speed Bonus. You can select your gender after opening the Lucky Box.
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: Giftbox
Lotus Blossom Costume Lucky Box ![]()
Description: This box contains a Lotus Blossom Set with Speed Bonus. You can select your gender after opening the Lucky Box.
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: Giftbox
All-in-One Pet Package ![]()
Description: A package containing 1x Feed Bag (7 Days), 3x Pet Reroll Scroll and 3x Pet Transmute. All items are also linked.
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: 2600
Spring Hunting Package ![]()
Description: A package containing 3x Scroll of Reduction A and 3x Scroll of Reduction B. All items are also linked.
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: 2600
Spring Exp Power Package ![]()
Description: A package containing 3x [20~160] Amplification ES Scroll Select Box, 3x Power Scroll, 3x Potion Box and 3x Flask Box. All items are also linked.
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: 2600
PlayPark Community Gathering Giveaway ![]()
Description: A package containing 5x Scroll of Amplification ES, 5x Upcut Stone, 5x Power Scroll, 10x Flask Box, 10x Potion Box, 1x Extra Bag (30 days), 1x Feed Bag (7 days), 1x Ice Crown Weapons Skin Box, 1x Casual Set Select Box, 1x Madrigal Flying Selection Box (30 days) and 1x Madrigal PickupPet Selection Box (30 days). All items are also linked.
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: 2600
Lucky Clover 10% Green Set (M)
Description: The Lucky Clover 10% Green Set for male characters.
Lucky Clover 10% Green Set (F)
Description: The Lucky Clover 10% Green Set for female characters.
Lucky Clover 10% Red Set (M)
Description: The Lucky Clover 10% Red Set for male characters.
Lucky Clover 10% Red Set (F)
Description: The Lucky Clover 10% Red Set for female characters.
Lucky Clover 8% Blue Set (M)
Description: The Lucky Clover 8% Blue Set for male characters.
Lucky Clover 8% Blue Set (F)
Description: The Lucky Clover 8% Blue Set for female characters.
Lucky Clover 8% Purple Set (M)
Description: The Lucky Clover 8% Purple Set for male characters.
Lucky Clover 8% Purple Set (F)
Description: The Lucky Clover 8% Purple Set for female characters.
Lucky Clover 6% Pink Set (M)
Description: The Lucky Clover 6% Pink Set for male characters.
Lucky Clover 6% Pink Set (F)
Description: The Lucky Clover 6% Pink Set for female characters.
Lucky Clover 4% Brown Set (M)
Description: The Lucky Clover 4% Brown Set for male characters.
Lucky Clover 4% Brown Set (F)
Description: The Lucky Clover 4% Brown Set for female characters.
Lucky Clover 2% Turquoise Set (M)
Description: The Lucky Clover 2% Turquoise Set for male characters.
Lucky Clover 2% Turquoise Set (F)
Description: The Lucky Clover 2% Turquoise Set for female characters.
Lucky Clover 2% Black Set (M)
Description: The Lucky Clover 2% Black Set for male characters.
Lucky Clover 2% Black Set (F)
Description: The Lucky Clover 2% Black Set for female characters.
PlayPark All-Stars 2026 Door Prize ![]()
Description: A package containing 10x Scroll of Amplification ES, 10x Upcut Stone, 10x Power Scroll, 20x Flask Box, 20x Potion Box, 1x Extra Bag (30 days), 1x Feed Bag (7 days), 1x Card Disc (7 days), 1x Scroll of PickUp Boost (7 day), 1x Meteo Bike (Yellow) (30 Days) and 1x Baby Tiger (30 Days). All items are also linked.
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: 2600
Lotus Blossom 10% Cyan Set (M)
Description: The Lotus Blossom 10% Cyan Set for male characters.
Lotus Blossom 10% Cyan Set (F)
Description: The Lotus Blossom 10% Cyan Set for female characters.
Lotus Blossom 8% Purple Set (M)
Description: The Lotus Blossom 8% Purple Set for male characters.
Lotus Blossom 8% Purple Set (F)
Description: The Lotus Blossom 8% Purple Set for female characters.
Lotus Blossom 6% Green Set (M)
Description: The Lotus Blossom 6% Green Set for male characters.
Lotus Blossom 6% Green Set (F)
Description: The Lotus Blossom 6% Green Set for female characters.
Lotus Blossom 4% Blue Set (M)
Description: The Lotus Blossom 4% Blue Set for male characters.
Lotus Blossom 4% Blue Set (F)
Description: The Lotus Blossom 4% Blue Set for female characters.
Lotus Blossom 2% Red Set (M)
Description: The Lotus Blossom 2% Red Set for male characters.
Lotus Blossom 2% Red Set (F)
Description: The Lotus Blossom 2% Red Set for female characters.
Lotus Blossom 2% Black Set (M)
Description: The Lotus Blossom 2% Black Set for male characters.
Lotus Blossom 2% Black Set (F)
Description: The Lotus Blossom 2% Black Set for female characters.
Elixir Select Box A ![]()
Description: Select which Elixir you want to receive!
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: Select Box
Guardian Easter Bunny Pet Select Box ![]()
Description: Select which Guardian Easter Bunny Pet you want to receive!
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: Select Box
Pixel Rabbit Pet Select Box ![]()
Description: Select which Pixel Rabbit Pet you want to receive!
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: Select Box
Casual Set Select Box ![]()
Description: Select which Gender you want to receive!
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: Select Box
Lucky Clover 10% Green Set ![]()
Description: Select which Gender you want to receive!
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: Select Box
Lucky Clover 10% Red Set ![]()
Description: Select which Gender you want to receive!
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: Select Box
Lucky Clover 8% Blue Set ![]()
Description: Select which Gender you want to receive!
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: Select Box
Lucky Clover 8% Purple Set ![]()
Description: Select which Gender you want to receive!
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: Select Box
Lucky Clover 6% Pink Set ![]()
Description: Select which Gender you want to receive!
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: Select Box
Lucky Clover 4% Brown Set ![]()
Description: Select which Gender you want to receive!
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: Select Box
Lucky Clover 2% Turquoise Set ![]()
Description: Select which Gender you want to receive!
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: Select Box
Lucky Clover 2% Black Set ![]()
Description: Select which Gender you want to receive!
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: Select Box
Lotus Blossom 10% Cyan Set ![]()
Description: Select which Gender you want to receive!
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: Select Box
Lotus Blossom 8% Purple Set ![]()
Description: Select which Gender you want to receive!
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: Select Box
Lotus Blossom 6% Green Set ![]()
Description: Select which Gender you want to receive!
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: Select Box
Lotus Blossom 4% Blue Set ![]()
Description: Select which Gender you want to receive!
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: Select Box
Lotus Blossom 2% Red Set ![]()
Description: Select which Gender you want to receive!
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: Select Box
Lotus Blossom 2% Black Set ![]()
Description: Select which Gender you want to receive!
Premium Item: True
Rarity: Common
Category: Item Pack
Sub category: Select Box
Fashion (124)
Lotus Blossom Cyan Ribbon ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloak
Damage: 1 - 1
Lotus Blossom Cyan Tilak ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Mask
Damage: 1 - 1
Lotus Blossom Purple Ribbon ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloak
Damage: 1 - 1
Lotus Blossom Purple Tilak ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Mask
Damage: 1 - 1
Lotus Blossom Green Ribbon ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloak
Damage: 1 - 1
Lotus Blossom Green Tilak ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Mask
Damage: 1 - 1
Lotus Blossom Blue Ribbon ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloak
Damage: 1 - 1
Lotus Blossom Blue Tilak ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Mask
Damage: 1 - 1
Lotus Blossom Red Ribbon ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloak
Damage: 1 - 1
Lotus Blossom Red Tilak ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Mask
Damage: 1 - 1
Lotus Blossom Black Ribbon ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloak
Damage: 1 - 1
Lotus Blossom Black Tilak ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Mask
Damage: 1 - 1
Lucky Clover Green Bag ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloak
Damage: 1 - 1
Lucky Clover Green Beard ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Mask
Damage: 1 - 1
Lucky Clover Red Bag ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloak
Damage: 1 - 1
Lucky Clover Red Beard ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Mask
Damage: 1 - 1
Lucky Clover Blue Bag ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloak
Damage: 1 - 1
Lucky Clover Blue Beard ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Mask
Damage: 1 - 1
Lucky Clover Purple Bag ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloak
Damage: 1 - 1
Lucky Clover Purple Beard ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Mask
Damage: 1 - 1
Lucky Clover Pink Bag ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloak
Damage: 1 - 1
Lucky Clover Pink Beard ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Mask
Damage: 1 - 1
Lucky Clover Brown Bag ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloak
Damage: 1 - 1
Lucky Clover Brown Beard ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Mask
Damage: 1 - 1
Lucky Clover Turquoise Bag ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloak
Damage: 1 - 1
Lucky Clover Turquoise Beard ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Mask
Damage: 1 - 1
Lucky Clover Black Bag ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloak
Damage: 1 - 1
Lucky Clover Black Beard ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Mask
Damage: 1 - 1
Flying (3)
**Lotus Blossom Gold Skyblade ** ![]()
Description: A divine skyblade imbued with ancient martial power, allowing its wielder to travel the skies. Maximum Speed: 64 km/h.
Premium Item: True
Rarity: Common
Category: Flying
Sub category: 600
Sell price: 50000
Lotus Blossom Silver Skyblade ![]()
Description: A divine skyblade imbued with ancient martial power, allowing its wielder to travel the skies. Maximum Speed: 64 km/h.
Premium Item: True
Rarity: Common
Category: Flying
Sub category: 600
Sell price: 50000
Lotus Blossom Black Skyblade ![]()
Description: A divine skyblade imbued with ancient martial power, allowing its wielder to travel the skies. Maximum Speed: 64 km/h.
Premium Item: True
Rarity: Common
Category: Flying
Sub category: 600
Sell price: 50000
Lotus Blossom Cyan Hat (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: male
Lotus Blossom Cyan Suit (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: male
Stats
5 Speed
Lotus Blossom Cyan Shoes (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: male
Stats
5 Speed
Lotus Blossom Cyan Hands (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Gloves
Damage: 1 - 1
Sex: male
Lotus Blossom Cyan Hat (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: female
Lotus Blossom Cyan Suit (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: female
Stats
5 Speed
Lotus Blossom Cyan Shoes (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: female
Stats
5 Speed
Lotus Blossom Cyan Hands (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Gloves
Damage: 1 - 1
Sex: female
Lotus Blossom Purple Hat (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: male
Lotus Blossom Purple Suit (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: male
Stats
4 Speed
Lotus Blossom Purple Shoes (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: male
Stats
4 Speed
Lotus Blossom Purple Hands (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Gloves
Damage: 1 - 1
Sex: male
Lotus Blossom Purple Hat (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: female
Lotus Blossom Purple Suit (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: female
Stats
4 Speed
Lotus Blossom Purple Shoes (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: female
Stats
4 Speed
Lotus Blossom Purple Hands (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Gloves
Damage: 1 - 1
Sex: female
Lotus Blossom Green Hat (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: male
Lotus Blossom Green Suit (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: male
Stats
3 Speed
Lotus Blossom Green Shoes (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: male
Stats
3 Speed
Lotus Blossom Green Hands (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Gloves
Damage: 1 - 1
Sex: male
Lotus Blossom Green Hat (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: female
Lotus Blossom Green Suit (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: female
Stats
3 Speed
Lotus Blossom Green Shoes (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: female
Stats
3 Speed
Lotus Blossom Green Hands (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Gloves
Damage: 1 - 1
Sex: female
Lotus Blossom Blue Hat (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: male
Lotus Blossom Blue Suit (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: male
Stats
2 Speed
Lotus Blossom Blue Shoes (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: male
Stats
2 Speed
Lotus Blossom Blue Hands (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Gloves
Damage: 1 - 1
Sex: male
Lotus Blossom Blue Hat (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: female
Lotus Blossom Blue Suit (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: female
Stats
2 Speed
Lotus Blossom Blue Shoes (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: female
Stats
2 Speed
Lotus Blossom Blue Hands (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Gloves
Damage: 1 - 1
Sex: female
Lotus Blossom Red Hat (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: male
Lotus Blossom Red Suit (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: male
Stats
1 Speed
Lotus Blossom Red Shoes (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: male
Stats
1 Speed
Lotus Blossom Red Hands (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Gloves
Damage: 1 - 1
Sex: male
Lotus Blossom Red Hat (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: female
Lotus Blossom Red Suit (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: female
Stats
1 Speed
Lotus Blossom Red Shoes (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: female
Stats
1 Speed
Lotus Blossom Red Hands (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Gloves
Damage: 1 - 1
Sex: female
Lotus Blossom Black Hat (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: male
Lotus Blossom Black Suit (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: male
Stats
1 Speed
Lotus Blossom Black Shoes (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: male
Stats
1 Speed
Lotus Blossom Black Hands (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Gloves
Damage: 1 - 1
Sex: male
Lotus Blossom Black Hat (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: female
Lotus Blossom Black Suit (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: female
Stats
1 Speed
Lotus Blossom Black Shoes (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: female
Stats
1 Speed
Lotus Blossom Black Hands (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Gloves
Damage: 1 - 1
Sex: female
Lucky Clover Green Hat (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: male
Lucky Clover Green Suit (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: male
Stats
5 Speed
Lucky Clover Green Shoes (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: male
Stats
5 Speed
Lucky Clover Green Hat (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: female
Lucky Clover Green Suit (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: female
Stats
5 Speed
Lucky Clover Green Shoes (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: female
Stats
5 Speed
Lucky Clover Red Hat (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: male
Lucky Clover Red Suit (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: male
Stats
5 Speed
Lucky Clover Red Shoes (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: male
Stats
5 Speed
Lucky Clover Red Hat (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: female
Lucky Clover Red Suit (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: female
Stats
5 Speed
Lucky Clover Red Shoes (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: female
Stats
5 Speed
Lucky Clover Blue Hat (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: male
Lucky Clover Blue Suit (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: male
Stats
4 Speed
Lucky Clover Blue Shoes (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: male
Stats
4 Speed
Lucky Clover Blue Hat (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: female
Lucky Clover Blue Suit (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: female
Stats
4 Speed
Lucky Clover Blue Shoes (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: female
Stats
4 Speed
Lucky Clover Purple Hat (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: male
Lucky Clover Purple Suit (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: male
Stats
4 Speed
Lucky Clover Purple Shoes (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: male
Stats
4 Speed
Lucky Clover Purple Hat (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: female
Lucky Clover Purple Suit (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: female
Stats
4 Speed
Lucky Clover Purple Shoes (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: female
Stats
4 Speed
Lucky Clover Pink Hat (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: male
Lucky Clover Pink Suit (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: male
Stats
3 Speed
Lucky Clover Pink Shoes (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: male
Stats
3 Speed
Lucky Clover Pink Hat (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: female
Lucky Clover Pink Suit (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: female
Stats
3 Speed
Lucky Clover Pink Shoes (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: female
Stats
3 Speed
Lucky Clover Brown Hat (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: male
Lucky Clover Brown Suit (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: male
Stats
2 Speed
Lucky Clover Brown Shoes (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: male
Stats
2 Speed
Lucky Clover Brown Hat (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: female
Lucky Clover Brown Suit (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: female
Stats
2 Speed
Lucky Clover Brown Shoes (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: female
Stats
2 Speed
Lucky Clover Turquoise Hat (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: male
Lucky Clover Turquoise Suit (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: male
Stats
1 Speed
Lucky Clover Turquoise Shoes (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: male
Stats
1 Speed
Lucky Clover Turquoise Hat (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: female
Lucky Clover Turquoise Suit (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: female
Stats
1 Speed
Lucky Clover Turquoise Shoes (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: female
Stats
1 Speed
Lucky Clover Black Hat (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: male
Lucky Clover Black Suit (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: male
Stats
1 Speed
Lucky Clover Black Shoes (M) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: male
Stats
1 Speed
Lucky Clover Black Hat (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Hat
Damage: 1 - 1
Sex: female
Lucky Clover Black Suit (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Cloth
Damage: 1 - 1
Sex: female
Stats
1 Speed
Lucky Clover Black Shoes (F) ![]()
Description:
Premium Item: True
Rarity: Common
Category: Fashion
Sub category: Shoes
Damage: 1 - 1
Sex: female
Stats
1 Speed
Note: Some fashion like Hat, Suit, Shoes and Backpacks were filtered out (96)
Skills
Changed (6)
Mercenary (1)
Name: Bloody Strike has changed
Job: Mercenary
Description: DrainsStrikes the enemy and drains HP based lifeon fromthe andamage enemydealt.
Magician (1)
Name: Swordwind has changed
Job: Magician
Description: SlicesA theranged enemywind withattack cuttingthat windsmay, leavingreduce themthe exposedenemy’s andAttack moreSpeed susceptibleand toCasting fireSpeed attacks.
Ringmaster (1)
Name: Spirit Fortune has changed
Job: Ringmaster
Description: Increases the target’s STRdamage.
Psykeeper (1)
Name: Satanology has changed
Job: Psykeeper
Description: BindsCurses the enemy with roots, immobilizing them with dark magic.
Elementor (1)
Name: Burningfield has changed
Job: Elementor
Description: IgnitesDeals the ground, creating a burning field that deals damage over time to enemies standingwithin onthe itarea.
Forcemaster (1)
Name: Knuckle Power has changed
Job: Forcemaster
Skill Levels:
Skill Level 1 changed
-> 10 20 Cast Speed
-> -15 Magic Attack
-> -100 PvP Damage
Skill Level 2 changed
-> 15 25 Cast Speed
-> -15 Magic Attack
-> -100 PvP Damage
Skill Level 3 changed
-> 20 30 Cast Speed
-> -15 Magic Attack
-> -100 PvP Damage
Skill Level 4 changed
-> 25 35 Cast Speed
-> -15 Magic Attack
-> -100 PvP Damage
Skill Level 5 changed
-> 30 40 Cast Speed
-> -15 Magic Attack
-> -100 PvP Damage
Textures
New (131)
+ part_fclomartialartshair-et04.png
+ part_mclomartialartshair.png
+ part_mcloakmartialarts-et02.png
+ part_mclomartialartsfoot-et03.png
+ part_fclomartialartsupper-et04.png
+ part_fcloptr2601hair-et06.png
+ part_fclomartialartshair-et02.png
+ part_mclomartialartsupper-et05.png
+ part_mmasmartialarts.png
+ part_mclomartialartsupper-et01.png
+ part_fclomartialartsupper-et03.png
+ part_mfcloakptr2601-et01.png
+ part_fclomartialartsupper-et01.png
+ part_mcloakmartialarts-et04.png
+ part_fclomartialartsfoot-et04.png
+ part_fmasmartialarts-et03.png
+ part_mfcloakptr2601-et06.png
+ part_mclomartialartsfoot-et05.png
+ part_fclomartialartsfoot-et03.png
+ part_mclomartialartshair-et01.png
+ part_fcloptr2601hair-et01.png
+ part_fcloptr2601upper-et04.png
+ part_mclomartialartsupper-et04.png
+ part_fclomartialartshand-et03.png
+ part_mcloakmartialarts-et05.png
+ part_mcloakmartialarts-et01.png
+ part_mfcloakptr2601-et04.png
+ part_fcloakmartialarts-et03.png
+ part_fclomartialartshand-et05.png
+ part_mfmasptr2601-et06.png
+ part_mfmasptr2601-et05.png
+ part_mclomartialartshair-et02.png
+ part_mmasmartialarts-et05.png
+ part_mcloakmartialarts.png
+ part_fclomartialartshair-et05.png
+ part_fcloptr2601hair-et05.png
+ part_mclomartialartsupper.png
+ part_mclomartialartsfoot.png
+ part_mclomartialartshand.png
+ part_fcloptr2601hair-et04.png
+ part_fcloakmartialarts-et05.png
+ part_fclomartialartsupper-et02.png
+ part_fclomartialartsupper-et05.png
+ part_mclomartialartsfoot-et01.png
+ part_mclomartialartsfoot-et02.png
+ part_mclomartialartsfoot-et04.png
+ part_fclomartialartshair-et03.png
+ part_fclomartialartshair-et01.png
+ part_fcloakmartialarts-et01.png
+ part_fcloakmartialarts-et02.png
+ part_fcloakmartialarts-et04.png
+ part_fcloakmartialarts.png
+ part_fclomartialartsfoot.png
+ part_fclomartialartsupper.png
+ part_fclomartialartshand.png
+ part_fclomartialartsfoot-et01.png
+ part_fclomartialartsfoot-et02.png
+ part_fclomartialartsfoot-et05.png
+ part_fclomartialartshair.png
+ part_fclomartialartshand-et01.png
+ part_fclomartialartshand-et02.png
+ part_fclomartialartshand-et04.png
+ part_fcloptr2601upper.png
+ part_fcloptr2601hair-et02.png
+ part_fcloptr2601hair-et03.png
+ part_fcloptr2601hair-et07.png
+ part_fcloptr2601hair.png
+ part_fcloptr2601upper-et01.png
+ part_fcloptr2601upper-et02.png
+ part_fcloptr2601upper-et03.png
+ part_fcloptr2601upper-et05.png
+ part_fcloptr2601upper-et06.png
+ part_fcloptr2601upper-et07.png
+ part_fmasmartialarts-et01.png
+ part_fmasmartialarts-et02.png
+ part_fmasmartialarts-et04.png
+ part_fmasmartialarts-et05.png
+ part_fmasmartialarts.png
+ part_mcloakmartialarts-et03.png
+ part_mclomartialartshair-et03.png
+ part_mclomartialartshair-et04.png
+ part_mclomartialartshair-et05.png
+ part_mclomartialartshand-et01.png
+ part_mclomartialartshand-et02.png
+ part_mclomartialartshand-et03.png
+ part_mclomartialartshand-et04.png
+ part_mclomartialartshand-et05.png
+ part_mclomartialartsupper-et02.png
+ part_mclomartialartsupper-et03.png
+ part_mcloptr2601upper.png
+ part_mcloptr2601hair-et01.png
+ part_mcloptr2601hair-et02.png
+ part_mcloptr2601hair-et03.png
+ part_mcloptr2601hair-et04.png
+ part_mcloptr2601hair-et05.png
+ part_mcloptr2601hair-et06.png
+ part_mcloptr2601hair-et07.png
+ part_mcloptr2601hair.png
+ part_mcloptr2601upper-et01.png
+ part_mcloptr2601upper-et02.png
+ part_mcloptr2601upper-et03.png
+ part_mcloptr2601upper-et04.png
+ part_mcloptr2601upper-et05.png
+ part_mcloptr2601upper-et06.png
+ part_mcloptr2601upper-et07.png
+ part_mfcloakptr2601-et02.png
+ part_mfcloakptr2601-et03.png
+ part_mfcloakptr2601-et05.png
+ part_mfcloakptr2601-et07.png
+ part_mfcloakptr2601.png
+ part_mfcloptr2601foot.png
+ part_mfcloptr2601foot-et01.png
+ part_mfcloptr2601foot-et02.png
+ part_mfcloptr2601foot-et03.png
+ part_mfcloptr2601foot-et04.png
+ part_mfcloptr2601foot-et05.png
+ part_mfcloptr2601foot-et06.png
+ part_mfcloptr2601foot-et07.png
+ part_mfmasptr2601-et01.png
+ part_mfmasptr2601-et02.png
+ part_mfmasptr2601-et03.png
+ part_mfmasptr2601-et04.png
+ part_mfmasptr2601-et07.png
+ part_mfmasptr2601.png
+ part_mmasmartialarts-et01.png
+ part_mmasmartialarts-et02.png
+ part_mmasmartialarts-et03.png
+ part_mmasmartialarts-et04.png
+ ridemartialarts-et01.png
+ ridemartialarts-et02.png
+ ridemartialarts.png
Sprites
New (127)
Language File
New (227)
+ propitem_txt_903249: All-in-One Pet Package
+ propitem_txt_903250: A package containing 1x Feed Bag (7 Days), 3x Pet Reroll Scroll and 3x Pet Transmute. All items are also linked.
+ propitem_txt_903251: Spring Hunting Package
+ propitem_txt_903252: A package containing 3x Scroll of Reduction A and 3x Scroll of Reduction B. All items are also linked.
+ propitem_txt_903253: Elixir Select Box A
+ propitem_txt_903254: Select which Elixir you want to receive!
+ propitem_txt_903255: Spring Exp Power Package
+ propitem_txt_903256: A package containing 3x [20~160] Amplification ES Scroll Select Box, 3x Power Scroll, 3x Potion Box and 3x Flask Box. All items are also linked.
+ propitem_txt_903257: Guardian Easter Bunny Pet Select Box
+ propitem_txt_903258: Select which Guardian Easter Bunny Pet you want to receive!
+ propitem_txt_903259: Jeff's 2026 Easter Egg
+ propitem_txt_903260: Good luck Adventurer !
+ propitem_txt_903261: Pixel Rabbit Pet Select Box
+ propitem_txt_903262: Select which Pixel Rabbit Pet you want to receive!
+ propitem_txt_903263: PlayPark Community Gathering Giveaway
+ propitem_txt_903264: A package containing 5x Scroll of Amplification ES, 5x Upcut Stone, 5x Power Scroll, 10x Flask Box, 10x Potion Box, 1x Extra Bag (30 days), 1x Feed Bag (7 days), 1x Ice Crown Weapons Skin Box, 1x Casual Set Select Box, 1x Madrigal Flying Selection Box (30 days) and 1x Madrigal PickupPet Selection Box (30 days). All items are also linked.
+ propitem_txt_903265: Casual Set Select Box
+ propitem_txt_903266: Select which Gender you want to receive!
+ propitem_txt_903267: Lucky Clover 10% Green Set
+ propitem_txt_903268: Lucky Clover Green Bag
+ propitem_txt_903269: Lucky Clover Green Beard
+ propitem_txt_903270: Lucky Clover Green Hat (M)
+ propitem_txt_903271: Lucky Clover Green Suit (M)
+ propitem_txt_903272: Lucky Clover Green Shoes (M)
+ propitem_txt_903273: Lucky Clover 10% Green Set (M)
+ propitem_txt_903274: The Lucky Clover 10% Green Set for male characters.
+ propitem_txt_903275: Lucky Clover Green Hat (F)
+ propitem_txt_903276: Lucky Clover Green Suit (F)
+ propitem_txt_903277: Lucky Clover Green Shoes (F)
+ propitem_txt_903278: Lucky Clover 10% Green Set (F)
+ propitem_txt_903279: The Lucky Clover 10% Green Set for female characters.
+ propitem_txt_903280: Lucky Clover 10% Red Set
+ propitem_txt_903281: Lucky Clover Red Bag
+ propitem_txt_903282: Lucky Clover Red Beard
+ propitem_txt_903283: Lucky Clover Red Hat (M)
+ propitem_txt_903284: Lucky Clover Red Suit (M)
+ propitem_txt_903285: Lucky Clover Red Shoes (M)
+ propitem_txt_903286: Lucky Clover 10% Red Set (M)
+ propitem_txt_903287: The Lucky Clover 10% Red Set for male characters.
+ propitem_txt_903288: Lucky Clover Red Hat (F)
+ propitem_txt_903289: Lucky Clover Red Suit (F)
+ propitem_txt_903290: Lucky Clover Red Shoes (F)
+ propitem_txt_903291: Lucky Clover 10% Red Set (F)
+ propitem_txt_903292: The Lucky Clover 10% Red Set for female characters.
+ propitem_txt_903293: Lucky Clover 8% Blue Set
+ propitem_txt_903294: Lucky Clover Blue Bag
+ propitem_txt_903295: Lucky Clover Blue Beard
+ propitem_txt_903296: Lucky Clover Blue Hat (M)
+ propitem_txt_903297: Lucky Clover Blue Suit (M)
+ propitem_txt_903298: Lucky Clover Blue Shoes (M)
+ propitem_txt_903299: Lucky Clover 8% Blue Set (M)
+ propitem_txt_903300: The Lucky Clover 8% Blue Set for male characters.
+ propitem_txt_903301: Lucky Clover Blue Hat (F)
+ propitem_txt_903302: Lucky Clover Blue Suit (F)
+ propitem_txt_903303: Lucky Clover Blue Shoes (F)
+ propitem_txt_903304: Lucky Clover 8% Blue Set (F)
+ propitem_txt_903305: The Lucky Clover 8% Blue Set for female characters.
+ propitem_txt_903306: Lucky Clover 8% Purple Set
+ propitem_txt_903307: Lucky Clover Purple Bag
+ propitem_txt_903308: Lucky Clover Purple Beard
+ propitem_txt_903309: Lucky Clover Purple Hat (M)
+ propitem_txt_903310: Lucky Clover Purple Suit (M)
+ propitem_txt_903311: Lucky Clover Purple Shoes (M)
+ propitem_txt_903312: Lucky Clover 8% Purple Set (M)
+ propitem_txt_903313: The Lucky Clover 8% Purple Set for male characters.
+ propitem_txt_903314: Lucky Clover Purple Hat (F)
+ propitem_txt_903315: Lucky Clover Purple Suit (F)
+ propitem_txt_903316: Lucky Clover Purple Shoes (F)
+ propitem_txt_903317: Lucky Clover 8% Purple Set (F)
+ propitem_txt_903318: The Lucky Clover 8% Purple Set for female characters.
+ propitem_txt_903319: Lucky Clover 6% Pink Set
+ propitem_txt_903320: Lucky Clover Pink Bag
+ propitem_txt_903321: Lucky Clover Pink Beard
+ propitem_txt_903322: Lucky Clover Pink Hat (M)
+ propitem_txt_903323: Lucky Clover Pink Suit (M)
+ propitem_txt_903324: Lucky Clover Pink Shoes (M)
+ propitem_txt_903325: Lucky Clover 6% Pink Set (M)
+ propitem_txt_903326: The Lucky Clover 6% Pink Set for male characters.
+ propitem_txt_903327: Lucky Clover Pink Hat (F)
+ propitem_txt_903328: Lucky Clover Pink Suit (F)
+ propitem_txt_903329: Lucky Clover Pink Shoes (F)
+ propitem_txt_903330: Lucky Clover 6% Pink Set (F)
+ propitem_txt_903331: The Lucky Clover 6% Pink Set for female characters.
+ propitem_txt_903332: Lucky Clover 4% Brown Set
+ propitem_txt_903333: Lucky Clover Brown Bag
+ propitem_txt_903334: Lucky Clover Brown Beard
+ propitem_txt_903335: Lucky Clover Brown Hat (M)
+ propitem_txt_903336: Lucky Clover Brown Suit (M)
+ propitem_txt_903337: Lucky Clover Brown Shoes (M)
+ propitem_txt_903338: Lucky Clover 4% Brown Set (M)
+ propitem_txt_903339: The Lucky Clover 4% Brown Set for male characters.
+ propitem_txt_903340: Lucky Clover Brown Hat (F)
+ propitem_txt_903341: Lucky Clover Brown Suit (F)
+ propitem_txt_903342: Lucky Clover Brown Shoes (F)
+ propitem_txt_903343: Lucky Clover 4% Brown Set (F)
+ propitem_txt_903344: The Lucky Clover 4% Brown Set for female characters.
+ propitem_txt_903345: Lucky Clover 2% Turquoise Set
+ propitem_txt_903346: Lucky Clover Turquoise Bag
+ propitem_txt_903347: Lucky Clover Turquoise Beard
+ propitem_txt_903348: Lucky Clover Turquoise Hat (M)
+ propitem_txt_903349: Lucky Clover Turquoise Suit (M)
+ propitem_txt_903350: Lucky Clover Turquoise Shoes (M)
+ propitem_txt_903351: Lucky Clover 2% Turquoise Set (M)
+ propitem_txt_903352: The Lucky Clover 2% Turquoise Set for male characters.
+ propitem_txt_903353: Lucky Clover Turquoise Hat (F)
+ propitem_txt_903354: Lucky Clover Turquoise Suit (F)
+ propitem_txt_903355: Lucky Clover Turquoise Shoes (F)
+ propitem_txt_903356: Lucky Clover 2% Turquoise Set (F)
+ propitem_txt_903357: The Lucky Clover 2% Turquoise Set for female characters.
+ propitem_txt_903358: Lucky Clover 2% Black Set
+ propitem_txt_903359: Lucky Clover Black Bag
+ propitem_txt_903360: Lucky Clover Black Beard
+ propitem_txt_903361: Lucky Clover Black Hat (M)
+ propitem_txt_903362: Lucky Clover Black Suit (M)
+ propitem_txt_903363: Lucky Clover Black Shoes (M)
+ propitem_txt_903364: Lucky Clover 2% Black Set (M)
+ propitem_txt_903365: The Lucky Clover 2% Black Set for male characters.
+ propitem_txt_903366: Lucky Clover Black Hat (F)
+ propitem_txt_903367: Lucky Clover Black Suit (F)
+ propitem_txt_903368: Lucky Clover Black Shoes (F)
+ propitem_txt_903369: Lucky Clover 2% Black Set (F)
+ propitem_txt_903370: The Lucky Clover 2% Black Set for female characters.
+ propitem_txt_903371: Lucky Clover Costume Lucky Box
+ propitem_txt_903372: This box contains a Lucky Clover Set with Speed Bonus. You can select your gender after opening the Lucky Box.
+ propitem_txt_903373: PlayPark All-Stars 2026 Door Prize
+ propitem_txt_903374: A package containing 10x Scroll of Amplification ES, 10x Upcut Stone, 10x Power Scroll, 20x Flask Box, 20x Potion Box, 1x Extra Bag (30 days), 1x Feed Bag (7 days), 1x Card Disc (7 days), 1x Scroll of PickUp Boost (7 day), 1x Meteo Bike (Yellow) (30 Days) and 1x Baby Tiger (30 Days). All items are also linked.
+ propitem_txt_903375: Lotus Blossom 10% Cyan Set
+ propitem_txt_903376: Lotus Blossom Cyan Ribbon
+ propitem_txt_903377: Lotus Blossom Cyan Tilak
+ propitem_txt_903378: Lotus Blossom Cyan Hat (M)
+ propitem_txt_903379: Lotus Blossom Cyan Suit (M)
+ propitem_txt_903380: Lotus Blossom Cyan Shoes (M)
+ propitem_txt_903381: Lotus Blossom Cyan Hands (M)
+ propitem_txt_903382: Lotus Blossom 10% Cyan Set (M)
+ propitem_txt_903383: The Lotus Blossom 10% Cyan Set for male characters.
+ propitem_txt_903384: Lotus Blossom Cyan Hat (F)
+ propitem_txt_903385: Lotus Blossom Cyan Suit (F)
+ propitem_txt_903386: Lotus Blossom Cyan Shoes (F)
+ propitem_txt_903387: Lotus Blossom Cyan Hands (F)
+ propitem_txt_903388: Lotus Blossom 10% Cyan Set (F)
+ propitem_txt_903389: The Lotus Blossom 10% Cyan Set for female characters.
+ propitem_txt_903390: Lotus Blossom 8% Purple Set
+ propitem_txt_903391: Lotus Blossom Purple Ribbon
+ propitem_txt_903392: Lotus Blossom Purple Tilak
+ propitem_txt_903393: Lotus Blossom Purple Hat (M)
+ propitem_txt_903394: Lotus Blossom Purple Suit (M)
+ propitem_txt_903395: Lotus Blossom Purple Shoes (M)
+ propitem_txt_903396: Lotus Blossom Purple Hands (M)
+ propitem_txt_903397: Lotus Blossom 8% Purple Set (M)
+ propitem_txt_903398: The Lotus Blossom 8% Purple Set for male characters.
+ propitem_txt_903399: Lotus Blossom Purple Hat (F)
+ propitem_txt_903400: Lotus Blossom Purple Suit (F)
+ propitem_txt_903401: Lotus Blossom Purple Shoes (F)
+ propitem_txt_903402: Lotus Blossom Purple Hands (F)
+ propitem_txt_903403: Lotus Blossom 8% Purple Set (F)
+ propitem_txt_903404: The Lotus Blossom 8% Purple Set for female characters.
+ propitem_txt_903405: Lotus Blossom 6% Green Set
+ propitem_txt_903406: Lotus Blossom Green Ribbon
+ propitem_txt_903407: Lotus Blossom Green Tilak
+ propitem_txt_903408: Lotus Blossom Green Hat (M)
+ propitem_txt_903409: Lotus Blossom Green Suit (M)
+ propitem_txt_903410: Lotus Blossom Green Shoes (M)
+ propitem_txt_903411: Lotus Blossom Green Hands (M)
+ propitem_txt_903412: Lotus Blossom 6% Green Set (M)
+ propitem_txt_903413: The Lotus Blossom 6% Green Set for male characters.
+ propitem_txt_903414: Lotus Blossom Green Hat (F)
+ propitem_txt_903415: Lotus Blossom Green Suit (F)
+ propitem_txt_903416: Lotus Blossom Green Shoes (F)
+ propitem_txt_903417: Lotus Blossom Green Hands (F)
+ propitem_txt_903418: Lotus Blossom 6% Green Set (F)
+ propitem_txt_903419: The Lotus Blossom 6% Green Set for female characters.
+ propitem_txt_903420: Lotus Blossom 4% Blue Set
+ propitem_txt_903421: Lotus Blossom Blue Ribbon
+ propitem_txt_903422: Lotus Blossom Blue Tilak
+ propitem_txt_903423: Lotus Blossom Blue Hat (M)
+ propitem_txt_903424: Lotus Blossom Blue Suit (M)
+ propitem_txt_903425: Lotus Blossom Blue Shoes (M)
+ propitem_txt_903426: Lotus Blossom Blue Hands (M)
+ propitem_txt_903427: Lotus Blossom 4% Blue Set (M)
+ propitem_txt_903428: The Lotus Blossom 4% Blue Set for male characters.
+ propitem_txt_903429: Lotus Blossom Blue Hat (F)
+ propitem_txt_903430: Lotus Blossom Blue Suit (F)
+ propitem_txt_903431: Lotus Blossom Blue Shoes (F)
+ propitem_txt_903432: Lotus Blossom Blue Hands (F)
+ propitem_txt_903433: Lotus Blossom 4% Blue Set (F)
+ propitem_txt_903434: The Lotus Blossom 4% Blue Set for female characters.
+ propitem_txt_903435: Lotus Blossom 2% Red Set
+ propitem_txt_903436: Lotus Blossom Red Ribbon
+ propitem_txt_903437: Lotus Blossom Red Tilak
+ propitem_txt_903438: Lotus Blossom Red Hat (M)
+ propitem_txt_903439: Lotus Blossom Red Suit (M)
+ propitem_txt_903440: Lotus Blossom Red Shoes (M)
+ propitem_txt_903441: Lotus Blossom Red Hands (M)
+ propitem_txt_903442: Lotus Blossom 2% Red Set (M)
+ propitem_txt_903443: The Lotus Blossom 2% Red Set for male characters.
+ propitem_txt_903444: Lotus Blossom Red Hat (F)
+ propitem_txt_903445: Lotus Blossom Red Suit (F)
+ propitem_txt_903446: Lotus Blossom Red Shoes (F)
+ propitem_txt_903447: Lotus Blossom Red Hands (F)
+ propitem_txt_903448: Lotus Blossom 2% Red Set (F)
+ propitem_txt_903449: The Lotus Blossom 2% Red Set for female characters.
+ propitem_txt_903450: Lotus Blossom 2% Black Set
+ propitem_txt_903451: Lotus Blossom Black Ribbon
+ propitem_txt_903452: Lotus Blossom Black Tilak
+ propitem_txt_903453: Lotus Blossom Black Hat (M)
+ propitem_txt_903454: Lotus Blossom Black Suit (M)
+ propitem_txt_903455: Lotus Blossom Black Shoes (M)
+ propitem_txt_903456: Lotus Blossom Black Hands (M)
+ propitem_txt_903457: Lotus Blossom 2% Black Set (M)
+ propitem_txt_903458: The Lotus Blossom 2% Black Set for male characters.
+ propitem_txt_903459: Lotus Blossom Black Hat (F)
+ propitem_txt_903460: Lotus Blossom Black Suit (F)
+ propitem_txt_903461: Lotus Blossom Black Shoes (F)
+ propitem_txt_903462: Lotus Blossom Black Hands (F)
+ propitem_txt_903463: Lotus Blossom 2% Black Set (F)
+ propitem_txt_903464: The Lotus Blossom 2% Black Set for female characters.
+ propitem_txt_903465: Lotus Blossom Costume Lucky Box
+ propitem_txt_903466: This box contains a Lotus Blossom Set with Speed Bonus. You can select your gender after opening the Lucky Box.
+ propitem_txt_903467: Lotus Blossom Gold Skyblade
+ propitem_txt_903468: Lotus Blossom Silver Skyblade
+ propitem_txt_903469: Lotus Blossom Black Skyblade
+ propitem_txt_903470: A divine skyblade imbued with ancient martial power, allowing its wielder to travel the skies. Maximum Speed: 64 km/h.
+ propskill_txt_150620: Increases the target's damage.
+ propskill_txt_150621: Strikes the enemy and drains HP based on the damage dealt.
+ propskill_txt_150622: A ranged wind attack that may reduce the enemy's Attack Speed and Casting Speed.
+ propskill_txt_150623: Curses the enemy, immobilizing them with dark magic.
+ propskill_txt_150624: Deals damage over time to enemies within the area.
Changed (1318)
achievement_couple_motion_01_name: "Couple Motions 100" --→ "Couple Emotes 100"
achievement_couple_motion_02_name: "Couple Motions 1000" --→ "Couple Emotes 1000"
achievement_couple_motion_03_name: "Couple Motions 10000" --→ "Couple Emotes 10000"
achievement_couple_motion_desc: "Use couple motions." --→ "Use couple emotes."
character_inc_000772: "[Guild House Manager] Lousiana" --→ "[Guild Ship Manager] Lousiana"
character_inc_003216: "[Guild House NPC] Gira" --→ "[Guild Ship NPC] Gira"
character_inc_003217: "[Guild House NPC] Affe" --→ "[Guild Ship NPC] Affe"
character_inc_003218: "[Guild House NPC] Sham" --→ "[Guild Ship NPC] Sham"
character_inc_003219: "[Guild House NPC] Lamew" --→ "[Guild Ship NPC] Lamew"
character_inc_003220: "[Guild House NPC] Quarter" --→ "[Guild Ship NPC] Quarter"
character_inc_003221: "[Guild House NPC] Duron" --→ "[Guild Ship NPC] Duron"
character_inc_003222: "[Guild House NPC] Dolphie" --→ "[Guild Ship NPC] Dolphie"
character_inc_003223: "[Guild House NPC] Fuba" --→ "[Guild Ship NPC] Fuba"
character_inc_003224: "[Guild House NPC] Bako" --→ "[Guild Ship NPC] Bako"
character_inc_003225: "[Guild House NPC] Wick" --→ "[Guild Ship NPC] Wick"
character_inc_003226: "[Guild House NPC] Wina" --→ "[Guild Ship NPC] Wina"
character_inc_003227: "[Guild House NPC] Pitch" --→ "[Guild Ship NPC] Pitch"
character_inc_003228: "[Guild House NPC] Catch" --→ "[Guild Ship NPC] Catch"
character_inc_003229: "[Guild House NPC] Met" --→ "[Guild Ship NPC] Met"
character_inc_003230: "[Guild House NPC] Ego" --→ "[Guild Ship NPC] Ego"
character_inc_003231: "[Guild House NPC] Wifielder" --→ "[Guild Ship NPC] Wifielder"
character_inc_003232: "[Guild House NPC] Simid" --→ "[Guild Ship NPC] Simid"
character_inc_003233: "[Guild House NPC] Chord" --→ "[Guild Ship NPC] Chord"
character_inc_003234: "[Guild House NPC] Anura" --→ "[Guild Ship NPC] Anura"
character_inc_003235: "[Guild House NPC] Vikel" --→ "[Guild Ship NPC] Vikel"
character_inc_003236: "[Guild House NPC] Soz" --→ "[Guild Ship NPC] Soz"
character_inc_003237: "[Guild House NPC] Naso" --→ "[Guild Ship NPC] Naso"
character_inc_003238: "[Guild House NPC] Nuso" --→ "[Guild Ship NPC] Nuso"
character_inc_003239: "[Guild House NPC] Cobao" --→ "[Guild Ship NPC] Cobao"
character_inc_003240: "[Guild House NPC] Aibao" --→ "[Guild Ship NPC] Aibao"
character_inc_003241: "[Guild House NPC] Nanco" --→ "[Guild Ship NPC] Nanco"
character_inc_003242: "[Guild House NPC] Asa" --→ "[Guild Ship NPC] Asa"
character_inc_003243: "[Guild House NPC] Alyn" --→ "[Guild Ship NPC] Alyn"
character_inc_003244: "[Guild House NPC] Lane" --→ "[Guild Ship NPC] Lane"
character_inc_003245: "[Guild House NPC] Runni" --→ "[Guild Ship NPC] Runni"
character_inc_003246: "[Guild House NPC] Pang" --→ "[Guild Ship NPC] Pang"
client_faq_inc_000029: "Click 'F9' to take a rest and click 'F9' again to stand up. You can also press 'O' and choose the sit emotion and drag it to the bar." --→ "Click 'F9' to take a rest and click 'F9' again to stand up. You can also press 'O' and choose the sit emote and drag it to the bar."
client_guide_inc_000031: "You get 1 cheer point for every hour you play Flyff.
Click another character and click the cheer icon in the Motion Window(Hot Key 'O') or Alt + Mouse left button to cheer another character.
Cheered characters will have an extra + 5% Exp rate for 10minutes." --→ "You gain 1 Cheer Point for every hour you play Flyff.
To cheer another player, select their character and click the Cheer icon in the Emotes window (Hotkey: O). You can also click a nearby character and select Cheer from the interaction menu.
Cheered characters receive +5% EXP for 10 minutes."
client_help_inc_000060: "You can toggle this window by pressing the T Button. This Window will give you the overall status of your character. It includes your Health Points, Magic Points, Focus Points, Experience, and Bubble Time." --→ "Press T to toggle this window. This window shows your character's overall status, including HP (Hit Points), MP (Magic Points), FP (Focus Points), and EXP."
client_help_inc_000061: "Your total HP increases as you increase STA, the more HP you have the longer you will live. MP is necessary for magician and assist skills. Your total MP increases as you increase your INT. FP is necessary for mercenary and acrobat skills, your total FP increases as you increase your STA." --→ "Your total HP increases as you increase STA. The more HP you have, the longer you can survive. MP is required for Magician and Assist skills, and your total MP increases as you increase INT. FP is required for Mercenary and Acrobat skills, and your total FP increases as you increase STA."
client_help_inc_000062: "Exp notes the necessary amount of experience needed to level up. Exp is gained by hunting monsters and completing quests. Bubble Time is a special Buff that gives you bonus Exp. This is filled through the Guild House and is explained under that section of the Help Menu." --→ "EXP shows how much experience you need to level up. You gain EXP by defeating monsters and completing quests."
client_help_inc_000086: "Motion Menu" --→ "Emotes Menu"
client_help_inc_000087: "This window displays emoticons and motion icons." --→ "This window displays emoticons and emotes that you can use to express yourself."
client_help_inc_000649: "You can use the Guild Storage only on the 1st Channel of each Server. Anyone can deposit items and Penya into the Guild Storage but only authorized Guild Members can withdraw items and penya." --→ "You can use the Guild Storage only on the 1st Channel of each Server. Anyone can deposit items and Penya into the Guild Storage but only authorized Guild Members can withdraw items and Penya."
client_help_inc_100002: "Battle Pass" --→ "Flyff Pass"
client_help_inc_100003: "Complete daily, weekly and season missions to receive rewards!
Don't forget to claim your rewards before the end of the Battle Pass season.
Points earned through the Season missions are not included in the weekly limit." --→ "Complete daily, weekly and season missions to receive rewards!
Don't forget to claim your rewards before the end of the Flyff Pass season.
Points earned through the Season missions are not included in the weekly limit."
client_help_inc_100008: "In the Kalgas Assault, each respawn from death takes a certain amount of time and increases with the number of respawns (up to 1 minute).
Spending Kalgas Coin will make you respawn with no waiting time, and the item can be purchased in Cash Shop.
Kalgas Silver Coins can only be used once, while Kalgas Gold Coins can be used for unlimited revives.
*Kalgas Gold Coins require an increased amount each time they are used (up to 20)." --→ "In the Kalgas Assault, each respawn from death takes a certain amount of time and increases with the number of respawns (up to 1 minute).
Spending Kalgas Coin will make you respawn with no waiting time, and the item can be purchased in Flyff Shop.
Kalgas Silver Coins can only be used once, while Kalgas Gold Coins can be used for unlimited revives.
*Kalgas Gold Coins require an increased amount each time they are used (up to 20)."
client_tip_inc_000000: "In order to change the camera view, move the mouse or use the arrow keys with clicking the right mouse button (in new version) or clicking the wheel button (in old version)" --→ "To change the camera view, move the mouse or use the arrow keys while holding the right mouse button or the mouse wheel button."
client_tip_inc_000001: "By pressing the space bar, player can jump on the ground. and also, it will move the flight in the flying mode" --→ "Press Spacebar to jump while on the ground. While flying, press Spacebar to start or stop moving."
client_tip_inc_000002: "Flying is possible at level 20 regardless of your job class. Flying items can be purchased from the [Station] NPC in each town." --→ "Flying becomes available at level 20 regardless of your class. Flying items can be purchased from the [Station] NPC in each town."
client_tip_inc_000003: "If you need HP, you can take a rest thru a sitting order which you can choose in the motion interface menu. it will take the time but save the money." --→ "If you need HP, sit down using the Emotes menu. Resting takes time but saves money."
client_tip_inc_000004: "When you are dead, revive through ‘Lodestar’ if you want to go to town. If you want to revive from the place you've died, then use a ‘Scroll of Resurrection’ or have a Resurrection skill cast on you." --→ "If you die, use Lodestar to revive in town. To revive at the place where you died, use a Scroll of Resurrection or have someone cast Resurrection on you."
client_tip_inc_000005: "Items that restore HP, MP, and FP such as Food, Refresher, and Vita drink restore a certain amount. Check the amount they restore for maximum efficiency." --→ "Items that restore HP, MP, and FP - such as Food, Refreshers, and Vital Drinks - are most effective up to a certain value. Using them above that value restores less."
client_tip_inc_000006: "When you reach level 15 go complete your Job transfer quest as soon as possible. If you don’t you won’t be able to gain any more Exp." --→ "When you reach level 15, complete your job change quest as soon as possible. Until you do, you cannot gain additional EXP."
client_tip_inc_000007: "Press ESC to disable targeting." --→ "Press ESC to cancel your target."
client_tip_inc_000009: "To use a skill, open the skill window (Hot Key ‘K’) and drag the skill icon to the bottom of the screen (F1~F10). To use a combined skill, drag a skill icon to the action slot (Right bottom of the screen) and designate a target and click ‘C’ to use the combined skill." --→ "To use a skill, open the Skill window (Hotkey: K) and drag the skill icon to the hotkey bar (F1-F10). To use a combo skill, drag the skill icon to the Action Slot (bottom-right of the screen), select a target, and press C."
client_tip_inc_000010: "You have to put the Clean Hit skill first to use the flurry skill in the ACTION SLOT." --→ "Clean Hit must be placed first in the Action Slot to use Flurry."
client_tip_inc_000011: "After selecting the character, click the left mouse button while holding down ALT and choose ‘Follow’ in the menu to follow the character. Press Space Bar while holding ‘Z’ when you are flying." --→ "To follow a character, click the target and select Follow from the menu. You can also press Z to follow the selected target."
client_tip_inc_000012: "Clicking the target while holding down 'ALT' activates the menu for Guild, Messenger, following, etc.." --→ "You must be close to a character to open the interaction menu (Guild, Messenger, Follow, etc.). By default, left-click opens the menu. You can enable right-click instead in Options > Game > Right-Click Player Menu."
client_tip_inc_000013: "Press 'X' to toggle walking and running." --→ "Press X to toggle between walking and running."
client_tip_inc_000014: "Double-clicking on the monster or set on the auto attack in game option, it will attack automatically." --→ "Double-click a monster to attack it. This can be changed to single-click in Options > Game > Single Click to Attack. Basic attacks continue automatically while Auto Attack is enabled (Options > Game > Auto Attack)."
client_tip_inc_000015: "Selling or buying Penyas online is against our policies! Buying Penyas online put your account at risk and you may be punished." --→ "Buying or selling Penya online violates our policies! Doing so puts your account at risk and may result in penalties."
client_tip_inc_000016: "Sharing, giving or selling an account goes against our policies. Any breach can result in a permanent termination of the related accounts." --→ "Sharing or selling accounts violates our policies. Violations may result in permanent account termination."
client_tutorial_content_000016: "#b#cff0000ff■ Cheer#nb#nc
You can earn cheer point every 1 hour you connect to the game. To cheer other character, select character that you want to cheer and open motion window(Shortcut key O) or Alt + Left click on character and choose cheer menu. Characters who get cheers get 5% Exp increase for 10 minutes." --→ "#b#cff0000ff■ Cheer#nb#nc
You gain 1 Cheer Point for every hour you play. To cheer other player, select their character and click the Cheer icon in the Emotes window (Hotkey: O). You can also click a nearby character and select Cheer from the interaction menu. Cheered characters receive +5% EXP for 10 minutes."
exchange_christmas_event: "Exchange 10 red socks and 50,000 penyas for a Rock-Paper-Scissors coupon." --→ "Exchange 10 red socks and 50,000 Penya for a Rock-Paper-Scissors coupon."
exchange_roshambo_event: "Exchange 10 mosquitoes and 50,000 penyas for a Rock-Paper-Scissors coupon." --→ "Exchange 10 mosquitoes and 50,000 Penya for a Rock-Paper-Scissors coupon."
mmi_1056: "Buy that Guild House" --→ "Purchase Guild Ship"
mmi_1057: "Enter in Guild House" --→ "Enter Guild Ship"
mmi_15: "Guild Warehouse" --→ "Guild Bank"
mmi_16: "Guild ranking" --→ "Guild Rankings"
mmi_17: "Guild war ranking" --→ "Guild Duel Rankings"
mmi_18: "Overall guild war ranking" --→ "Guild Statistics Rankings"
mmi_21: "Put Bounty" --→ "Register Bounty"
mmi_22: "See the Bounty List" --→ "Bounty List"
production_recipe_name_bluereagent: "Blue reagent" --→ "Blue Reagent"
production_recipe_name_goldreagent: "Gold reagent" --→ "Gold Reagent"
production_recipe_name_greenreagent: "Green reagent" --→ "Green Reagent"
production_recipe_name_handcrafteddiamondring: "Handcrafted diamond ring" --→ "Handcrafted Diamond Ring"
production_recipe_name_handcraftedgoldring: "Handcrafted gold ring" --→ "Handcrafted Gold Ring"
production_recipe_name_handcraftedplatinumring: "Handcrafted platinum ring" --→ "Handcrafted Platinum Ring"
production_recipe_name_handcraftedsilverring: "Handcrafted silver ring" --→ "Handcrafted Silver Ring"
production_recipe_name_redreagent: "Red reagent" --→ "Red Reagent"
production_recipe_name_seafoodpancake: "Seafood Pan Cake" --→ "Seafood Pancake"
production_recipe_name_whitereagent: "White reagent" --→ "White Reagent"
production_recipe_name_yellowreagent: "Yellow reagent" --→ "Yellow Reagent"
propctrl_txt_000589: "Ordinary Ore" --→ "Ordinary Rock"
propctrl_txt_000590: "Regular Ore" --→ "Regular Rock"
propctrl_txt_000591: "Unique Ore" --→ "Unique Rock"
propctrl_txt_000592: "Rare Ore" --→ "Rare Rock"
propctrl_txt_000593: "Legendary Ore" --→ "Legendary Rock"
propitem_txt_101471: "Exchange 10 mosquitoes and 50,000 penyas for a Rock-Paper-Scissors coupon to the Mayor of Flarine." --→ "Exchange 10 mosquitoes and 50,000 Penya for a Rock-Paper-Scissors coupon to the Mayor of Flarine."
propitem_txt_101613: "Extended Battle Pass" --→ "Extended Flyff Pass"
propitem_txt_101614: "This purchase gives you many advantages during the Battle Pass season:
-More Battle Pass rewards including an Exclusive Costume
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!" --→ "This purchase gives you many advantages during the Flyff Pass season:
-More Flyff Pass rewards including an Exclusive Costume
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!"
propitem_txt_124003: "Guild House Blinkwing" --→ "Guild Ship Blinkwing"
propitem_txt_131210: "This purchase gives you many advantages during the December Pass season:
-More Battle Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!" --→ "This purchase gives you many advantages during the December Pass season:
-More Flyff Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!"
propitem_txt_131828: "[Guild House NPC] Gira" --→ "[Guild Ship NPC] Gira"
propitem_txt_131829: "This NPC will grant you the following bonus when placed on the Guild House: MP Consumption Decrease +10%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: MP Consumption Decrease +10%."
propitem_txt_131830: "[Guild House NPC] Affe" --→ "[Guild Ship NPC] Affe"
propitem_txt_131831: "This NPC will grant you the following bonus when placed on the Guild House: FP Consumption Decrease +10%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: FP Consumption Decrease +10%."
propitem_txt_131832: "[Guild House NPC] Sham" --→ "[Guild Ship NPC] Sham"
propitem_txt_131833: "This NPC will grant you the following bonus when placed on the Guild House: Increased MP +10%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Increased MP +10%."
propitem_txt_131834: "[Guild House NPC] Lamew" --→ "[Guild Ship NPC] Lamew"
propitem_txt_131835: "This NPC will grant you the following bonus when placed on the Guild House: Increased FP +10%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Increased FP +10%."
propitem_txt_131836: "[Guild House NPC] Quarter" --→ "[Guild Ship NPC] Quarter"
propitem_txt_131837: "This NPC will grant you the following bonus when placed on the Guild House: Increased HP +10%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Increased HP +10%."
propitem_txt_131838: "[Guild House NPC] Duron" --→ "[Guild Ship NPC] Duron"
propitem_txt_131839: "This NPC will grant you the following bonus when placed on the Guild House: Battle Artifact HP +10%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Battle Artifact HP +10%."
propitem_txt_131840: "[Guild House NPC] Dolphie" --→ "[Guild Ship NPC] Dolphie"
propitem_txt_131841: "This NPC will grant you the following bonus when placed on the Guild House: Battle Artifact DEF +10%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Battle Artifact DEF +10%."
propitem_txt_131842: "[Guild House NPC] Fuba" --→ "[Guild Ship NPC] Fuba"
propitem_txt_131843: "This NPC will grant you the following bonus when placed on the Guild House: Battle Artifact Recovery +10%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Battle Artifact Recovery +10%."
propitem_txt_131844: "[Guild House NPC] Bako" --→ "[Guild Ship NPC] Bako"
propitem_txt_131845: "This NPC will grant you the following bonus when placed on the Guild House: Allies HP near house artifact +500." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Guild Member HP Near Artifact +500."
propitem_txt_131846: "[Guild House NPC] Wick" --→ "[Guild Ship NPC] Wick"
propitem_txt_131847: "This NPC will grant you the following bonus when placed on the Guild House: Allies ATK near house artifact +3%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Guild Member ATK Near Artifact +3%."
propitem_txt_131848: "[Guild House NPC] Wina" --→ "[Guild Ship NPC] Wina"
propitem_txt_131849: "This NPC will grant you the following bonus when placed on the Guild House: Allies DEF near house artifact +3%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Guild Member DEF Near Artifact +3%."
propitem_txt_131850: "[Guild House NPC] Pitch" --→ "[Guild Ship NPC] Pitch"
propitem_txt_131851: "This NPC will grant you the following bonus when placed on the Guild House: Allies Attack Speed near house artifact +5%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Guild Member Attack Speed Near Artifact +5%."
propitem_txt_131852: "[Guild House NPC] Catch" --→ "[Guild Ship NPC] Catch"
propitem_txt_131853: "This NPC will grant you the following bonus when placed on the Guild House: Allies Casting Speed near house artifact +5%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Guild Member Casting Speed Near Artifact +5%."
propitem_txt_131854: "[Guild House NPC] Met" --→ "[Guild Ship NPC] Met"
propitem_txt_131855: "This NPC will grant you the following bonus when placed on the Guild House: Drop Rate Increase +5%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Drop Rate Increase +5%."
propitem_txt_131856: "[Guild House NPC] Ego" --→ "[Guild Ship NPC] Ego"
propitem_txt_131857: "This NPC will grant you the following bonus when placed on the Guild House: Drop Rate Increase +5%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Drop Rate Increase +5%."
propitem_txt_131858: "[Guild House NPC] Wifielder" --→ "[Guild Ship NPC] Wifielder"
propitem_txt_131859: "This NPC will grant you the following bonus when placed on the Guild House: Drop Rate Increase +5%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Drop Rate Increase +5%."
propitem_txt_131860: "[Guild House NPC] Simid" --→ "[Guild Ship NPC] Simid"
propitem_txt_131861: "This NPC will grant you the following bonus when placed on the Guild House: Drop Rate Increase +5%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Drop Rate Increase +5%."
propitem_txt_131862: "[Guild House NPC] Chord" --→ "[Guild Ship NPC] Chord"
propitem_txt_131863: "This NPC will grant you the following bonus when placed on the Guild House: PvP Damage +3%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: PvP Damage +3%."
propitem_txt_131864: "[Guild House NPC] Anura" --→ "[Guild Ship NPC] Anura"
propitem_txt_131865: "This NPC will grant you the following bonus when placed on the Guild House: PvP Damage Reduction +3%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: PvP Damage Reduction +3%."
propitem_txt_131866: "[Guild House NPC] Vikel" --→ "[Guild Ship NPC] Vikel"
propitem_txt_131867: "This NPC will grant you the following bonus when placed on the Guild House: PvP Melee/Range Block +3%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: PvP Melee/Range Block +3%."
propitem_txt_131868: "[Guild House NPC] Soz" --→ "[Guild Ship NPC] Soz"
propitem_txt_131869: "This NPC will grant you the following bonus when placed on the Guild House: PvP Block Penetration +3%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: PvP Block Penetration +3%."
propitem_txt_131870: "[Guild House NPC] Naso" --→ "[Guild Ship NPC] Naso"
propitem_txt_131871: "This NPC will grant you the following bonus when placed on the Guild House: PvP Critical Chance +3%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: PvP Critical Chance +3%."
propitem_txt_131872: "[Guild House NPC] Nuso" --→ "[Guild Ship NPC] Nuso"
propitem_txt_131873: "This NPC will grant you the following bonus when placed on the Guild House: PvP Critical Damage +3%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: PvP Critical Damage +3%."
propitem_txt_131874: "[Guild House NPC] Cobao" --→ "[Guild Ship NPC] Cobao"
propitem_txt_131875: "This NPC will grant you the following bonus when placed on the Guild House: Healing +3%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Healing +3%."
propitem_txt_131876: "[Guild House NPC] Aibao" --→ "[Guild Ship NPC] Aibao"
propitem_txt_131877: "This NPC will grant you the following bonus when placed on the Guild House: Magic Resistance +3%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Magic Resistance +3%."
propitem_txt_131878: "[Guild House NPC] Nanco" --→ "[Guild Ship NPC] Nanco"
propitem_txt_131879: "This NPC will grant you the following bonus when placed on the Guild House: Critical Resist +3%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Critical Resist +3%."
propitem_txt_131880: "[Guild House NPC] Asa" --→ "[Guild Ship NPC] Asa"
propitem_txt_131881: "This NPC will grant you the following bonus when placed on the Guild House: Allow you to teleport to the place of your choice." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Allow you to teleport to the place of your choice."
propitem_txt_131882: "[Guild House NPC] Alyn" --→ "[Guild Ship NPC] Alyn"
propitem_txt_131883: "This NPC will grant you the following bonus when placed on the Guild House: Weapon/Armor upgrade chance +3%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Weapon/Armor upgrade chance +3%."
propitem_txt_131884: "[Guild House NPC] Lane" --→ "[Guild Ship NPC] Lane"
propitem_txt_131885: "This NPC will grant you the following bonus when placed on the Guild House: Accessory upgrade chance +3%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Accessory upgrade chance +3%."
propitem_txt_131886: "[Guild House NPC] Runni" --→ "[Guild Ship NPC] Runni"
propitem_txt_131887: "This NPC will grant you the following bonus when placed on the Guild House: Piercing upgrade chance +3%." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Piercing upgrade chance +3%."
propitem_txt_131888: "[Guild House NPC] Pang" --→ "[Guild Ship NPC] Pang"
propitem_txt_131889: "This NPC will grant you the following bonus when placed on the Guild House: Buffs limited to characters level 140 and below." --→ "This NPC will grant you the following bonus when placed on the Guild Ship: Buffs limited to characters level 140 and below."
propitem_txt_144011: "[Housing] Ordinary Ore Deposit" --→ "[Housing] Ordinary Rock Deposit"
propitem_txt_144012: "[Housing] Regular Ore Deposit" --→ "[Housing] Regular Rock Deposit"
propitem_txt_144013: "[Housing] Unique Ore Deposit" --→ "[Housing] Unique Rock Deposit"
propitem_txt_144014: "[Housing] Rare Ore Deposit" --→ "[Housing] Rare Rock Deposit"
propitem_txt_144015: "[Housing] Legendary Ore Deposit" --→ "[Housing] Legendary Rock Deposit"
propitem_txt_144032: "Polite Greeting Motion" --→ "Polite Greeting Emote"
propitem_txt_144033: "Hurray Motion" --→ "Hurray Emote"
propitem_txt_144034: "Clap Motion" --→ "Clap Emote"
propitem_txt_144035: "Brrr Motion" --→ "Brrr Emote"
propitem_txt_144036: "Dance 12 Motion" --→ "Dance 12 Emote"
propitem_txt_144037: "Hot Motion" --→ "Hot Emote"
propitem_txt_144038: "LMAO Motion" --→ "LMAO Emote"
propitem_txt_144039: "Ninja Motion" --→ "Ninja Emote"
propitem_txt_144040: "Aha Motion" --→ "Aha Emote"
propitem_txt_144041: "Provoke Motion" --→ "Provoke Emote"
propitem_txt_144042: "Surprised Motion" --→ "Surprised Emote"
propitem_txt_144043: "Look Around Motion" --→ "Look Around Emote"
propitem_txt_155696: "Arm Heart Motion" --→ "Arm Heart Emote"
propitem_txt_221933: "This purchase gives you many advantages during the November Pass season:
-More Battle Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!" --→ "This purchase gives you many advantages during the November Pass season:
-More Flyff Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!"
propitem_txt_230217: "This purchase gives you many advantages during the January Pass season:
-More Battle Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!" --→ "This purchase gives you many advantages during the January Pass season:
-More Flyff Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!"
propitem_txt_230221: "This purchase gives you many advantages during the February Pass season:
-More Battle Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!" --→ "This purchase gives you many advantages during the February Pass season:
-More Flyff Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!"
propitem_txt_230225: "This purchase gives you many advantages during the March Pass season:
-More Battle Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!" --→ "This purchase gives you many advantages during the March Pass season:
-More Flyff Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!"
propitem_txt_230227: "This purchase gives you many advantages during the April Pass season:
-More Battle Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!" --→ "This purchase gives you many advantages during the April Pass season:
-More Flyff Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!"
propitem_txt_230229: "This purchase gives you many advantages during the May Pass season:
-More Battle Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!" --→ "This purchase gives you many advantages during the May Pass season:
-More Flyff Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!"
propitem_txt_230231: "This purchase gives you many advantages during the June Pass season:
-More Battle Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!" --→ "This purchase gives you many advantages during the June Pass season:
-More Flyff Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!"
propitem_txt_230233: "This purchase gives you many advantages during the July Pass season:
-More Battle Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!" --→ "This purchase gives you many advantages during the July Pass season:
-More Flyff Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!"
propitem_txt_230235: "This purchase gives you many advantages during the August Pass season:
-More Battle Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!" --→ "This purchase gives you many advantages during the August Pass season:
-More Flyff Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!"
propitem_txt_400011: "This purchase gives you many advantages during the October Pass season:
-More Battle Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!" --→ "This purchase gives you many advantages during the October Pass season:
-More Flyff Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!"
propitem_txt_722868: "[Guild House NPC] Gira (7 Days)" --→ "[Guild Ship NPC] Gira (7 Days)"
propitem_txt_722869: "[Guild House NPC] Affe (7 Days)" --→ "[Guild Ship NPC] Affe (7 Days)"
propitem_txt_722870: "[Guild House NPC] Sham (7 Days)" --→ "[Guild Ship NPC] Sham (7 Days)"
propitem_txt_722871: "[Guild House NPC] Lamew (7 Days)" --→ "[Guild Ship NPC] Lamew (7 Days)"
propitem_txt_722872: "[Guild House NPC] Quarter (7 Days)" --→ "[Guild Ship NPC] Quarter (7 Days)"
propitem_txt_722873: "[Guild House NPC] Duron (7 Days)" --→ "[Guild Ship NPC] Duron (7 Days)"
propitem_txt_722874: "[Guild House NPC] Dolphie (7 Days)" --→ "[Guild Ship NPC] Dolphie (7 Days)"
propitem_txt_722875: "[Guild House NPC] Fuba (7 Days)" --→ "[Guild Ship NPC] Fuba (7 Days)"
propitem_txt_722876: "[Guild House NPC] Bako (7 Days)" --→ "[Guild Ship NPC] Bako (7 Days)"
propitem_txt_722877: "[Guild House NPC] Wick (7 Days)" --→ "[Guild Ship NPC] Wick (7 Days)"
propitem_txt_722878: "[Guild House NPC] Wina (7 Days)" --→ "[Guild Ship NPC] Wina (7 Days)"
propitem_txt_722879: "[Guild House NPC] Pitch (7 Days)" --→ "[Guild Ship NPC] Pitch (7 Days)"
propitem_txt_722880: "[Guild House NPC] Catch (7 Days)" --→ "[Guild Ship NPC] Catch (7 Days)"
propitem_txt_722881: "[Guild House NPC] Met (7 Days)" --→ "[Guild Ship NPC] Met (7 Days)"
propitem_txt_722882: "[Guild House NPC] Ego (7 Days)" --→ "[Guild Ship NPC] Ego (7 Days)"
propitem_txt_722883: "[Guild House NPC] Wifielder (7 Days)" --→ "[Guild Ship NPC] Wifielder (7 Days)"
propitem_txt_722884: "[Guild House NPC] Simid (7 Days)" --→ "[Guild Ship NPC] Simid (7 Days)"
propitem_txt_722885: "[Guild House NPC] Chord (7 Days)" --→ "[Guild Ship NPC] Chord (7 Days)"
propitem_txt_722886: "[Guild House NPC] Anura (7 Days)" --→ "[Guild Ship NPC] Anura (7 Days)"
propitem_txt_722887: "[Guild House NPC] Vikel (7 Days)" --→ "[Guild Ship NPC] Vikel (7 Days)"
propitem_txt_722888: "[Guild House NPC] Soz (7 Days)" --→ "[Guild Ship NPC] Soz (7 Days)"
propitem_txt_722889: "[Guild House NPC] Naso (7 Days)" --→ "[Guild Ship NPC] Naso (7 Days)"
propitem_txt_722890: "[Guild House NPC] Nuso (7 Days)" --→ "[Guild Ship NPC] Nuso (7 Days)"
propitem_txt_722891: "[Guild House NPC] Cobao (7 Days)" --→ "[Guild Ship NPC] Cobao (7 Days)"
propitem_txt_722892: "[Guild House NPC] Aibao (7 Days)" --→ "[Guild Ship NPC] Aibao (7 Days)"
propitem_txt_722893: "[Guild House NPC] Nanco (7 Days)" --→ "[Guild Ship NPC] Nanco (7 Days)"
propitem_txt_722894: "[Guild House NPC] Asa (7 Days)" --→ "[Guild Ship NPC] Asa (7 Days)"
propitem_txt_722895: "[Guild House NPC] Alyn (7 Days)" --→ "[Guild Ship NPC] Alyn (7 Days)"
propitem_txt_722896: "[Guild House NPC] Lane (7 Days)" --→ "[Guild Ship NPC] Lane (7 Days)"
propitem_txt_722897: "[Guild House NPC] Runni (7 Days)" --→ "[Guild Ship NPC] Runni (7 Days)"
propitem_txt_722898: "[Guild House NPC] Pang (7 Days)" --→ "[Guild Ship NPC] Pang (7 Days)"
propitem_txt_725817: "This purchase gives you many advantages during the September Pass season:
-More Battle Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!" --→ "This purchase gives you many advantages during the September Pass season:
-More Flyff Pass rewards
-Common Bank
-2 days Vendor Shops
-Unlimited Acceleration Fuel
-Unlimited Exp Lock
-Dungeons Map and Navigator
-Faster Safe Upgrades
-1 More Free Dungeon Entrance
-5 Daily Search Shop Teleports
...and more to come over the game updates!"
propitem_txt_801002: "Scroll of Pet Inventory (Guild House)" --→ "Scroll of Pet Inventory (Guild Ship)"
propitem_txt_801003: "Using this scroll will increase your maximum guild house pet inventory slots by 1! (Warning: this will be linked to the guild)" --→ "Using this scroll will increase your maximum guild ship pet inventory slots by 1! (Warning: this will be linked to the guild)"
propitem_txt_826187: "Extended Motions" --→ "Extended Emotes"
propitem_txt_826188: "This package contains 9 motions for your character: Meditation, Flip Jump 1, Lift O/X/Rock/Paper/Scissors, and Dance 10/11." --→ "This package contains 9 emotes for your character: Meditation, Flip Jump 1, Lift O/X/Rock/Paper/Scissors, and Dance 10/11."
propitem_txt_826189: "Meditation Motion" --→ "Meditation Emote"
propitem_txt_826190: "Flip Jump 1 Motion" --→ "Flip Jump 1 Emote"
propitem_txt_826191: "Flip Jump 2 Motion" --→ "Flip Jump 2 Emote"
propitem_txt_826192: "Lift O Motion" --→ "Lift O Emote"
propitem_txt_826193: "Lift X Motion" --→ "Lift X Emote"
propitem_txt_826194: "Lift Rock Motion" --→ "Lift Rock Emote"
propitem_txt_826195: "Lift Paper Motion" --→ "Lift Paper Emote"
propitem_txt_826196: "Lift Scissors Motion" --→ "Lift Scissors Emote"
propitem_txt_826197: "Dance 10 Motion" --→ "Dance 10 Emote"
propitem_txt_826198: "Dance 11 Motion" --→ "Dance 11 Emote"
propitem_txt_826199: "Provides a new motion for your character!" --→ "Provides a new emote for your character!"
propitem_txt_902407: "Surrender Motion" --→ "Surrender Emote"
propitem_txt_902705: "Begging Motion" --→ "Begging Emote"
propitem_txt_903248: "Stretching Motion" --→ "Stretching Emote"
propmover_txt_000946: "Post Box" --→ "Mailbox"
textclient_app_chat: "Chatting" --→ "Chat Window"
textclient_app_life: "Life" --→ "Life Skills"
textclient_app_logout: "Logout" --→ "Log Out"
textclient_app_motion: "Motion" --→ "Emotes"
textclient_app_private_shop: "Private shop" --→ "Private Shop"
textclient_battlepass_ended: "There is no more active Battle Pass." --→ "There is no more active Flyff Pass."
textclient_battlepass_required: "This feature is only available with the Extended Battle Pass or Hero Quest." --→ "This feature is only available with the Extended Flyff Pass or Hero Quest."
textclient_battlepass_required2: "This feature is only available with the Extended Battle Pass." --→ "This feature is only available with the Extended Flyff Pass."
textclient_couple_motion: "You must be in a level %d couple to use this motion." --→ "You must be in a level %d couple to use this emote."
textclient_couple_motion_notarget: "You must select your partner in order to request this motion." --→ "You must select your partner in order to request this emote."
textclient_couple_motion_range: "You are too far away from each other to perform this motion." --→ "You are too far away from each other to perform this emote."
textclient_couple_motion_refuse: "Your partner refused to perform the motion." --→ "Your partner refused to perform the emote."
textclient_exchangelimit: "There are no more items to trade! Stock is empty!" --→ "Out of stock - no items are available to trade!"
textclient_guildcombat_request_basepenya: "It will cost you at least %d penya to apply to the siege" --→ "It will cost you at least %d Penya to apply to the siege."
textclient_guildcombat_request_penya: "It will cost you %d penya to apply to the siege." --→ "It will cost you %d Penya to apply to the siege."
textclient_guildhousepetslots_success: "You have successfully unlocked a new pet inventory slot for the guild house. If you do not have a house yet, it will be applied to your future houses." --→ "You have successfully unlocked a new pet inventory slot for the guild ship. If you do not have a house yet, it will be applied to your future houses."
textclient_guildhousing_artifact_attack_notapply: "You did not apply for this artifact battle." --→ "You did not apply for this Artifact Battle."
textclient_guildhousing_artifact_cancel_success: "You succesfully cancelled your application for the next artifact battle. The %d penyas fee has been deposited back into your guild bank." --→ "You successfully cancelled your application for the next Artifact Battle. The %d Penya fee has been deposited back into your guild bank."
textclient_guildhousing_artifact_register_alreadyregistered: "Your guild is already registered to the artifact battle!" --→ "Your guild is already registered to the Artifact Battle!"
textclient_guildhousing_artifact_register_nobattle: "There is no artifact battle this week. Please try again next week!" --→ "There is no Artifact Battle this week. Please try again next week!"
textclient_guildhousing_artifact_register_nogold: "You need at least %d penyas to register to the artifact battle." --→ "You need at least %d Penya to register to the Artifact Battle."
textclient_guildhousing_artifact_register_noguild: "You need a guild to join the artifact battle!" --→ "You need a guild to join the Artifact Battle!"
textclient_guildhousing_artifact_register_nopermission: "You need the guild housing permission to register to the artifact battle." --→ "You need the guild housing privilege to register to the Artifact Battle."
textclient_guildhousing_artifact_register_success: "You succesfully registered for the next artifact battle. A %d penyas fee has been taken off your guild bank." --→ "You have successfully registered for the next Artifact Battle. A %d Penya fee has been taken off your guild bank."
textclient_guildhousing_artifactdestroyed_attacker_reward_1: "%s penya has been deposited into your guild bank. Congratulations!" --→ "%s Penya has been deposited into your guild bank. Congratulations!"
textclient_guildhousing_artifactpos_nogolds: "You don't have enough penya in your guild bank to set the artifact spawn position." --→ "You don't have enough Penya in your guild bank to set the artifact spawn position."
textclient_guildhousing_artifactprotected_2: "You retain ownership and %s penya has been deposited into the guild bank. Congratulations!" --→ "You retain ownership and %s Penya has been deposited into the guild bank. Congratulations!"
textclient_guildhousing_bid_min: "You have to set a minimum initial bid of %s penya." --→ "You have to set a minimum initial bid of %s Penya."
textclient_guildhousing_bid_nomoney: "You don't have enough penya in your guild bank." --→ "You don't have enough Penya in your guild bank."
textclient_guildhousing_bid_owned: "This guild house already belong to a guild. You can't place a bid on it." --→ "This guild ship already belongs to a guild. You can't place a bid on it."
textclient_guildhousing_bid_success: "Your new bid for that guild house is now %s!" --→ "Your new bid for that guild ship is now %s!"
textclient_guildhousing_dismissed_1: "The owner of this guild house has dismantled the guild!" --→ "The owner of this guild ship has dismantled the guild!"
textclient_guildhousing_dismissed_2: "The guild house's artifact is now in ruins, and the ownership of the house is now vacant." --→ "The guild ship's artifact has been destroyed. The ship is now unclaimed."
textclient_guildhousing_noowner: "This guild house does not belong to anyone. Place a bid if you want it!" --→ "This guild ship does not belong to anyone. Place a bid if you want it!"
textclient_guildhousing_notowner: "This guild house does not belong to your guild. You can't enter." --→ "This guild ship does not belong to your guild. You can't enter."
textclient_guildhousing_shipteleport_channel: "You need to be on the channel 1 to teleport to the guild house ship!" --→ "You need to be on channel 1 to teleport to the guild ship!"
textclient_houseobjects_nohouse: "You have neither a house nor a guild house." --→ "You have neither a house nor a guild ship."
textclient_houseobjects_notin: "You need to be in your house or guild house to place that furniture." --→ "You need to be in your house or guild ship to place that furniture."
textclient_housing_npc_guildhouse: "You can only place a guild house NPC here." --→ "You can only place a guild ship NPC here."
textclient_jewelsynthesis_no: "You do not have enough jewel or penya for synthesis." --→ "You do not have enough jewel or Penya for synthesis."
textclient_matournament_betting_bet: "You bet %s penya to %s." --→ "You bet %s Penya to %s."
textclient_matournament_betting_no_gold: "You have no penya to collect." --→ "You have no Penya to collect."
textclient_matournament_nogolds: "Not enough penya." --→ "Not enough Penya."
textclient_minlvlmotion: "You must reach level %d to use this motion." --→ "You must reach level %d to use this emote."
textclient_motion_active: "You can now use the motion %s!" --→ "You can now use the emote %s!"
textclient_motion_expire: "The motion %s has expired." --→ "The emote %s has expired."
textclient_motion_reqquest: "You must complete the quest %s to use this motion." --→ "You must complete the quest %s to use this emote."
textclient_motionnopvp: "You cannot play this motion in a PvP area." --→ "You cannot use this emote in a PvP area."
textclient_pvpcontest_nogolds: "You need at least %s penyas to register to the FWC PVP Contest!" --→ "You need at least %s Penya to register to the FWC PVP Contest!"
textclient_switchequip_usebattlepass: "You don't have access to this preset anymore.. You need battlepass for it." --→ "This preset is only available with the Extended Flyff Pass."
theme_3rd_anniv: "The 3rd anniversary" --→ "3rd Anniversary"
theme_v15_colored_skills: "Original (colored skills)" --→ "Original (Colored Skills)"
tutorial_inventory_content: "#b#cff0000ff■ On the top of inventory#nb#nc
you can check items that you are equipped with. On the bottom it displays item and penya that you have. You can either double [[click|tap]] or drag item to space when you want to equip.[[
Shortcut key is I.|]]" --→ "#b#cff0000ff■ At the top of the Inventory window,#nb#nc
you can see the items your character has equipped. At the bottom, you can see the items and Penya in your inventory. To equip an item, double-[[click|tap]] it or drag it to the appropriate slot.[[
Hotkey: I|]]"
tutorial_motion_text: "Looking to express yourself?
[[Press 'O'|Tap the Motion button on the left]] to unveil a range of #bemoticons and expressions#nb. Give it a go.
#cffff0000Clearing requirement: [[Hot Key 'O'|Open the motion window]]" --→ "Looking to express yourself?
[[Press 'O'|Tap the Emotes button on the left]] to unveil a range of #bemoticons and expressions#nb. Give it a go.
#cffff0000Clearing requirement: [[Press 'O'|Open the Emotes window]]"
tutorial_trade_content: "#b#cff0000ff■ 1:1 Trade#nb#nc
It is a method of trade when you give and take items or penya with other character. [[#cffff0000Left click#nc on other|#cffff0000Touch#nc another]] character and choose Trade menu. It will ask other character if he wants to trade.
#b#cff0000ff■ Private shop#nb#nc
You can sell your items to other players. When you [[press|touch]] Start button, menu will show and when you choose private shop, private shop window will show. You can register name of shop and the items you want to sell then [[click|touch]] OK button to start the private shop. If NPC is placed near by you, private shop will not open." --→ "#b#cff0000ff■ 1:1 Trade#nb#nc
It is a method of trade when you give and take items or Penya with other character. [[#cffff0000Left click#nc on other|#cffff0000Touch#nc another]] character and choose Trade menu. It will ask other character if he wants to trade.
#b#cff0000ff■ Private shop#nb#nc
You can sell your items to other players. When you [[press|touch]] Start button, menu will show and when you choose private shop, private shop window will show. You can register name of shop and the items you want to sell then [[click|touch]] OK button to start the private shop. If NPC is placed near by you, private shop will not open."
ui_accessory_unsafe: "Without Scroll of AProtect you will lose the item in case of failure." --→ "Without a Scroll of AProtect, the item will be destroyed if upgrading fails (from +3 onward)."
ui_achievement_slots_command: "Unclaimed or unfinished achievements which unlock inventory slots:" --→ "Unclaimed or incomplete achievements that unlock inventory slots:"
ui_achievement_soldout: "Sold out" --→ "Fully claimed"
ui_achievements_claimtip: "Receive your rewards!" --→ "Claim your rewards"
ui_achievements_claimtip_rand: "Spin the wheel! Will you be lucky today?" --→ "Try your luck and see what you get today!"
ui_achievements_independenttitle_remainingtime: "remaining time :
%dday(s) %d:%d:%d" --→ "remaining time:
%d day(s) %d:%d:%d"
ui_achievements_nobadge_description: "Does not show any badge." --→ "Hide your badge."
ui_achievements_notitle: "No Title" --→ "(No Title)"
ui_achievements_notitle_description: "Do not show any title." --→ "Hide your title."
ui_achievements_probabilitytip: "Premium prize probability info" --→ "View premium reward probabilities"
ui_achievements_progression: "Progression" --→ "Achievement Progress"
ui_achievements_pvptitle: "PVP Title" --→ "PvP Title"
ui_achievements_pvptitle_description: "Show your current PVP title." --→ "Display your current PvP title."
ui_achievements_reward_atk: "Attack rate on target(s): %d%%" --→ "Increased Attack against target(s): %d%%"
ui_achievements_titles_from: "From" --→ "Unlocked By"
ui_achievements_titles_select: "Select" --→ "Apply"
ui_add_all_confirm: "The letters will be automatically registered in top-down order. Continue?" --→ "The letters will be registered automatically from top to bottom. Continue?"
ui_addattribute_soulbind: "Upgrading this item will make the item soul-bound. Do you wish to continue?" --→ "Upgrading this item will make the item soul-bound. Proceed?"
ui_addfriend_name: "Enter Player Name" --→ "Enter player name:"
ui_addfriend_title: "Add friend" --→ "Add Friend"
ui_app_achievements_tip: "Displays the Achievements Menu." --→ "View your achievements."
ui_app_battlepass_tip: "Displays the Battle Pass Menu." --→ "Displays the Flyff Pass Menu."
ui_app_cashshop_tip: "Opens the Premium Item Shop." --→ "Open the Flyff Shop to purchase premium items."
ui_app_charinfo_tip: "Shows detailed information about your character." --→ "View detailed character information and manage your stats."
ui_app_chat_tip: "Open a chat window." --→ "Show/hide the chat window."
ui_app_couple_tip: "Manage your Couple." --→ "View and manage your couple."
ui_app_extrabag_tip: "Opens a second view of your inventory." --→ "Open the compact inventory view."
ui_app_faq_tip: "FAQ" --→ "View Frequently Asked Questions."
ui_app_gacha_tip: "Displays the Gacha Menu." --→ "Open the Gacha window."
ui_app_guild_tip: "Manage your Guild." --→ "View and manage your guild."
ui_app_help_tip: "Help" --→ "Open the help window."
ui_app_info_pang_hide: "You can summon Info-Pang again by going to Menu > Helper > Info-Pang." --→ "You can summon Info-Pang again via Menu > Helper > Info-Pang."
ui_app_inventory_tip: "Opens your inventory." --→ "View and manage your inventory."
ui_app_itemduration_tip: "Displays the duration of Cash Shop items." --→ "View the remaining duration of your active premium items."
ui_app_life_tip: "Opens life contents window." --→ "View and manage life skills."
ui_app_logout_tip: "Logout" --→ "Log out and return to the login screen."
ui_app_lottery_freespintimer_ready: "You can spin the wheel!!" --→ "Your free spin is ready!"
ui_app_lottery_neededcount: "You need %dx %s to spin the wheel" --→ "You need %dx %s to spin the wheel."
ui_app_lottery_tip: "Displays the Lottery Menu." --→ "View the lottery menu."
ui_app_map_tip: "A Map of the World" --→ "View the world map."
ui_app_messenger_tip: "Manage your Friends List" --→ "View and manage your friends list."
ui_app_motion_tip: "Use emoticons and motions to express yourself." --→ "View emotes and emoticons you can use to express yourself."
ui_app_navigator_tip: "A mini-map to help you find your way." --→ "Open the mini-map widget."
ui_app_option_tip: "Option" --→ "Open the game's options window."
ui_app_party_tip: "Manage your Party." --→ "View and manage your party."
ui_app_privacy_tip: "Open the privacy tab." --→ "Open Privacy Settings."
ui_app_privateshop_tip: "Allows you to open a Private Shop." --→ "Set up a private shop."
ui_app_quest_tip: "Shows the Quest Diary." --→ "View the quest diary."
ui_app_quit_tip: "Exit Program" --→ "Exit the game."
ui_app_skill_tip: "Displays the Skills Menu." --→ "View and manage your character's skills."
ui_app_status_tip: "Character Status" --→ "View your character's status."
ui_app_support_tip: "Open the Customer Support." --→ "Open the customer support page in a new tab."
ui_app_switchequip_copy: "Copy Equipment" --→ "Copy Current Equipment"
ui_app_switchequip_delete_text: "Are you sure you want to delete preset %s?" --→ "Are you sure you want to delete the %s preset?"
ui_app_switchequip_error_name: "You have to set a preset name!" --→ "You must enter a preset name!"
ui_app_switchequip_error_nameformat: "The name you set for the preset is incorrect!" --→ "The preset name you entered is invalid!"
ui_app_switchequip_shortcut: "Make shortcut" --→ "Taskbar shortcut (drag and drop)"
ui_app_switchequip_tip: "Displays the Switch Equip Menu." --→ "View and manage your equipment switches."
ui_app_tips_tip: "Tips" --→ "View gameplay tips."
ui_app_wiki_tip: "Get help from Wiki" --→ "Browse the Flyffipedia"
ui_arena_reward_desc: "Fight other players in the arena and win in order to move up in the ranking.
The ranking will reset each week and the players at the top will earn rewards." --→ "Defeat other players in the arena to climb the rankings.
Each week, the top players earn rewards and the rankings reset."
ui_arena_reward_title: "Arena Reward" --→ "Arena Rewards"
ui_bank_enterpass_msg: "Enter Bank PIN (4 Digits)" --→ "Enter Bank PIN (4 digits)"
ui_bank_enterpass_title: "Bank Password" --→ "Bank PIN"
ui_battlepass: "Battle Pass" --→ "Flyff Pass"
ui_battlepass_completed: "Congratulations for completing the Battle Pass!" --→ "Congratulations for completing the Flyff Pass!"
ui_battlepass_info: "End of the %s season: #b%s#nb (Server Time)
Points limit for this week: #b%d / %d#nb
#iPoints earned through the Season missions are not included in the weekly limit.#ni
#iSome rewards are enhanced after reaching level %d#ni" --→ "%s ends at: #b%s#nb (Server Time)
Weekly points limit: #b%d / %d#nb
#iPoints earned from Season missions are not counted toward the weekly limit.#ni
#iSome rewards are enhanced after reaching level %d.#ni"
ui_battlepass_info2: "End of the %s season: #b%s#nb (Server Time)
Points limit for this week: #b%d / %d#nb
#iPoints earned through the Season missions are not included in the weekly limit.#ni" --→ "%s ends at: #b%s#nb (Server Time)
Weekly points limit: #b%d / %d#nb
#iPoints earned from Season missions are not counted toward the weekly limit.#ni"
ui_battlepass_info3: "End of the %s season: #b%s#nb (Server Time)
#ni
#iSome rewards are enhanced after reaching level %d#ni" --→ "%s ends at: #b%s#nb (Server Time)
#iSome rewards are enhanced after reaching level %d.#ni"
ui_battlepass_info4: "End of the %s season: #b%s#nb (Server Time)
#ni" --→ "%s ends at: #b%s#nb (Server Time)"
ui_battlepass_info5: "There is no expiration date for the Starter Pass and all players can use it." --→ "The Starter Pass does not expire and is available to all players who purchase it."
ui_battlepass_info6: "End of the %s season: #b%s#nb (UTC Time)
Points limit for this week: #b%d / %d#nb
#iPoints earned through the Season missions are not included in the weekly limit.#ni
#iSome rewards are enhanced after reaching level %d#ni" --→ "%s ends at: #b%s#nb (UTC Time)
Weekly points limit: #b%d / %d#nb
#iPoints earned from Season missions are not counted toward the weekly limit.#ni
#iSome rewards are enhanced after reaching level %d.#ni"
ui_battlepass_info7: "End of the %s season: #b%s#nb (UTC Time)
Points limit for this week: #b%d / %d#nb
#iPoints earned through the Season missions are not included in the weekly limit.#ni" --→ "%s ends at: #b%s#nb (UTC Time)
Weekly points limit: #b%d / %d#nb
#iPoints earned from Season missions are not counted toward the weekly limit.#ni"
ui_battlepass_info8: "End of the %s season: #b%s#nb (UTC Time)
#ni
#iSome rewards are enhanced after reaching level %d#ni" --→ "%s ends at: #b%s#nb (UTC Time)
#iSome rewards are enhanced after reaching level %d.#ni"
ui_battlepass_info9: "End of the %s season: #b%s#nb (UTC Time)
#ni" --→ "%s ends at: #b%s#nb (UTC Time)"
ui_battlepass_mission: "Mission" --→ "Missions"
ui_battlepass_mission_activebeginnerbuff: "Receive Buffs from the Buff Pang" --→ "Ask the Buff Pang for Buffs"
ui_battlepass_mission_activeequipset: "Have a set effect activated" --→ "Wear a Set With a Set Effect"
ui_battlepass_mission_arena: "Kill or Die in the Arena" --→ "Defeat an Opponent or Be Defeated in the Arena"
ui_battlepass_mission_cheer: "Cheer a Player" --→ "Cheer Another Player"
ui_battlepass_mission_collect: "Collect on a Catcher Monster" --→ "Collect from a Catcher"
ui_battlepass_mission_consecutive_login: "Login Consecutive %s days" --→ "Log In for %s Consecutive Days"
ui_battlepass_mission_consumable_item: "Number of Consumption Items Usage" --→ "Use Consumable Items"
ui_battlepass_mission_costumetransmutation: "Put costume in wardrobe" --→ "Add a Fashion Item to the Wardrobe"
ui_battlepass_mission_duel: "Do a Duel" --→ "Duel Another Player"
ui_battlepass_mission_element_safety_smelt: "Try safety upgrade (Elemental)" --→ "Attempt Safe Elemental Upgrade"
ui_battlepass_mission_element_smelt_success: "Reach gear element upgrade %s or above" --→ "Upgrade Gear Element to %s or Higher"
ui_battlepass_mission_enter_instance_dungeon: "Enter instance dungeon" --→ "Enter an Instanced Dungeon"
ui_battlepass_mission_fieldboss: "Field boss battle participation: %s" --→ "Participate in a Field Boss Battle: %s"
ui_battlepass_mission_finish_rainbow_race: "Finish Rainbow Race" --→ "Finish a Rainbow Race"
ui_battlepass_mission_flying: "Travel %s km on a Flying Item" --→ "Fly %s km"
ui_battlepass_mission_getcostume: "Obtain costumes" --→ "Obtain a Fashion Item"
ui_battlepass_mission_guildcombat: "Join Guild Siege" --→ "Participate in a Guild Siege"
ui_battlepass_mission_guildwar: "Do a Guild Duel" --→ "Participate in a Guild Duel"
ui_battlepass_mission_housing_book_like: "Visit Friend's House and press heart" --→ "Visit a Friend's House and Press the Heart Button"
ui_battlepass_mission_housing_book_write: "Write friend's house guestbook" --→ "Write in a Friend's House Guestbook"
ui_battlepass_mission_jobchange_expert: "Do the 1st Job Change" --→ "Complete the 1st Job Change"
ui_battlepass_mission_jobchange_professional: "Do the 2nd Job Change" --→ "Complete the 2nd Job Change"
ui_battlepass_mission_kalgas_assault: "Finish Kalgas Assault" --→ "Finish a Kalgas Assault Match"
ui_battlepass_mission_killcatcher: "Hunt a Catcher Monster" --→ "Hunt a Catcher"
ui_battlepass_mission_killgiant: "Hunt Giant or Violet Monster Lv.%s+" --→ "Defeat Lv. %s+ Giant or Violet Monsters"
ui_battlepass_mission_killmonster: "Hunt Monsters Lv.%s+" --→ "Defeat Lv. %s+ Monsters"
ui_battlepass_mission_killmonster2: "Hunt %s" --→ "Defeat %s"
ui_battlepass_mission_killmonster2_pk: "Hunt %s on PK Channel" --→ "Hunt %s on the PK Channel"
ui_battlepass_mission_killmonster_pk: "Hunt Monsters Lv.%s+ on PK Channel" --→ "Hunt Monsters Lv.%s+ on the PK Channel"
ui_battlepass_mission_killsuper: "Hunt Boss Monster" --→ "Defeat Boss Monsters"
ui_battlepass_mission_login: "Login Today" --→ "Log In for a Certain Number of Days"
ui_battlepass_mission_normal_safety_smelt: "Try safety upgrade (Normal/Acc)" --→ "Attempt Safe Gear or Accessory Upgrade"
ui_battlepass_mission_normal_smelt: "Attempt to Upgrade Gear or Accessories" --→ "Attempt Gear or Accessory Upgrade"
ui_battlepass_mission_normal_smelt_success: "Gear or accessory upgrade %s or above" --→ "Upgrade Gear or Accessory to %s or Higher"
ui_battlepass_mission_partycleardungeon: "Clear dungeon as a party" --→ "Clear a Dungeon in a Party"
ui_battlepass_mission_partycleardungeon2: "Clear Dungeon %s as a party" --→ "Clear Dungeon %s in a Party"
ui_battlepass_mission_partykillmonster: "Kill Normal Monsters With Party" --→ "Kill Normal Monsters in a Party"
ui_battlepass_mission_partykillmonster2: "Kill %s With Party" --→ "Kill %s in a Party"
ui_battlepass_mission_partypoint: "Obtain Party Skill points" --→ "Obtain Party Points"
ui_battlepass_mission_petskill: "Use pet grace skill" --→ "Use Your Pet's Grace Skill"
ui_battlepass_mission_piercing: "Attempt Weapon, Shield or Suit Piercing" --→ "Attempt Piercing on Weapon, Shield, or Suit"
ui_battlepass_mission_piercingcard: "Insert Piercing Card" --→ "Insert a Piercing Card"
ui_battlepass_mission_piercingcard2: "Insert Piercing Card On %s" --→ "Insert a Piercing Card into %s"
ui_battlepass_mission_pk: "Kill Players on PK Channel" --→ "Kill Players on the PK Channel"
ui_battlepass_mission_playtime: "Stay online %s minutes" --→ "Stay Online for %s Minutes"
ui_battlepass_mission_premiumarea: "Consume a Ticket Item" --→ "Use a Ticket Item"
ui_battlepass_mission_raisepet: "Raise Pet to %s" --→ "Raise a Pet to %s"
ui_battlepass_mission_safetyall: "Try Safe Upgrade or Piercing" --→ "Attempt Safe Upgrade or Piercing"
ui_battlepass_mission_safetypiercing: "Try Safe Piercing" --→ "Attempt Safe Piercing"
ui_battlepass_mission_safetypiercing2: "Try Safe Piercing On %s" --→ "Attempt Safe Piercing on %s"
ui_battlepass_mission_safetysmelt: "Try Safe Upgrade" --→ "Attempt Safe Upgrade"
ui_battlepass_mission_skillmaster: "Increase a Skill to its Maximum Level" --→ "Increase a Skill to Max Level"
ui_battlepass_mission_unsafetyall: "Try Upgrade or Piercing" --→ "Attempt Upgrade or Piercing"
ui_battlepass_mission_upgrade_gear_or_acc: "Reach gear or accessory upgrade +%s or above" --→ "Upgrade a Piece of Gear or an Accessory to +%s or Higher"
ui_battlepass_mission_usecomboskill: "Perform %s or More Combos Using the action slot" --→ "Perform %s or More Combos Using the Action Slot"
ui_battlepass_mission_visit_friends_house: "Visit friend's house" --→ "Visit a Friend's House"
ui_battlepass_passgrade: "Pass Grade" --→ "Pass Tier"
ui_battlepass_reward: "Reward" --→ "Rewards"
ui_battlepass_safetysmelt_powerdice: "(Normal/Acc)" --→ "(Normal/Accessory)"
ui_battlepass_tip_paidrewards: "Additional rewards available with the Extended Battle Pass!" --→ "Additional rewards available with the Extended Flyff Pass!"
ui_beauty_shop_coupon_msg: "You have a Free Coupon. Do you want to use it now?" --→ "You have a Free Coupon. Use it now?"
ui_beauty_shop_title: "Hair Shop" --→ "Hair Salon"
ui_binding_notice: "#cffff0000This operation will bind the item to your character. You can cancel with a Scroll of Unbinding.#nc" --→ "#cffff0000This will bind the item to your character. You can undo this with a Scroll of Unbinding.#nc"
ui_bossraid_join_confirm: "Do you want to join the Boss Raid?" --→ "Join the Boss Raid?"
ui_bountyinput_confirm: "Are you sure you want to register a #b%s Penya#nb bounty on #b%s#nb? This cannot be undone." --→ "Are you sure you want to register a #b%s Penya#nb bounty on #b%s#nb? Once placed, the bounty cannot be canceled."
ui_bountyinput_fee: "+ %s%% Fee" --→ "+%s%% Fee"
ui_bountyinput_header: "Are you sure you want to register a bounty? (It will be visible in the bounty list, min. reward %s Penya)" --→ "You can register a bounty on the last player who killed you. Other players can track the target on the PK channel. The bounty is awarded to the player who kills the target. Minimum bounty: %s Penya."
ui_bountyinput_label_name: "Bounty" --→ "Target"
ui_bountyinput_label_reward: "Reward" --→ "Bounty"
ui_bountylist_header_name: "Name" --→ "Target"
ui_bountylist_header_reward: "Reward" --→ "Bounty"
ui_bountypos_fee: "Are you sure you want to pay %s Penya to see %s's position?" --→ "Pay %s Penya to see %s's current location?"
ui_bountypos_title: "Bounty Position" --→ "Get Target's Location"
ui_buff_remove_question: "Do you confirm the removal of the Buff #b%s#nb? It is not possible to undo this action." --→ "Remove the buff #b%s#nb? This action cannot be undone."
ui_buyitem_confirm: "Do you want to buy?" --→ "How many would you like to buy?"
ui_captcha_desc: "Please complete the following captcha. We use challenges to provide a fair game to all our players by preventing bots and cheats." --→ "Please complete the following captcha. This helps keep the game fair by preventing bots and cheats."
ui_cashshop_confirm_msg: "Do you want to purchase %dx %s for %s?" --→ "Purchase %dx %s for %s?"
ui_cashshop_confirm_msg_cmt: "Do you want to purchase %dx %s (x%d) for %s?" --→ "Purchase %dx %s (x%d) for %s?"
ui_cashshop_confirm_title: "Confirm purchase" --→ "Confirm Purchase"
ui_cashshop_itemcount: "#b%d#nb items in the category." --→ "#b%d#nb items in this category."
ui_cashshop_maxpurchase_daily: "Maximum daily amount of purchases per character: %d" --→ "Maximum daily purchases per character: %d"
ui_cashshop_original_price: "Original price:" --→ "Original Price:"
ui_cashshop_searchcount: "#b%d#nb items matching search." --→ "#b%d#nb items found matching your search."
ui_cashshop_total_price: "Total price:" --→ "Total Price:"
ui_cashshop_unit_price: "Unit price:" --→ "Unit Price:"
ui_change_name_input: "Enter your new name" --→ "Enter your new name:"
ui_change_name_pet_input: "Leave empty to reset to the default name" --→ "Enter a new pet name, or leave it blank to reset to the default name."
ui_charinfo_apply: "Apply" --→ "Confirm"
ui_charinfo_apply_tooltip: "Apply new Stats." --→ "Confirm stat allocation"
ui_charinfo_changepage_title: "Changing Stat Page" --→ "Switch Stat Page"
ui_charinfo_changepage_tooltip: "Swap stat pages." --→ "Switch to a different stat page"
ui_charinfo_dex_tooltip: "Attack speed increased
Evasion Rate, Blocking Rate increased
Increases Critical Hit Chance.
#cffb40000Striking power of bow is increased.#nc" --→ "Increases Attack Speed, Parry, Block and Critical Chance.
#cffb40000Increases bow damage.#nc"
ui_charinfo_exprate: "Exp Rate" --→ "EXP Rate"
ui_charinfo_exprate_tip: "Your personal Exp rate. Does not include server and event rates." --→ "Your personal EXP rate. Does not include server and event rates."
ui_charinfo_gp_tooltip: "Select Apply after you change your Stat points." --→ "After allocating your stat points, press Confirm."
ui_charinfo_housing_slots: "Pet inventory slots" --→ "Pet Inventory Slots"
ui_charinfo_int_tooltip: "Amount of Max. MP is increased.
Magic Attack Power" --→ "Increases Max MP.
Increases Magic Attack Power."
ui_charinfo_plusminus_tooltip: "Select Apply after you change your Stat points." --→ "After allocating your stat points, press Confirm."
ui_charinfo_pvp_duelpoint: "Duel Point" --→ "Duel Points"
ui_charinfo_pvp_karmapoint: "Karma Point" --→ "Karma Points"
ui_charinfo_pvp_killpoint: "Killing Point" --→ "Killing Points"
ui_charinfo_pvppk: "PVP/PK" --→ "PvP/PK"
ui_charinfo_reset: "Reset" --→ "Revert"
ui_charinfo_reset_tooltip: "Return to Previous Stats." --→ "Revert allocation and return to previous stats"
ui_charinfo_sta_tooltip: "Strengthens Defense, Max. HP, Max. FP
HP, FP recovery rate increased" --→ "Increases Defense, Max HP, and Max FP.
Increases HP and FP recovery rate."
ui_charinfo_str_tooltip: "Strengthens Attack Power of Weapon (#cffb40000Except for wand#nc)" --→ "Increases the weapon's Attack Power (#cffb40000except wands and bows#nc)."
ui_chat_guild_tip: "Sending messages to guild members." --→ "Send messages to your guild members"
ui_chat_normal_tip: "Send normal messages." --→ "Send normal messages to players around you"
ui_chat_party_tip: "Send messages to party members." --→ "Send messages to your party members"
ui_chat_shout_tip: "Send shouting messages." --→ "Send shout messages to players in your area"
ui_chat_system_tip: "Open System Message Window" --→ "Show/Hide System Messages"
ui_chat_team_tip: "Sending messages to team member." --→ "Send messages to your team members."
ui_chat_whisper_tip: "Send whispering messages." --→ "Send whispers to another player"
ui_chatfilter_reset_colors: "Reset Defaults" --→ "Reset to Default"
ui_chatfilter_shout: "Shout" --→ "Shouts"
ui_chatfilter_title: "Chatting Filter" --→ "Chat Filter"
ui_chatfilter_whisper: "Whisper" --→ "Whispers"
ui_christmas_attend_desc: "Complete Santa's quest each day! Only during Christmas Holidays so don't miss a day!" --→ "Complete Santa's quest each day! Available only during the Christmas holidays, so don't miss a day!"
ui_combatpower_ranking_prize: "Highest ranked players per job will receive exclusive prizes! Check our website for more information." --→ "The top-ranked players of each job will receive exclusive prizes! Check our website for more information."
ui_confirm_sell_premium_msg: "This is a Premium Item. Are you sure?
Once it is sold, it cannot be recovered." --→ "This is a premium item. Are you sure you want to sell it?"
ui_convertsoullink_confirm: "The converted item cannot be returned.
Do you want to continue?" --→ "This action cannot be undone.
Proceed?"
ui_convertsoullink_info: "You can convert the item a soul-linked type." --→ "The item will become soul-linked and can no longer be sold to NPCs. You can use this process to stack identical items that otherwise cannot be stacked due to differing properties. Note: Soul-linked items cannot be traded, and this action cannot be undone."
ui_convertsoullink_title: "Convert soul link" --→ "Convert to Soul-Linked"
ui_convertweap_dice_tip: "You need to use a Shining Power Dice." --→ "You need to use Shining Power Dice."
ui_convertweap_gem_tip: "Please use the correct Jewels." --→ "Please use the correct jewel."
ui_convertweap_weapon_tip: "Place a General Weapon in the window to upgrade it to a Unique Weapon." --→ "Insert a common weapon to upgrade it to a Unique weapon."
ui_costumecollection: "Costume collection" --→ "Costume Collection"
ui_costumecollection_desc: "Costume collection" --→ "Costume Collection"
ui_costumecollection_grp1: "Lucky costumes" --→ "Lucky Costumes"
ui_costumecollection_grp2: "Existing costumes" --→ "Existing Costumes"
ui_costumecollection_grp3: "Event costumes" --→ "Event Costumes"
ui_couple_breakup_force: "Break Up(F)" --→ "Break Up (F)"
ui_couple_breakup_force_text: "Are you sure you want to immediately force a break up with your partner? If you break up, you will immediately lose all items in your couple storage, and couple functions will no longer be available." --→ "Forcing a breakup will permanently delete all items in couple storage, and couple functions will no longer be available. Proceed?"
ui_couple_breakup_notify: "Your partner has requested a break up. If accepted you will immediately lose all items in your couple storage and will no longer be a couple, losing any couple functionality. Do you accept?" --→ "Your partner has requested a breakup. If you accept, all items in couple storage will be permanently lost, and you will no longer have access to couple functions. Accept?"
ui_couple_breakup_text: "Are you sure you want to request a break up from your partner? If you break up, you will immediately lose all items in your couple storage, and couple functions will no longer be available." --→ "If you break up with your partner, all items in couple storage will be permanently lost, and couple functions will no longer be available. Proceed?"
ui_couple_form_date: "Formation Date" --→ "Established On"
ui_couple_max_points: "Maximum Skill Points" --→ "Maximum Couple Points"
ui_couple_motion_request: "Your partner is requesting the %s motion. Do you accept?" --→ "Your partner would like to perform the %s emote with you. Accept?"
ui_couple_motion_title: "Couple Motion" --→ "Couple Emotes"
ui_couple_nextexp_offline: "No passive experience (offline)" --→ "No Passive EXP (Partner Offline)"
ui_couple_nextexp_time: "Time until passive experience: %s" --→ "Next Couple EXP: %s"
ui_couple_proposal_text: "%s is proposing to you! Would you like to accept their proposal request and become a couple?" --→ "%s is proposing to you! Accept their proposal request and become a couple?"
ui_couple_propose_info: "Request to form a couple with the recipient using the inserted couple ring." --→ "Send a couple proposal using the inserted couple ring."
ui_couple_ring_replace_text: "Your partner is proposing to change the ring to the following ring. Do you accept?" --→ "Your partner is proposing to change the ring to the following ring. Accept?"
ui_couple_ring_slots: "Storage slots: %d" --→ "Storage Slots: %d"
ui_couple_total_quests: "Total Quests Completed" --→ "Couple Quests Completed"
ui_coupon_code_page: "Claim code " --→ "Claim Coupon"
ui_coupon_description: "Keys look like the following:
AAAA-BBBB-CCCC-DDDD" --→ "Coupon codes look like the following:
AAAA-BBBB-CCCC-DDDD"
ui_coupon_logs_code: "Code " --→ "Code"
ui_coupon_logs_page: "Used coupons " --→ "Used Coupons"
ui_coupongift_notice: "#cffff0000We have something for you!#nc
Thank you for playing the #b%s#nb version of Flyff Universe.
As a gift, we have just sent you a coupon code in your post box.
You can use it from the #bEvents#nb menu whenever you want, on any server or character.
Enjoy!" --→ "#cffff0000We have something for you!#nc
Thank you for playing the #b%s#nb version of Flyff Universe.
As a gift, we have sent you a coupon code to your post box.
You can redeem it from the #bEvents#nb menu at any time, on any server or character.
Enjoy!"
ui_create_ultimate_weapon_desc: "Create Ultimate Weapons during event period and get rewards!
You can earn more rewards based on the number of times you create." --→ "Create Ultimate weapons during the event period to earn rewards!
You can earn additional rewards based on how many you create."
ui_createultimateweapon_confirm: "Do you want to continue?" --→ "Confirm Ultimate weapon conversion?"
ui_createultimateweapon_detail: "Ultimate Weapon Conversion
You can create Ultimate Weapons for equipment level 140 or above. You can convert a +10 Weapon into an Ultimate Weapon. The conversion will not fail and for the conversion you will need 3 Shining Orikalkums, 3 Ultimate Orbs and 100 Million Penya. Ultimate weapons will convert retaining all elemental upgrades and Piercing status." --→ "Level 150+ Unique weapons can be converted into Ultimate weapons.
To convert, your unique weapon must be upgraded to +10, and you must provide 3 Shining Oricalkums, 3 Ultimate Orbs, and 100,000,000 Penya. Ultimate weapons retain all elemental upgrades, piercings, and stats upon conversion."
ui_createultimateweapon_error_item: "This item cannot be used." --→ "This item cannot be made Ultimate."
ui_createultimateweapon_error_upgradelevel: "You can only convert items at the maximum upgrade level." --→ "You can only convert +10 weapons."
ui_createultimateweapon_title: "Create ultimate weapon" --→ "Create Ultimate Weapon"
ui_deletechar_nopass: "Do you confirm?" --→ "Confirm Deletion?"
ui_deletechar_notice: "If you delete a character, you cannot use its name during a week." --→ "If you delete this character, its name cannot be used again for one week."
ui_drop_distribute_info: "Either roll a random number for the above item, or pass if you are not interested. After the timer, the player with the highest number gets the item." --→ "Roll for the item above, or pass if you're not interested. When everyone has rolled or the timer runs out, the player with the highest roll wins the item."
ui_drop_distribute_result_mail: "A player who is no longer available has been mailed the item." --→ "The item has been mailed to a player who is no longer available."
ui_drop_distribute_roll: "Need" --→ "Roll"
ui_drop_distribute_roll_tooltip: "Roll a number for a chance to get this item. Player with the highest roll wins." --→ "Roll for a chance to win this item. The player with the highest roll wins."
ui_drop_filter_10: "FP Potion" --→ "Vital Drinks"
ui_drop_filter_11: "Buff" --→ "Buffs"
ui_drop_filter_12: "Pet" --→ "Pets"
ui_drop_filter_13: "Etc..." --→ "Misc."
ui_drop_filter_19: "MP Potion" --→ "Refreshers"
ui_drop_filter_2: "Accessory" --→ "Accessories"
ui_drop_filter_4: "Mineral" --→ "Minerals"
ui_drop_filter_5: "Element Card" --→ "Element Cards"
ui_drop_filter_6: "Socket Card" --→ "Socket Cards"
ui_drop_filter_cat_etc: "Etc" --→ "Others"
ui_drop_filter_cat_material: "Material " --→ "Materials"
ui_drop_filter_settings: "Pick Up item settings" --→ "Loot Filter Settings"
ui_drop_filter_title: "Pick Up Pet" --→ "Pickup Pet"
ui_drop_item_confirm: "Really drop this item?" --→ "Drop this item?"
ui_duelrequest_betmsg: "How much do you want to bet for this duel?" --→ "How much would you like to bet on this duel?"
ui_duelrequest_msg: "%s challenges you to a duel %s. Do you accept?" --→ "%s challenges you to a duel %s. Accept the duel?"
ui_duelrequest_party: "%s challenges your party to a duel %s. Do you accept?" --→ "%s challenges your party to a duel %s. Accept the party duel?"
ui_dungeon_entrance: "Entrance: %s" --→ "Group Type: %s"
ui_dungeon_entrance_solo: "Solo" --→ "Solo Only"
ui_dungeon_free_entrance: "Free Entrance Used #b%d / %d#nb" --→ "Daily Free Entries: #b%d / %d#nb"
ui_dungeon_high_drops: "Increased drops" --→ "Increased Drop Rate"
ui_dungeon_low_drops: "Low drops" --→ "Low Drop Rate"
ui_dungeon_max_entry_count: "Max Entrance Per Day: %d / %d" --→ "Daily Entries: %d / %d"
ui_dungeon_mods_note: "#bNote: Selecting dungeon curses will not have an effect and not subtract any costs if you enter an already existing instance.#nb" --→ "#bNote: Curses are applied only when creating a new dungeon instance.#nb"
ui_dungeon_normal_drops: "Normal drops" --→ "Normal Drop Rate"
ui_dungeon_solo_confirm: "You will enter the dungeon alone." --→ "You are about to enter the dungeon alone."
ui_dungeontimerecap_help_1: "You become Gold Tier if you reach the boss room within %d minutes. In the Gold Tier, the strongest boss appears." --→ "You reach Gold Tier if you arrive at the boss room within %d minutes. The strongest boss appears in Gold Tier."
ui_dungeontimerecap_help_2: "You become Silver Tier if you reach the boss room between %d to %d minutes. In the Silver Tier, a stronger version of the normal boss appears." --→ "You reach Silver Tier if you arrive at the boss room between %d and %d minutes. A stronger version of the normal boss appears in Silver Tier."
ui_dungeontimerecap_help_3: "You become Bronze Tier if you reach the boss room after %d minutes. In the Bronze Tier, the normal boss appears." --→ "You reach Bronze Tier if you arrive at the boss room after %d minutes. The normal boss appears in Bronze Tier."
ui_dungeontimerecap_title: "Dungeon Recap" --→ "Dungeon Result"
ui_egg_use_event_desc: "Reward is received when the number of eggs used during the event reaches a certain number.
The number of rewards is limited per Eggs color so hurry up.
First come, first served!" --→ "Use eggs during the event to earn rewards.
Rewards are granted when the total number of eggs used reaches certain milestones.
Rewards are limited by egg color, so hurry - first come, first served!"
ui_element_change_slot: "Place an item here to change it's elemental attribute." --→ "Insert an item here to change its elemental attribute."
ui_enchant_same_jewel_msg: "The same jewel is already equipped. If you try to equip this jewel, there is #cffff0000%d%%#nc chance that you will succeed but the jewel will be destroyed if you fail. Do you want to proceed?" --→ "The same jewel type is already inserted. Inserting another has a #cffff0000%d%%#nc chance to succeed. If it fails, the jewel will be destroyed. Proceed?"
ui_enchant_same_jewel_title: "Equipping the same jewel" --→ "Same Jewel Type Insertion"
ui_exchange_accountlink: "#cffff0000You will obtain an Account-Linked item because some of your sacrifice items are Account-Linked.#nc" --→ "#cffff0000The result will be Account-Linked because some of the materials are Account-Linked.#nc"
ui_exchange_count_title: "Input item quantity" --→ "Input Item Quantity"
ui_exchange_soullink: "#cffff0000You will obtain a Soul-Linked item because some of your sacrifice items are Soul-Linked.#nc" --→ "#cffff0000The result will be Soul-Linked because some of the materials are Soul-Linked.#nc"
ui_expstop_btn: "Lock Exp" --→ "Lock EXP"
ui_expstop_btn_tip: "Stop gaining experience from killed monsters. You still get experience from quests." --→ "Stop gaining EXP from monsters you kill. You will still gain EXP from quests."
ui_expstop_reload_confirm: "Will you pay %s Penya to reload the Exp Lock gauge?" --→ "Pay %s Penya to reload the EXP Lock gauge?"
ui_expstop_reload_label: "Monsters:" --→ "Charges:"
ui_expstop_reload_msg: "You can stop gaining experience, the price is #b%d Penya#nb per monster killed to reload the gauge. How many monsters do you want to kill?" --→ "Each charge prevents EXP gain from one monster kill. Cost per charge: #b%d Penya#nb. How many charges do you want to reload?"
ui_expstop_reload_title: "Exp Lock Reload" --→ "Recharge EXP Lock"
ui_extra_bag_fmt: "Add Slot %s" --→ "Bank Extra Bag Time Remaining: %s"
ui_face_shop_base_face: "Friendly Face" --→ "Current Face"
ui_fittingroom_next_tip: "Preview the next animation." --→ "Next animation"
ui_fittingroom_pause_tip: "Toggle the current animation playback state." --→ "Play/pause the current animation"
ui_fittingroom_prev_tip: "Preview the previous animation." --→ "Previous animation"
ui_fittingroom_tip: "Preview the visuals of items on your character." --→ "Preview how items look on your character."
ui_font_edit: "Letter Edit" --→ "Format Text"
ui_font_edit_cancelline: "Cancel Line" --→ "Strikethrough"
ui_font_edit_line: "Line" --→ "Underline"
ui_font_edit_title: "Modify Letter Type" --→ "Text Formatting"
ui_friend_confirm: "Add Friend Confirmation" --→ "Confirm Friend Request"
ui_friend_invitequestion: "%s wants to be your friend. Do you accept?" --→ "%s wants to add you as a friend. Accept the request?"
ui_full_collection_reward: "Full collection Reward" --→ "Full Collection Reward"
ui_gacha_desc_empty: "Drag and drop an item pack, a gift box, a gacha box or an housing pack in the item slot." --→ "Drag and drop an item pack, gift box, gacha box or housing pack into the item slot to view its contents."
ui_gacha_desc_gacha: "When opening the gacha you will receive #bone#nb of the items listed below. Once an item has been received it is removed from the gacha. You can open several gachas in a row. If you open enough gachas you are #bguaranteed#nb to get #ball#nb the items listed below. The gacha is then reinitialized." --→ "When opening the gacha, you will receive #bone#nb of the items listed below. Once an item is obtained, it is removed from the prize pool. You can open several gachas in a row. If you open enough gachas you are #bguaranteed#nb to obtain #ball#nb the items listed below. The pool is then reset."
ui_gacha_desc_giftbox: "When opening the box you will receive #bone#nb of the items listed below according to the probabilities. You can open several boxes in a row." --→ "When opening the box, you will receive #bone#nb of the items listed below according to the probabilities. You can open several boxes in a row."
ui_gacha_desc_global: "When opening the gacha you will receive #bone#nb of the items listed below. Once an item has been received it is removed from the gacha. You can open several gachas in a row. This box is shared between #ball the players#nb and the last one to open it gets the item below. The gacha is then reinitialized." --→ "When opening the gacha, you will receive #bone#nb of the items listed below. Once an item is obtained, it is removed from the prize pool. You can open several gachas in a row. This pool is shared among #ball players#nb, and the last player to open it receives the item below. The pool is then reset."
ui_gacha_desc_global_daily: "When you do the random Gacha, you can receive 1 of the items listed below.
The Random Gacha is global with all players on the server so please try to obtain the limited amount of prizes.
The quantity limit resets on 00:00 server time." --→ "When opening the Random Gacha, you will receive one of the items listed below.
The prize pool is shared among all players on the server and each item has a limited quantity.
The pool resets at 00:00 server time."
ui_gacha_desc_housing: "You will unlock all the models below to decorate your house." --→ "You will receive the following housing objects."
ui_gacha_desc_info: "For more information please check our General Sales Conditions in the Cash Shop." --→ "For more information please check our General Sales Conditions in the Flyff Shop."
ui_gacha_desc_itempack: "When opening the package you will receive #ball#nb items listed below. You can open several packages in a row." --→ "When opening the package, you will receive #ball#nb items from the list below. You can open multiple packages in a row."
ui_gacha_housinggathering: "Harvest cooltime" --→ "Harvest Cooldown"
ui_gacha_open_all_confirm: "Will you open all the select boxes?" --→ "Open all boxes?"
ui_gacha_reset_confirm: "Do you want to reset the gacha? You cannot cancel the action." --→ "Reset the gacha? This action cannot be undone."
ui_generalawake_headeritem: "Item to awake" --→ "Item to Awake:"
ui_generalawake_nomaterial: "You ran out of blessing materials." --→ "You ran out of blessings."
ui_generalawake_soulbind: "Applying a Blessing will make the item soul-bound. Do you wish to continue?" --→ "Applying a blessing will make the item soul-linked while the blessing is active. Proceed? Blessings of the Goddess can be removed by Jewel Manager NPCs."
ui_giant_hunt_point: "Hunting point" --→ "Hunting Points"
ui_gianthunt_ranking_prize: "Highest ranked players will receive exclusive prizes! Check our website for more information.
Your hunting point: #b%d#nb" --→ "The top-ranked players will receive exclusive prizes! Check our website for more information.
Your Hunting Points: #b%d#nb"
ui_groupsearch_leaderapproval: "Your request must be approved by the Leader" --→ "Your request must be approved by the leader."
ui_groupsearch_masterapproval: "Your request must be approved by the Master" --→ "Your request must be approved by the master."
ui_groupsearch_masterstrangers: "Stranger Masters" --→ "Non-Friend Masters"
ui_groupsearch_strangers: "Stranger Leaders" --→ "Non-Friend Leaders"
ui_guild_appelation_down: "Demote Member" --→ "Demote"
ui_guild_appelation_up: "Promote Member" --→ "Promote"
ui_guild_class_down: "Class Down" --→ "Rank Down"
ui_guild_class_up: "Class Up" --→ "Rank Up"
ui_guild_create_alias: "Create Nickname" --→ "Update Nickname"
ui_guild_discord_tip: "Join the Guild Discord." --→ "Join the guild Discord server"
ui_guild_dismiss: "Dismiss" --→ "Disband"
ui_guild_exp: "Exp:" --→ "EXP:"
ui_guild_joinquestion: "%s wants to join your guild. Do you accept?" --→ "%s wants to join your guild. Accept the request?"
ui_guild_logo_button: "Logo" --→ "Change Logo"
ui_guild_logo_tip: "Change your guild's logo." --→ "Change your guild logo"
ui_guild_master: "Master:" --→ "Guild Master:"
ui_guild_member_tip: "#b%s#nb
Contribution: %s
Penya Contribution: %s
Number of times surrendered: %d" --→ "#b%s#nb
EXP Contribution: %s
Penya Contribution: %s
Number of Times Surrendered: %d"
ui_guild_name_button: "Name" --→ "Change Name"
ui_guild_name_tip: "This establishes your guild's name. It can be done only once." --→ "Set your guild name. You can only do this once."
ui_guild_notice_tip: "Set your guild's notice." --→ "Set your guild notice"
ui_guild_pay_tip: "Set %s pay.(It will be paid at 00:00 automatically)" --→ "Set %s salary. (Paid automatically at 00:00)"
ui_guild_power_guildhouse: "Guild House Management" --→ "Guild Ship Management"
ui_guild_power_item: "Item" --→ "Take Items"
ui_guild_power_join: "Join" --→ "Invite"
ui_guild_power_penya: "Penya" --→ "Take Penya"
ui_guild_power_rank: "Rank" --→ "Adjust Rank"
ui_guild_power_tip: "Apply Settings" --→ "Save changes"
ui_guild_power_title: "Title" --→ "Promote/Demote"
ui_guild_powers: "Powers" --→ "Privileges"
ui_guild_scrollgadd_confirm: "The scroll will permanently increase the amount of members you can have in a guild by 5. If you join another guild it will have no effect on the new guild. Do you confirm the use?" --→ "This scroll permanently increases your guild's member limit by 5. It only applies to your current guild and will not affect any guild you join later. Use it now?"
ui_guild_searchnotice: "Search Notice" --→ "Advertisement"
ui_guild_searchnotice_tip: "Setup the notice in Guild Search." --→ "Setup your guild's notice in the Guild Finder"
ui_guild_tab_housing: "Housing" --→ "Ship"
ui_guild_tab_housing_bonuseshdr: "Current House Bonuses" --→ "Current Guild Ship Bonuses"
ui_guild_tab_housing_cancelbattle: "Cancel Artifact Battle" --→ "Cancel Participation"
ui_guild_tab_housing_info: "If your guild owns a guild house, every other Saturday, your guild will need to place an Artifact, which costs #b#u%s penyas#nu#nb, at a selected position from a defined list.
If your guild doesn't have a guild house, you can register for the next artifact battle for #b#u%s penyas#nu#nb and have a chance to obtain a guild house!
You can only apply/cancel an hour before the battle start.
Once placed, your guild will be required to defend it on the PK channel from other players, or you will lose ownership of the house.
If you successfully defend it, you will receive #bspecial rewards and a percentage of the fee#nb will be refunded." --→ "If your guild owns a Guild Ship, every other Saturday you must place an Artifact at one of the designated locations. Placing an Artifact costs #b#u%s Penya#nu#nb.
If your guild does not own a Guild Ship, you can register for the next Artifact Battle for #b#u%s Penya#nu#nb for a chance to obtain one.
You can only apply or cancel up to 1 hour before the battle begins.
Once the Artifact is placed, your guild must defend it on the PK channel against other players. If you fail to defend it, you will lose ownership of the Guild Ship.
If you successfully defend it, #ba portion of the registration fee will be refunded.#nb"
ui_guild_tab_housing_joinbattle: "Join Artifact Battle" --→ "Participate in Artifact Battle"
ui_guild_tab_housing_nextartifactbattlehdr: "Next artifact battle in:" --→ "Next Artifact Battle:"
ui_guild_tab_housing_nextartifacthdr: "Next artifact placement in:" --→ "Next Artifact Placement:"
ui_guild_tab_housing_noowned: "Your guild does not own an house." --→ "Your guild does not own a Guild Ship."
ui_guild_tab_housing_placeartifacthdr: "Time left to select artifact position:" --→ "Time Remaining to Select the Artifact Position:"
ui_guild_tab_housing_teleport: "Teleport to ship" --→ "Teleport to Ship"
ui_guild_tab_housing_visits: "Allow external visitors" --→ "Allow Non-Guild Visitors"
ui_guild_tooltip_exp: "Exp:" --→ "EXP:"
ui_guild_tooltip_level: "#bNext level %d#nb" --→ "#bNext level: %d#nb"
ui_guild_war_declare_tip: "Request a Guild Duel" --→ "Request a guild duel"
ui_guild_war_gaveup: "Gave Up:" --→ "Surrenders:"
ui_guild_war_giveup: "Give Up" --→ "Surrender"
ui_guild_war_giveup_msg: "Do you give up the Guild Duel?" --→ "Surrender the guild duel?"
ui_guild_war_giveup_title: "Give Up" --→ "Surrender"
ui_guild_war_logo: "Guild Logo:" --→ "Enemy Guild Logo:"
ui_guild_war_lost: "Lost:" --→ "Losses:"
ui_guild_war_name: "Guild Name:" --→ "Enemy Guild Name:"
ui_guild_war_peace: "Peace" --→ "Truce"
ui_guild_war_peace_confirm_msg: "The opposing guild has proposed a truce. Do you approve the truce?" --→ "The opposing guild has proposed a truce. Do you accept?"
ui_guild_war_peace_msg: "Do you propose a truce to the opposing Guild?" --→ "Propose a truce to the enemy guild?"
ui_guild_war_peace_tip: "Propose a truce to the senseless violence and fighting." --→ "Propose a truce to end the guild duel in a draw"
ui_guild_war_request_msg: "The Guild Leader of %s, %s, declares a Guild duel. Do you Accept?" --→ "The guild leader of %s, %s, has declared a guild duel. Do you accept?"
ui_guild_war_won: "Won:" --→ "Wins:"
ui_guildalias_enter: "Enter Title" --→ "Enter this member's nickname:"
ui_guildalias_title: "Setup Guild Title" --→ "Set Member's Nickname"
ui_guildbank_cloak_tip: "Create a Guild Cloak with the logo you selected. (Guild Level 4)" --→ "Create a guild cloak with your guild logo on it (requires guild level 4)"
ui_guildbank_guildcombat_cloak_tip: "Creating Dragon Cloak (The condition: For the guild which wins the guild war)." --→ "Create a Dragon Cloak (Requires winning the Guild Siege)"
ui_guildbank_guildcombat_create_cloak: "It takes 10,000 penya to create a Dragon Cloak. Would you like to create it?" --→ "Creating a Dragon Cloak costs 10,000 Penya. Create it now?"
ui_guildbank_item: "Item" --→ "Items"
ui_guildbank_log_tip: "Open Guild Bank Log window." --→ "Open the guild bank log"
ui_guildbank_support: "Support" --→ "Donate"
ui_guildbank_support_tip: "Make a Contribution to your Guild." --→ "Donate Penya and quest items to your guild"
ui_guildbank_title: "Guild Safebox" --→ "Guild Bank"
ui_guildbanklog_addgold: "Deposit Penya" --→ "Penya Deposits"
ui_guildbanklog_additem: "Add Item" --→ "Item Deposits"
ui_guildbanklog_removegold: "Withdraw Penya" --→ "Penya Withdrawals"
ui_guildbanklog_removeitem: "Remove Item" --→ "Item Withdrawals"
ui_guildcombat60_cancel_msg: "Do you want to withdraw from the Level 60 Guild Siege?" --→ "Withdraw your application for the Lv.60 Guild Siege?"
ui_guildcombat60_cancel_title: "Lv60 GS - Cancel Application" --→ "Cancel Lv.60 GS Application"
ui_guildcombat60_join_msg: "Do you join the Level 60 Guild Siege?" --→ "Enter the Lv.60 Guild Siege Arena now?"
ui_guildcombat80_cancel_msg: "Do you want to withdraw from the Level 80 Guild Siege?" --→ "Withdraw your application for the Lv.80 Guild Siege?"
ui_guildcombat80_cancel_title: "Lv80 GS - Cancel Application" --→ "Cancel Lv.80 GS Application"
ui_guildcombat80_join_msg: "Do you join the Level 80 Guild Siege?" --→ "Enter the Lv.80 Guild Siege Arena now?"
ui_guildcombat_cancel_msg: "Do you want to withdraw from the Guild Siege?" --→ "Withdraw your application for the Guild Siege?"
ui_guildcombat_cancel_title: "Guild Siege - Cancel Application" --→ "Cancel Guild Siege Application"
ui_guildcombat_join_msg: "Do you join the Guild Siege?" --→ "Enter the Guild Siege Arena now?"
ui_guildcombat_join_ready: "Gain entrance when one of your guild mates dies." --→ "You will enter the combat area when one of your guildmates is defeated."
ui_guildcombat_join_ready2: "Be ready!" --→ "Prepare yourself!"
ui_guildcombat_join_title: "Entering Guild Siege Arena" --→ "Enter Guild Siege Arena"
ui_guildcombat_joinwar_1_tip: "You have entered the 1st zone." --→ "You have entered zone 1."
ui_guildcombat_joinwar_2_tip: "You have entered the 2nd zone." --→ "You have entered zone 2."
ui_guildcombat_joinwar_3_tip: "You have entered the 3rd zone." --→ "You have entered zone 3."
ui_guildcombat_joinwar_4_tip: "You have entered the 4th zone." --→ "You have entered zone 4."
ui_guildcombat_joinwar_5_tip: "You have entered the 5th zone." --→ "You have entered zone 5."
ui_guildcombat_joinwar_6_tip: "You have entered the 6th zone." --→ "You have entered zone 6."
ui_guildcombat_joinwar_7_tip: "You have entered the 7th zone." --→ "You have entered zone 7."
ui_guildcombat_joinwar_8_tip: "You have entered the 8th zone." --→ "You have entered zone 8."
ui_guildcombat_joinwar_title: "Resurrection Location" --→ "Select Entry Zone"
ui_guildcombat_log_realtime: "[%s]%s [%s] has killed [%s]%s [%s] and has gained %d points." --→ "[%s]%s [%s] defeated [%s]%s [%s] and gained %d points."
ui_guildcombat_offer_accept_tip: "Apply for Guild Siege." --→ "Submit your Guild Siege application"
ui_guildcombat_offer_confirm: "You have paid %d penya. Do you want to pay additional %d penya?" --→ "Current bid: %d Penya. You are about to add %d Penya. Proceed?"
ui_guildcombat_offer_currentapplication: "Current Application Fee" --→ "Your Current Bid"
ui_guildcombat_offer_currentapplication_tip: "Select a blank space and input the application fee" --→ "Enter your bid amount here"
ui_guildcombat_offer_present: "1 Win: Dragon Cloak of the Initiate
2 Wins Straight: Dragon Cloak of the Adept
3 Wins Straight: Dragon Cloak of the Master
4 Wins Straight: Dragon Cloak of the Hero" --→ "1 Win: Dragon Cloak of the Initiate
2 Consecutive Wins: Dragon Cloak of the Adept
3 Consecutive Wins: Dragon Cloak of the Master
4 Consecutive Wins: Dragon Cloak of the Hero"
ui_guildcombat_offer_present_tip: "For prize details, please ask the Guild Manager, Donaris." --→ "For more information on Guild Siege rewards, please speak with [Guild Siege Manager] Donaris."
ui_guildcombat_offer_prizedetail: "Prize Details" --→ "Reward Details"
ui_guildcombat_offer_title1: "Apply for Level 80 GS" --→ "Apply for Lv.80 Guild Siege"
ui_guildcombat_offer_title2: "Apply for Level 60 GS" --→ "Apply for Lv.60 Guild Siege"
ui_guildcombat_offer_totalapplication: "Total Application Fee" --→ "Total Bid Amount"
ui_guildcombat_offer_totalapplication_tip: "Of the total application fees paid by the 10 highest paying Guilds, 35% is paid to the winning Guild." --→ "Total bid amount from all guilds that applied. The winning guild receives 35% of the total bids from the top 10 guilds."
ui_guildcombat_person_rate: "Individual rank:" --→ "Player Rankings"
ui_guildcombat_ranking_point: "Grade" --→ "Points"
ui_guildcombat_ranking_title: "Guild Member Ranking" --→ "Guild Siege Player Rankings"
ui_guildcombat_ranking_title1: "Level 80 Guild Member Ranking" --→ "Lv.80 Guild Siege Player Rankings"
ui_guildcombat_ranking_title2: "Level 60 Guild Member Ranking" --→ "Lv.60 Guild Siege Player Rankings"
ui_guildcombat_rate: "Current rank:" --→ "Guild Rankings"
ui_guildcombat_result_guild: "Guild Ranking" --→ "Guild Rankings"
ui_guildcombat_result_member: "Member Ranking" --→ "Player Rankings"
ui_guildcombat_result_rank: "United Rank" --→ "Rankings"
ui_guildcombat_result_title: "Guild & Member Ranking" --→ "Guild Siege Results"
ui_guildcombat_result_title1: "Level 80 Guild & Member Ranking" --→ "Lv.80 Guild Siege Results"
ui_guildcombat_result_title2: "Level 60 Guild & Member Ranking" --→ "Lv.60 Guild Siege Results"
ui_guildcombat_select_complete: "Complete" --→ "Confirm"
ui_guildcombat_select_complete_tip: "Complete the entry list." --→ "Save and confirm the lineup"
ui_guildcombat_select_connected: "Connected Guild Members" --→ "Online Guild Members"
ui_guildcombat_select_defender_tip: "Selecting the defender" --→ "Designate the selected member as Defender"
ui_guildcombat_select_defender_tip2: "Opponents will get bonus point when your Guild Defender is killed." --→ "Opponents gain 1 bonus point when your guild's Defender is killed."
ui_guildcombat_select_down_tip: "Arrange the selected Guild member to the lower side." --→ "Move the selected member down in the lineup"
ui_guildcombat_select_entrant: "Entrant List" --→ "Lineup"
ui_guildcombat_select_entrant_tip: "5 selected members will join the Guild Siege first. Please make an entrant list." --→ "Set your lineup here. The first 6 members in the lineup will enter the Guild Siege combat area first."
ui_guildcombat_select_info: "Register your team. Starting %d members (Maximum %d)" --→ "Register your team. Starting team: %d members (Max participants: %d)"
ui_guildcombat_select_left_tip: "Delete a Guild Member from the entrant list." --→ "Remove the selected member from the lineup"
ui_guildcombat_select_remake: "Remake" --→ "Reset"
ui_guildcombat_select_remake_makeup: "Would like to organize line up for guild siege again?" --→ "Reset your lineup and start over?"
ui_guildcombat_select_remake_tip: "Remake the entry list." --→ "Reset the lineup"
ui_guildcombat_select_right_tip: "Add a connected Guild Member to the entrant list." --→ "Add the selected member to the lineup"
ui_guildcombat_select_title: "Set Entry List for Guild Siege" --→ "Guild Siege Lineup"
ui_guildcombat_select_title1: "Level 80 GS Line Up" --→ "Lv.80 Guild Siege Lineup"
ui_guildcombat_select_title2: "Level 60 GS Line Up" --→ "Lv.60 Guild Siege Lineup"
ui_guildcombat_select_up_tip: "Arrange the selected Guild member to the upper side." --→ "Move the selected member up in the lineup"
ui_guildcombat_state_apply_tip: "Show Guild Siege Application Menu." --→ "Open the Guild Siege application window"
ui_guildcombat_state_bidranking: "Bid Ranking" --→ "Your Guild's Bid Rank"
ui_guildcombat_state_bidranking_tip: "Your Guild cannot join a Guild Siege if your Guild Bid is ranked below 10th place. Please try again." --→ "Only the top 10 guilds can join the Guild Siege. If your guild isn't in the top 10, you can't participate."
ui_guildcombat_state_currentminimum: "Current Minimum Bid" --→ "Your Guild's Current Bid"
ui_guildcombat_state_currentminimum_tip: "Current Guild Bid:" --→ "The amount your guild has currently bid to participate in the Guild Siege."
ui_guildcombat_state_list_tip: "The 10 Guilds that bid the highest amount of penya can join the Guild Siege." --→ "Shows all applicants and their bid ranks"
ui_guildcombat_state_refresh_tip: "Review present Guild Siege Application Requirements." --→ "Refresh the current application status"
ui_guildcombat_state_timeleft_tip: "Time left until next Guild Siege" --→ "Time until the next Guild Siege"
ui_guildcombat_state_title: "Present Guild Siege Application Requirements" --→ "Guild Siege Application Status"
ui_guildcombat_state_title1: "Level 80 GS Applications" --→ "Lv.80 Guild Siege Application Status"
ui_guildcombat_state_title2: "Level 60 GS Applications" --→ "Lv.60 Guild Siege Application Status"
ui_guildcombat_state_totalbid: "Total Bid:" --→ "Total Bid Amount:"
ui_guildcombat_state_totalbid_tip: "From the combined bids paid by the 10 highest paying Guilds, 35% is paid to the winning Guild." --→ "35% of the combined bids from the top 10 guilds is awarded to the winning guild."
ui_guildcombat_tele_msg: "Entrance has started. Would you like to teleport to the Guild Siege arena?" --→ "Guild Siege entry is now open. Teleport to the entry NPC?"
ui_guildcombat_tele_title: "Guild Siege Introduction" --→ "Guild Siege Entry"
ui_guildcombatboard_title1: "Level 80 GS Information" --→ "Lv.80 Guild Siege Information"
ui_guildcombatboard_title2: "Level 60 GS Information" --→ "Lv.60 Guild Siege Information"
ui_guilddismiss_confirm: "Do you want to disband the guild? Keep in mind that if your guild owns a house, you will lose ownership of the guild house as well." --→ "Disband the guild? If your guild owns a Guild Ship, it will be lost."
ui_guildhousing_artifactbattle_timeleft: "Artifact Battle Ends in " --→ "Artifact Battle Ends In"
ui_guildhousing_artifactbattlecancel_msgbox_info: "Would you like to cancel joining the Guild Artifact Battle? You will receive all of the penyas you've used to join the battle." --→ "Cancel participation in the Artifact Battle? All Penya spent to participate will be refunded."
ui_guildhousing_artifactbattlejoin_msgbox_info: "Would you like to join the next Guild Artifact Battle?
#cffff0000#bWARNING: By joining the Artifact Battle, a fee of %s penyas will be taken off your guild bank!#nb#nc" --→ "Participate in the next Artifact Battle?
#cffff0000#bWARNING: Participation costs %s Penya, which is taken from your Guild Bank!#nb#nc"
ui_guildhousingartifact_msgbox_info: "Are you sure you want your guild's artifact to spawn here? #b#cffff0000Note: A %s penya fee will be taken from your guild's bank.#nc#nb" --→ "Are you sure you want your guild's artifact to spawn here? #b#cffff0000Note: A %s Penya fee will be taken from your guild's bank.#nc#nb"
ui_guildhousingbids_empty: "There's currently no bids for that house." --→ "There are currently no bids for this Guild Ship."
ui_guildhousingbids_hdr: "Guilds' bids" --→ "Guild Bids"
ui_guildhousingbids_info: "You can place a bid on this guild house. In #b#u%s#nb#nu the guild with the highest bid will gain ownership of the guild house.
#b#uNote:#nu#nb
-You can only bid on one guild house at a time.
-The penyas spent for placing a bid must be available in your guild's bank.
-You can always increase your bid before the end." --→ "You can place a bid on this Guild Ship. In #b#u%s#nb#nu, the guild with the highest bid will gain ownership of this Guild Ship.
#b#uNote:#nu#nb
- You can only bid on one Guild Ship at a time.
- The Penya used to place a bid is taken from your Guild Bank.
- You can increase your bid at any time before the bidding period ends."
ui_guildhousingbids_msgbox_info: "Enter the amount you wish to bid. #b#uYour guild bank must have enough penya to cover the bid.#nu#nb" --→ "Enter the amount you wish to bid. #b#uBids are placed using Penya from your Guild Bank.#nu#nb"
ui_guildinvite_question: "%s invites you to join the guild %s. Do you accept?" --→ "%s invites you to join the guild %s. Accept the invitation?"
ui_guildlogo_title: "Guild Logo Setup" --→ "Set Guild Logo"
ui_guildmerit_title: "Guild Contributing" --→ "Guild Donation"
ui_guildname_enter: "Enter Guild Name" --→ "Enter a new guild name:"
ui_guildname_title: "Guild Name Setup" --→ "Set Guild Name"
ui_guildnotice_new: "New" --→ "Clear"
ui_guildnotice_new_tip: "Write new Guild Notice." --→ "Clear notice text"
ui_guildnotice_save_tip: "Open the Notice, and send it to other characters." --→ "Save notice"
ui_guildnotice_title: "Guild Notice Setup" --→ "Set Guild Notice"
ui_guildnoticesearch_title: "Guild Search Notice Setup" --→ "Set Guild Search Notice"
ui_guildpay_message: "What amount will you set for payment?" --→ "How much would you like to set as the payment?"
ui_guildpay_title: "Setup Pay per Title" --→ "Set Pay by Title"
ui_guildrank_leadername: "Master Name" --→ "Guild Master"
ui_guildrank_ranking: "Ranking" --→ "Rank"
ui_guildrank_tab_info_level: "Highest Guild Level" --→ "Highest Avg. Member Level"
ui_guildship_vacant: "Vacant Ship" --→ "Unclaimed Ship"
ui_helptips_doyouknow: "Do you know?" --→ "Did you know?"
ui_helptips_title: "Todays Tips" --→ "Today's Tips"
ui_home_login_email_tip: "Login with Flyff Universe Email or Username" --→ "Log in with your Flyff Universe account email or username"
ui_home_newchar_tip: "Create a new character without account." --→ "Create a new character without an account"
ui_housing_pettraining_info: "You can train a Raised Pet that you've placed in 'Housing' by entrusting it to a specialized Caretaker. Each caretaker NPC has different feeding schedules and intervals.
Once you've selected the Raised Pet you wish to entrust to the Caretaker, #beither by double-clicking or drag-and-drop#nb, simply press the 'Done' button to initiate the Caretaker's training.
#cffff0000If you decide to change the Raised Pet, the next feeding schedule will be reset. Furthermore, if the contract with the caretaker expires, the training for the Raised Pet will also come to an end.#nc" --→ "You can train Raised Pets in your housing inventory by entrusting them to a Caretaker. Each Caretaker NPC has different feeding schedules and intervals and is intended for a specific pet tier.
Select the Raised Pet you wish to train by #bdouble-clicking or dragging it into the slot#nb, then press the "Done" button to begin training.
#cffff0000If you change the Raised Pet, the feeding schedule will reset. If the Caretaker's duration expires, training will end.#nc"
ui_housingguestbook_del_confirm: "Are you sure you want to delete that guest message?" --→ "Delete this guest's message?"
ui_housingguestbook_del_title: "Delete guest message?" --→ "Delete Message"
ui_housingpreset_info: "You can manage housing presets for this world on this page. Click on a preset to preview object/NPC placements.
#b#uNote:#nb#nu Applying a preset will remove all current decorations/NPCs. Only the NPCs you placed will be added to the preset list. Some models/NPCs that were part of an expired pack may not be placed when applying the preset." --→ "You can manage housing presets for this house template in this window. Click a preset to preview object and NPC placements.
#b#uNote:#nb#nu Applying a preset will remove all currently placed decorations and NPCs. Only the NPCs you have placed will be saved to the preset list. Decorations or NPCs that have expired will not be placed when applying a preset."
ui_housingpresetsapply_msgbox_info: "You are attempting to apply a preset containing objects or NPCs that are not permanent. Are you certain you still wish to apply it?
#b#cff78e12fPlease note: Objects and NPCs with the shortest expiration time will be prioritized.#nb#nc" --→ "This preset contains non-permanent decorations or NPCs. Apply this preset anyway?
#b#cff78e12fNote: Decorations and NPCs with the shortest remaining duration are prioritized.#nb#nc"
ui_housingsetup_editionmode: "Toggle editing" --→ "Toggle edit"
ui_housingsetup_harvestcooltime: "Grow Time" --→ "Growth Time:"
ui_housingsetup_harvestcount: "Harvests count %d/%d" --→ "Harvests: %d/%d"
ui_housingsetup_harvestcountinfinite: "Infinite harvests" --→ "Infinite Harvests"
ui_housingsetup_harvestready: "Harvest ready" --→ "Ready to Harvest"
ui_housingsetup_keeptime: "Expires in: " --→ "Expires in:"
ui_housingsetup_nextharvest: "Ready in" --→ "Ready in:"
ui_housingsetup_objects: "Objects" --→ "Decorations"
ui_housingsetup_objectslist: "Objects list" --→ "House inventory"
ui_housingsetup_place_confirm: "Place item" --→ "Place Object"
ui_housingsetup_place_info: "Select which decoration model you want to use and click place. Then follow the instructions:
- Left click to place
- Mouse wheel to rotate
- Press mouse wheel and mouse left/right to change size." --→ "Select a housing object and click Place Object, then:- Use the mouse wheel to rotate it
- Hold the mouse wheel and move the mouse left/right to resize it
- Left-click to finalize placement"
ui_housingsetup_reset_msgbox_info: "Are you sure you want to reset your house objects? #bYou will still be able to place your objects back#nb" --→ "Return all placed housing objects to your house inventory? #bYou can place them again later.#nb"
ui_housingwardrobe_confirmmessage: "This will make the selected NPC wear the chosen costume item. Only one NPC at a time can wear the same costume item. Do you want to proceed?" --→ "The selected NPC will wear the chosen costume item. Only one NPC can wear the same costume item at a time. Proceed?"
ui_housingwardrobe_info: "Your wardrobe items can only be worn by #bone#nb NPC at a time." --→ "Wardrobe items can only be worn by #bone#nb NPC at a time."
ui_housingwardrobe_msgbox_confirm: "Are you sure you want to unequip that item from your NPC?" --→ "Unequip this item from the NPC?"
ui_housingwardrobe_msgbox_title: "Unequip that item?" --→ "Unequip Item?"
ui_housingwardrobe_usedby: "Used by %s" --→ "Worn by %s"
ui_ignorelist_count: "Ignored list: %d" --→ "Ignored Players: %d"
ui_inventory_convert_soullink: "Convert soul link" --→ "Convert to Soul-Linked"
ui_inventory_delete: "Drop confirmation" --→ "Item Deletion"
ui_inventory_delete_confirm: "Really delete this item?" --→ "Delete this item?"
ui_inventory_sort: "Sort Item" --→ "Sort inventory"
ui_item_transy_put: "Please input an item which you want to change." --→ "Place the item you want to transform."
ui_item_transy_put1: "Please input an item on the left column." --→ "Place an item in the left slot to preview the resulting item."
ui_item_transy_sex: "Change Sex of Item" --→ "Change Item Sex"
ui_item_transy_title: "Transy for Item" --→ "Item Transy"
ui_itempack_upgrade_confirm: "Successful upgrade increases the reward, but failure may downgrade or destroy the item.
Do you really want to upgrade?" --→ "Successful upgrades increase the reward. Failed upgrades may downgrade or destroy the item.
Proceed?"
ui_itempack_upgrade_desc: "When you open an egg, you can get all the items listed below.
If you succeed in upgrading the egg, you will receive items that are higher ranked, but if you fail, the egg may be downgraded or destroyed." --→ "When you open an egg, you can receive all of the items listed below.
If you successfully upgrade the egg, you will receive higher-ranked items. If the upgrade fails, the egg may be downgraded or destroyed."
ui_itempack_upgrade_desc_empty: "Drag and drop an upgradable item pack in the item slot." --→ "Drag and drop an upgradable item pack into the item slot."
ui_itemslot_title: "Item confirmation" --→ "Confirm Item Selection"
ui_jewelconversion_confirm: "The jewel will be randomly converted into the jewel of the same tier. Do you want to continue?" --→ "The jewel will be randomly converted to another jewel of the same tier. Continue?"
ui_jewelconversion_info: "You can convert jewels using the Scroll of Jewel Conversion. The tier determines which scroll will be used for conversion." --→ "You can convert ultimate jewels using a Scroll of Jewel Conversion. The jewel's tier determines which scroll is required."
ui_jewelsynthesis_batch: "Here's what you can expect to get from the jewel batch synthesis feature.
#cff00b0f0%s#nc
#cffff0000Penya Cost: %s#nc
Do you want to proceed with batch jewel synthesis?" --→ "You will receive the following from batch jewel synthesis:
#cff00b0f0%s#nc
#cffff0000Penya Cost: %s#nc
Proceed with batch jewel synthesis?"
ui_jewelsynthesis_confirm: "Jewels used as materials will be removed when synthesized. Are you sure you want to run the synthesis?" --→ "Jewels used as materials will be removed when synthesized. Proceed with synthesis?"
ui_jewelsynthesis_info: "Synthesizing 3 jewels of the same tier, regardless of type, has a 100% chance to yield a random higher-tier jewel, with the used jewels being destroyed and the resulting jewel automatically moved to your inventory" --→ "Synthesizing 3 jewels of the same tier, regardless of type, guarantees a random higher-tier jewel. The jewels used in the process are consumed, and the resulting jewel is placed in your inventory."
ui_jewelsynthesis_select: "Select batch synthesis target tier" --→ "Batch Synthesis: Select Target Tier"
ui_kalgas_assault_cannot_enter: "Can't enter Kalgas Assault." --→ "You cannot enter Kalgas Assault at this time."
ui_kalgas_assault_draw: "Unfortunately the winner is not decided." --→ "The winner could not be decided."
ui_kalgas_assault_entertime_desc: "Do you want to enter the Kalgas Assault?
Time for entry: %s" --→ "Enter Kalgas Assault now?
Entry time remaining: %s"
ui_kalgas_assault_entry_close_remaining: "Entry for Kalgas Assault will close in %d minutes." --→ "Kalgas Assault entry will close in %d minutes."
ui_kalgas_assault_kill_count: "Kill Count : %d" --→ "Kill Count: %d"
ui_kalgas_assault_late_desc: "Todays Kalgas Assault is already start." --→ "Today's Kalgas Assault has already started."
ui_kalgas_assault_not_schedul_desc: "There are no Kalgas Assault scheduled." --→ "There is no Kalgas Assault scheduled."
ui_kalgas_assault_rank_myrank: "My Ranking : %s" --→ "My Ranking: %s"
ui_kalgas_assault_rank_winner: "Winner : %s" --→ "Winner: %s"
ui_kalgas_assault_reg_desc: "#cff0000ffRegistration#nc
Time until registration:
%s
Time until entry:
%s
Minimum Level: %d
Current number of registered players: %d
※ Only users who have registered for Kalgas Assault can participate.
※ You will not be able to enter after the time limit has passed.
※ Maximum 200 players per an instance (100 vs 100)
※ The minimum number of players for ranking rewards is 20 or more, and if there are less than 20 players, only the winner reward will be given.
※ Teams will be randomly selected." --→ "#cff0000ffRegistration#nc
Time until registration opens:
%s
Time until entry:
%s
Minimum level: %d
Current number of registered players: %d
※ Only players registered for Kalgas Assault can participate.
※ You cannot enter after the entry period ends.
※ Maximum 200 players per instance (100 vs 100).
※ Ranking rewards require at least 20 players. If fewer than 20 players participate, only the winner reward will be granted.
※ Teams are assigned randomly."
ui_kalgas_assault_registrationtime_desc: "Can't enter yet Kalgas Assault.
Entry Star: %02d:%02d:%02d" --→ "Cannot enter Kalgas Assault yet.
Entry Start: %02d:%02d:%02d"
ui_kalgas_assault_return_count: "After %d seconds, you will be automatically moved to town." --→ "You will be moved to town in %d seconds."
ui_kalgas_assault_revival_count: "After : %d" --→ "Revive in: %d sec"
ui_kalgas_assault_revival_default: "Starting Point" --→ "Free Revive"
ui_kalgas_assault_revival_gold: "Use gold coin x%d" --→ "Revive Now (Gold Coin x%d)"
ui_kalgas_assault_revival_silver: "Use silver coin" --→ "Revive Now (Silver Coin)"
ui_kalgas_assault_timer_end: "Time until the Kalgas Assault end" --→ "Time until Kalgas Assault ends"
ui_kalgas_assault_unfulfilled_play_time: "Due to insufficient participation time, you will be excluded from rewards and rankings." --→ "You did not participate long enough to qualify for rewards or rankings."
ui_keeptimeequip_confirm: "The item will be limited in time after the first use and cannot be traded anymore. Do you confirm?" --→ "After first use, the item will become time-limited and can no longer be traded. Proceed?"
ui_keybind_camera: "Camera Control" --→ "Camera Controls"
ui_keybind_select_target: "Select PVP Target" --→ "Cycle Targets (PvP)"
ui_keybind_unbind: "Unbind the key" --→ "Unbind key"
ui_levelreach_desc: "Reach new levels during the event period and receive rewards! The number of rewards is limited per level so hurry up. First come, first served!" --→ "Reach new levels during the event period to receive rewards! Each level has a limited number of rewards, so hurry - first come, first served!"
ui_life_expert_time: "Time to change Expert : %s" --→ "Change Expertise In: %s"
ui_life_expertbtn: "Set as an Expert" --→ "Set as Expertise"
ui_life_fishing_bait_selection_information: "Select the bait you want to use for fishing. The bait you use will change the rarity of fish you can get. " --→ "Select the bait to use for fishing. The selected bait affects the rarity of fish you can catch."
ui_life_fishing_guess: "Guess which bait the fish will take." --→ "Guess which bait the fish will bite."
ui_life_fishing_numberof_attempts: "Number of attempts:" --→ "Number of Attempts:"
ui_life_fishing_numberof_fish_caught: "Number of fish caught:" --→ "Number of Fish Caught:"
ui_life_fishing_numberof_largefish_caught: "Number of trophy fish caught:" --→ "Number of Trophy Fish Caught:"
ui_life_fishing_skip_minigame: "Skip Minigame" --→ "Auto-Skip Minigame"
ui_life_fishing_skip_minigame_auto: "Skip Minigame automatically" --→ "Skipping the minigame means you will not gain the fishing success increase from winning. Proceed?"
ui_life_fishing_skip_minigame_information: "If you skip the minigame, you can't get the buffs for increasing your fishing success to date. Are you sure you want to skip the minigame?" --→ "Skipping the minigame means you will not gain the fishing success increase from winning. Proceed?"
ui_life_fishing_success_rate: "Success rate:" --→ "Success Rate:"
ui_life_fishing_success_rate_increase: "Fishing success %% goes up when you win.
(Current success rate %.1f%%)" --→ "Guessing correctly increases your fishing success rate.
(Current success rate: %.1f%%)"
ui_life_harvesting_information: "Harvesting Information" --→ "Resource Information"
ui_life_identified_harvesting: "Identified Harvesting" --→ "Identified Resources"
ui_life_mastery_chroma_ore: "Ore that you can see anywhere. You can obtain Common Ores." --→ "Rock commonly found throughout the world. Yields Common ores."
ui_life_mastery_decrease: "If less than %d Mastery is obtained, %d%% mastery is decreased on Monday 00:00" --→ "If less than %d Mastery is gained, Mastery will decrease by %d%% on Monday at 00:00"
ui_life_mastery_effect: "Mastery Effect" --→ "Mastery Details"
ui_life_mastery_fishing_expert: "(Expert)Fishing Great Success Rate +%d%%" --→ "(Expert) Fishing Great Success Rate +%d%%"
ui_life_mastery_herbgathering_expert: "(Expert)Gathering Great Success Rate +%d%%" --→ "(Expert) Gathering Great Success Rate +%d%%"
ui_life_mastery_legendary_herb: "Legendary Herb that only few ever found. You can obtain Rare-Very Rare Herbs." --→ "Legendary herb known to few. Yields Rare-Very Rare herbs."
ui_life_mastery_legendary_ore: "Legendary Ore that only few ever found. You can obtain Rare-Very Rare Ores." --→ "Legendary rock known to few. Yields Rare-Very Rare ores."
ui_life_mastery_legendary_tree: "Legendary Tree that only few ever found. You can obtain Rare-Very Rare Trees." --→ "Legendary tree known to few. Yields Rare-Very Rare logs."
ui_life_mastery_mining_expert: "(Expert)Mining Great Success Rate +%d%%" --→ "(Expert) Mining Great Success Rate +%d%%"
ui_life_mastery_ordinaly_herb: "Herb that you can see anywhere. You can obtain Common Herbs." --→ "Common herb found throughout the world. Yields Common herbs."
ui_life_mastery_ordinaly_ore: "Ore that you can see anywhere. You can obtain Common Ores." --→ "Rock commonly found throughout the world. Yields Common ores."
ui_life_mastery_ordinaly_tree: "Tree that you can see anywhere. You can obtain Common Trees." --→ "Tree commonly found throughout the world. Yields Common logs."
ui_life_mastery_ranking_currentrank: "Current rank:" --→ "Current rank: "
ui_life_mastery_ranking_reward_title: "Mastery Ranking Rewards" --→ "Mastery Ranking Rewards"
ui_life_mastery_rare_herb: "Herb that is hard to find. You can obtain Common-Very Rare Herbs." --→ "Rare herb that is difficult to find. Yields Common-Very Rare herbs."
ui_life_mastery_rare_ore: "Ore that is hard to find. You can obtain Common-Very Rare Ores." --→ "Rare rock that is difficult to find. Yields Common-Very Rare ores."
ui_life_mastery_rare_tree: "Tree that is hard to find. You can obtain Common-Very Rare Trees." --→ "Rare tree that is difficult to find. Yields Common-Very Rare logs."
ui_life_mastery_regular_herb: "Regular looking herb. You can obtain Common-Uncommon Herbs." --→ "Common herb with a typical appearance. Yields Common-Uncommon herbs."
ui_life_mastery_regular_ore: "Regular looking Ore. You can obtain Common-Uncommon Ores." --→ "Rock with a typical appearance. Yields Common-Uncommon ores."
ui_life_mastery_regular_tree: "Regular looking Tree. You can obtain Common-Uncommon Trees." --→ "Tree with a typical appearance. Yields Common-Uncommon logs."
ui_life_mastery_unique_herb: "Herb with a unique fragrance. You can obtain Common-Rare Herbs." --→ "Herb with a unique fragrance. Yields Common-Rare herbs."
ui_life_mastery_unique_ore: "Ore with a unique look. You can obtain Common-Rare Ores." --→ "Rock with a unique appearance. Yields Common-Rare ores."
ui_life_mastery_unique_tree: "Tree with a unique look. You can obtain Common-Rare Trees." --→ "Tree with a unique appearance. Yields Common-Rare logs."
ui_life_mastery_woodcutting_expert: "(Expert)Woodcutting Great Success Rate +%d%%" --→ "(Expert) Woodcutting Great Success Rate +%d%%"
ui_life_production_dutaion_reduction: "Item is used immediately." --→ "Duration is reduced."
ui_life_production_msgbox_text: "Once production has started, it cannot be canceled. Do you wish to proceed with starting production?
#cffffc000Production time required: %s#nc" --→ "Once production starts, it cannot be canceled. Proceed?
#cffffc000Production time: %s#nc"
ui_life_production_msgbox_text_unknown: "Once production has started, it cannot be canceled. Do you wish to proceed with starting production?
#cffffc000Production time required: %s~%s#nc" --→ "Once production starts, it cannot be canceled. Proceed?
#cffffc000Production time: %s~%s#nc"
ui_life_production_requirements_notitle: "Required Mastery: %d
Required Title: " --→ "Required Mastery: %d"
ui_life_production_success_rate: "Success rate" --→ "Success Rate"
ui_life_production_time: "Production time per cycle" --→ "Production Time Per Cycle"
ui_life_recipe_category_0: "Ingredient" --→ "Ingredients"
ui_life_recipe_category_1: "Drink" --→ "Drinks"
ui_life_recipe_category_2: "Pill" --→ "Pills"
ui_life_recipebtn: "See related recipes" --→ "Recipes"
ui_life_recipes_details: "Details" --→ "Recipe"
ui_life_recipes_text_info: "Required Mastery: %d
Required Title: [%s]
Required
Ingredients:" --→ "Required Mastery: %d
Required Title: [%s]
Required Ingredients:"
ui_life_recipes_text_info_notitle: "Required Mastery: %d
Required Title:
Required
Ingredients:" --→ "Required Mastery: %d
Required Ingredients:"
ui_life_reproduction_info: "You can get a item of higher tier by putting in a certain amount of production items.
Exchange ratio: D:C=10:1, C:B=15:1, B:A=20:1" --→ "Exchange lower-tier production items for a chance to obtain a higher-tier version of the item.
Exchange ratio: D:C = 10:1 • C:B = 15:1 • B:A = 20:1"
ui_life_reproduction_register_item: "Please register the material items." --→ "Please insert the material items."
ui_life_reproduction_title: "Production Upgrade" --→ "Product Upgrade"
ui_life_shop_refresh_button_tooltip: "Use %s to refresh the items" --→ "Use %s to refresh the shop inventory"
ui_life_wandering_shop_refresh_msg: "Would you like to use the Wandering Shop Refresh Ticket to refresh the shop?" --→ "Use a Wandering Merchant Refresh Ticket to refresh the shop inventory?"
ui_linkaccount: "You will lose your character if you clear your cookies. Register now to always access your character and unlock all game features?" --→ "Would you like to link your character to an account and unlock all game features? If you don't, you will lose access to your character if you clear your cookies."
ui_locked_slot_tip: "Unlock through quests, achievements, or an Extra Bag from the Cash Shop." --→ "Additional inventory slots can be unlocked by completing certain quests or achievements, or by using an Extra Bag (available in the Flyff Shop)."
ui_locked_slot_tip_couple: "You can expand slots through couple level-ups and better couple rings." --→ "Additional slots can be unlocked by increasing your couple level or proposing with a higher-grade couple ring."
ui_low_framerate_guide_button_setting: "Go to Game Setting" --→ "Go to Game Settings"
ui_low_framerate_guide_desc: "Client performance is low.
Please check for 2 items below." --→ "Client performance is low.
Please review the following tips:"
ui_low_framerate_guide_guide01: "1) Change in-game video/graphic setting adjusted to your PC." --→ "1) Adjust the in-game video/graphic settings to match your PC."
ui_low_framerate_guide_guide02: "2) Make sure your browser has hardware acceleration turned on." --→ "2) Make sure hardware acceleration is enabled in your browser."
ui_luckyroulette_attendance: "Play for 24 hours to get 120 lottery coins to spend in the Lottery Wheel!" --→ "Play for 24 hours to earn 120 lottery coins to spend on the Lottery Wheel!"
ui_map_ghartifact_tooltip: "A Guild House artifact is somewhere here..." --→ "A Guild Ship Artifact is somewhere here..."
ui_map_mark_change_name: "Name Change" --→ "Set Name"
ui_map_mark_name_input: "Please put new name" --→ "Enter a new name for the mark:"
ui_map_mark_name_title: "Position Name Change" --→ "Set Map Mark Name"
ui_map_mark_put_chat: "Put it in the chat" --→ "Link in Chat"
ui_map_moninfo: "Show monsters informations." --→ "Toggle monster locations."
ui_map_ship_teleport: "Teleport to ship" --→ "Teleport to Your Guild Ship"
ui_map_ship_tooltip_owned: "Ship owned by guild [%s]" --→ "%s's Guild Ship"
ui_matournament_betting_desc: "You can bid and view the bidding ranking for the Madrigal Tournament.
You can only bid on one team but you can add additional Penyas to bid if you wish.
Bids will close on %s %s, and will show the amount you will receive when your bidding is successful." --→ "Place bids in the Madrigal Tournament and view the current top bids.
You can place a bid on only one team, and the bid amount can be increased at any time.
Bidding closes on %s %s. The expected payout is shown if the bid is successful."
ui_matournament_betting_warning: "Are you sure you want to bet on this team?" --→ "Enter the bid amount."
ui_matournament_daily_result_otherteam: "Other Team : %s" --→ "Other Team: %s"
ui_matournament_daily_result_playtime: "Play Time : %s" --→ "Play Time: %s"
ui_matournament_daily_result_result: "Result : %s" --→ "Result: %s"
ui_matournament_daily_result_type: "Type : %s" --→ "Type: %s"
ui_matournament_info: "Get a chance to win great riches in a Madrigal Tournament!
Join the tournament as an individual or as a party. For party battles, you can apply as a party of up to 3 players.Available registration time is every Monday through %s from 00:00:00 to %s." --→ "Get a chance to win great riches in the Madrigal Tournament!
Join individually or as a party. For party battles, you can register with a party of up to 3 players. Registration is available Monday through %s from 00:00:00 to %s."
ui_matournament_joinwar_1_tip: "You have entered the 1st area." --→ "You have entered zone 1."
ui_matournament_joinwar_2_tip: "You have entered the 2nd area." --→ "You have entered zone 2."
ui_matournament_joinwar_3_tip: "You have entered the 3rd area." --→ "You have entered zone 3."
ui_matournament_joinwar_4_tip: "You have entered the 4th area." --→ "You have entered zone 4."
ui_matournament_joinwar_msg: "After % d, you enter% s." --→ "In %d seconds, you will enter zone %s."
ui_matournament_joinwar_select: "Select the area you wish to enter." --→ "Select the zone you wish to enter."
ui_matournament_joinwar_title: "Resurrection Location" --→ "Select Entry Zone"
ui_matournament_match_result_norecord: "You do not have a record for this day." --→ "You have no matches for this day."
ui_matournament_maxparticipatingplayers: "Max participating players: " --→ "Maximum players per team: "
ui_matournament_ranking_calendar: "Calendar" --→ "Schedule"
ui_matournament_ranking_calendar_info: "This window contains information about your Madrigal Tournament matches and participation history. You can see information for the last four weeks, including the current week.
You can click on a date to see details about that day's battles." --→ "Match results and participation history for the Madrigal Tournament for this week and the previous three weeks.
Click a date to view match details for that day."
ui_matournament_ranking_top50_info: "This window contains information about Madrigal Tournament's Matches and Rankings.
If only one team is listed in the qualifiers, it means that they will be forfeited due to lack of opponents." --→ "Top 50 ranked teams in the Madrigal Tournament and their points. The top 16 teams advance to the finals."
ui_matournament_ranking_tournament_info: "This window contains information about Madrigal Tournament Matches and Rankings. If only one team is listed in the qualifiers, it means that they will be forfeited due to lack of opponents." --→ "Finals bracket for the Madrigal Tournament. The top 16 teams are seeded by ranking. Teams without an opponent advance by forfeit."
ui_matournament_registeredguilds: "Registered Guilds (Count: %d)" --→ "Registered guilds (%d):"
ui_matournament_registeredteams: "Registered Teams: (Count: %d)" --→ "Registered teams (%d):"
ui_matournament_registration_minlevel: "Min Player Lv." --→ "Minimum participant level:"
ui_matournament_registrationcost: "Registration cost:" --→ "Registration fee:"
ui_matournament_title: "Madrigal Tournament Registrations Board" --→ "Madrigal Tournament Registration Board"
ui_menu_edit: "Edit the menu" --→ "Edit pinned menu items"
ui_menu_full: "No more highlighted menus can be set." --→ "You cannot pin any more menu items."
ui_menu_remove_shortcut: "Remove this shortcut" --→ "Unpin"
ui_messenger_memo_tip: "Able to check received messages when you are disconnected." --→ "Check messages received while offline."
ui_messenger_menu_housingvisit_allow: "Allow to visit your house" --→ "Allow house visits"
ui_messenger_menu_housingvisit_deny: "Deny visit to your house" --→ "Deny house visits"
ui_messenger_menu_tagsend: "Send a memo" --→ "Send memo"
ui_motion_tab_emo: "Emoticon" --→ "Emoticons"
ui_motion_tab_mot: "Motion" --→ "Emotes"
ui_movepenya_question: "How many do you want to move?" --→ "How much would you like to transfer?"
ui_msgbox_valid: "Ok" --→ "OK"
ui_option_bloomquality_tip: "Changes blur size and intensity of the bloom." --→ "Adjusts bloom blur size and intensity."
ui_option_camerafocusinfo: "Toggles the automatic camera zoom and focus when interacting with objects and NPCs." --→ "Toggles automatic camera zoom and focus when interacting with objects and NPCs."
ui_option_colorblind_2: "Deutranopia" --→ "Deuteranopia"
ui_option_hide_other_players: "Hide other Players" --→ "Hide Other Players"
ui_option_myname: "My Name" --→ "Show My Name"
ui_option_npcname: "NPCs Name" --→ "Show NPC Names"
ui_option_other_damages: "Display all damage" --→ "Display All Damage"
ui_option_othername: "Others Name" --→ "Show Other Players' Names"
ui_option_party: "Party and guild invites" --→ "Party and Guild Invites"
ui_option_precisecursor: "Pixel Perfect Cursor Selection" --→ "Pixel-Perfect Cursor Selection"
ui_option_pvpmatch_caption: "PVP Match/Contest Captions" --→ "PvP Match/Contest Captions"
ui_option_right_click_menu: "Right Click Player Menu" --→ "Right-Click Player Menu"
ui_option_waterquality_tip: "Changes reflection quality and resolution." --→ "Adjusts water reflection quality and resolution."
ui_otp_msg: "Please enter the 6-digits code from your Two Factor Auth App." --→ "Please enter the 6-digit code from your two-factor authentication app."
ui_otp_title: "Two Factor Auth" --→ "Two-Factor Authentication"
ui_party_change: "Change" --→ "Upgrade"
ui_party_changeparty: "Change Party" --→ "Upgrade Party"
ui_party_changetroup: "Do you want change to Advanced party?" --→ "Upgrade to an Advanced Party?"
ui_party_confirm_tip: "Change the Party to Advanced Party." --→ "Upgrade the party to an Advanced Party."
ui_party_detail_tip: "Please click the button for detailed party information." --→ "View detailed party information"
ui_party_edit_name: "Edit the party's name." --→ "Edit the party name"
ui_party_expbonus: "Exp Bonus" --→ "EXP Bonus"
ui_party_expbonus_tip: "Experience Bonus that you get with the Party. Active members are those who participate in the current combat. Contribution includes attacking, healing and tanking." --→ "EXP bonus for party members. Active members are those participating in combat. Contributions include attacking, healing, and tanking."
ui_party_expmode_contrib_tip: "Exp is distributed to the Party members according to their contribution to the combat. Contribution includes attacking, healing and tanking." --→ "EXP is distributed among party members based on their contribution in combat. Contributions include attacking, healing, and tanking."
ui_party_expmode_level_tip: "Exp is distributed to the Party members according to their levels." --→ "EXP is distributed among party members based on their levels."
ui_party_expshare: "Exp Share" --→ "EXP Share"
ui_party_invitequestion: "%s invites you to join the party. Do you accept?" --→ "%s invites you to join their party. Accept the invitation?"
ui_party_joinquestion: "%s wants to join your party. Do you accept?" --→ "%s wants to join your party. Accept the request?"
ui_party_leave_confirm: "Confirm leaving party." --→ "Confirm Party Leave"
ui_party_leave_other: "Are you sure you want to remove this player from the party?" --→ "Kick this player from the party?"
ui_party_leave_question: "Are you going to leave the party?" --→ "Leave the party?"
ui_party_leave_tip: "This option will allow members to leave the party or give the Party Leader the ability to remove a member. In order to remove a player, you will first need to select them, and then press the Leave Button." --→ "Leave the party. If you're the party leader, selecting a member changes this button to Kick, allowing you to remove them."
ui_party_loot: "Distribute Item" --→ "Loot Distribution"
ui_party_lootmode_ind: "Individually" --→ "Free-for-All"
ui_party_lootmode_ind_tip: "This is a Free-For-All Loot type. Players are able to keep whatever they can pick up." --→ "Loot goes to whoever picks it up. Anyone can loot and keep what they collect."
ui_party_lootmode_kill: "Killer" --→ "Top Damage"
ui_party_lootmode_kill_tip: "Items are distributed to the player who damaged the most the monster." --→ "Loot goes to the player who inflicted the most damage to the monster."
ui_party_lootmode_man: "Manually" --→ "Leader Only"
ui_party_lootmode_man_tip: "All items are given to the Party Leader. The Party Leader will them be able to distribute the items as they see fit." --→ "All loot goes to the party leader. The party leader can then distribute it at their discretion."
ui_party_lootmode_rand_tip: "Items are distributed randomly." --→ "Loot is distributed randomly among party members."
ui_party_lootmode_seq_tip: "Items are distributed to the characters in order." --→ "Loot is distributed to party members in order."
ui_party_permanent_confirm: "Members of your party will no longer be ejected automatically when they are offline. If you create or join another party it will have no effect on the new party. Do you confirm the use?" --→ "This scroll will transform your party into a permanent party. Offline members will no longer be removed automatically. This scroll applies only to your current party and will not affect any party you create or join later. Use it now?"
ui_party_quick_tip: "Please click the button to display basic party information." --→ "View basic party information"
ui_party_ready_check_text: "Are you sure you would like to initiate a ready check for all party members?" --→ "Start a ready check for the party?"
ui_party_ready_check_tip: "Initiate a ready check for all party members." --→ "Start a ready check for the party"
ui_party_searchmode: "Search Mode" --→ "Joining via Finder"
ui_party_transfer_tip: "Transfer the party to another player. Select a new leader and the press the transfer button." --→ "Transfer party leadership to the selected member."
ui_partyname_enter: "Enter Party Name" --→ "Enter party name:"
ui_personal_shop_chat_dialog: "Dialog" --→ "Chat"
ui_personal_shop_chat_info: "Information" --→ "Activity"
ui_personal_shop_chat_title: "Chatting" --→ "Private Shop Chat"
ui_personal_shop_join: "%s has just logged in." --→ "%s has entered the shop."
ui_personal_shop_leave: "%s has disconnected." --→ "%s has left the shop."
ui_personal_shop_sale: "Character: %s has purchased %s(%d) for %lld penya." --→ "%s has purchased %s (%d) for %lld Penya."
ui_pet_exp: "Exp: %.2f%%" --→ "EXP: %.2f%%"
ui_pet_exp_max: "Exp: 99.99%" --→ "EXP: 99.99%"
ui_pet_reroll_confirm: "#bThe pet in the window will be destroyed.#nb Do you want to continue?" --→ "#bThe pet in the window will be destroyed.#nb Proceed?"
ui_pet_skill_tooltip: "Use your pet's grace skill. Consumes energy and depletes the progress bar. There is a draggable key in the Motion window." --→ "Use your pet's Grace skill. Consumes energy and depletes the Grace meter. You can drag this command from the Emotes window to a hotkey slot."
ui_pettraining_canceltraining: "You are about to cancel the pet training. The trained pet will be returned to your inventory with its current progress!" --→ "You are about to cancel pet training. The pet will be returned to your inventory with its current progress. Proceed?"
ui_pettraining_canceltraining_housing: "You are about to cancel pet training. The trained pet will be returned to your house inventory with its current progress!" --→ "You are about to cancel pet training. The pet will be returned to your housing inventory with its current progress. Proceed?"
ui_pettraining_confirm: "#bThe pet in the window will be unusable until you remove it from training.#nb Do you want to continue? #b#cffff0000Note: You will get your pet back if you stop the training. #nb#nc" --→ "#bThe selected pet cannot be used while in training. #cffff0000If you stop the training, the pet will be returned.#nb#nc Proceed?"
ui_pettraining_info: "You can train a Raised Pet that you've got in your inventory. Each caretaker NPC has different feeding schedules and intervals.
Once you've selected the Raised Pet you wish to entrust to the Caretaker, #beither by double-clicking or drag-and-drop#nb, simply press the 'Done' button to initiate the Caretaker's training.
#cffff0000If you decide to change the Raised Pet, the next feeding schedule will be reset.#nc" --→ "You can train Raised Pets in your inventory by entrusting them to a Caretaker. Each Caretaker NPC has different feeding schedules and intervals and is intended for a specific pet tier.
Select the Raised Pet you wish to train by #bdouble-clicking or dragging it into the slot#nb, then press the "Done" button to begin training.
#cffff0000If you change the Raised Pet, the feeding schedule will reset. If the Caretaker's duration expires, training will end.#nc"
ui_pettraining_intervals: "Feeding Intervals" --→ "Feeding Interval"
ui_pettraining_nextcandy: "Next Candy in" --→ "Next Candy In"
ui_pettraining_pet: "Pet to train" --→ "Pet to Train"
ui_piercing_unsafe: "Without Scroll of GProtect you will lose the item in case of failure." --→ "Without a Scroll of GProtect, the item will be destroyed if piercing fails."
ui_pk_confirm: "You are about to commit a crime. Do you attack?" --→ "Killing players increases your PK value. Attack this player?"
ui_pkuseitem: "Only usable on PK channel" --→ "Only usable on the PK channel"
ui_playerhousingbuy_confirm: "Select template" --→ "Select Template"
ui_playerhousingbuy_info: "Select a template for your house.
#b#cffff0000Changing your house template will remove all decorations from your current house! Make sure it is saved in a preset if you wish to keep it for the future.#nc#nb" --→ "Select a template for your house.
#b#cffff0000Changing your house template will remove all currently placed decorations and NPCs! Save them to a preset to restore them later.#nc#nb"
ui_playerhousingbuy_keeptime: "Expires in: " --→ "Expires in:"
ui_playerhousingbuy_msgbox_info: "Are you sure you want to select this template?
#bNote:#nb If you already own a house, it will change the template, but all the decorative models you had placed will be removed!" --→ "Select this template?
#bNote:#nb If you already own a house, this action will remove all currently placed decorations and NPCs."
ui_playerhousingbuy_title: "Select house template" --→ "Select House Template"
ui_playerhousingvisit_confirm: "Visit house" --→ "Visit House"
ui_playerhousingvisit_info: "In this window, you can select a friend to visit. Only friends who have allowed visits from you will be listed here." --→ "Select a friend to visit. Only friends who are online and allow you to visit are listed here."
ui_playerhousingvisit_title: "Visit houses" --→ "Visit a Friend's House"
ui_post_no_mail: "You don't have any mail" --→ "You have no mail."
ui_post_receive_date: "Date Received: %s" --→ "Received on: %s"
ui_post_title: "Post" --→ "Mailbox"
ui_postread_delete_all: "Delete all read mails" --→ "Delete all read mail"
ui_postread_deleteall_confirm: "Delete selected mails? Items and penya will be deleted as well." --→ "Delete all read mail? Any attached items and Penya will also be deleted."
ui_postread_deleteconfirm: "Delete this mail? Items and penya will be deleted as well." --→ "Delete this mail? Any attached items and Penya will also be deleted."
ui_postread_from: "Sender" --→ "From"
ui_postread_keep_pay: "This mail expired %d days ago. You must pay %s penya to recover it." --→ "This mail expired %d days ago. You must pay %s Penya to retrieve it."
ui_postread_title: "Check Post Box" --→ "Mail Message"
ui_postsend_confirm: "Are you sure you want to send?
Mail expires after %d days" --→ "Send this mail?
Mail expires after %d days."
ui_postsend_price: "Rental Fee: %d Penya" --→ "Mailing Fee: %d Penya"
ui_postsend_to: "Receiver" --→ "Recipient"
ui_private_shop_adsclose: "Your Shop Advertisement item will be lost." --→ "Your Shop Advertisement item cannot be reused."
ui_private_shop_adsopen: "Your Shop Advertisement item will be consumed and disappear when closing the shop." --→ "Your Shop Advertisement item will be consumed."
ui_private_shop_buy_title: "Buy Item" --→ "Purchase Item"
ui_private_shop_close: "Will you close your shop?" --→ "Close your shop?"
ui_private_shop_open: "Will you open your shop?" --→ "Open your shop now?"
ui_private_shop_sell_title: "Sell Item Registration" --→ "List Item for Sale"
ui_private_shop_unit_price: "Unit price" --→ "Unit Price"
ui_private_shop_vendor_open: "Will you create a vendor?" --→ "Ready to create a vendor?"
ui_private_shop_vendor_tip: "Create a Vendor that will sell your items for you" --→ "Create a vendor to sell your items for you"
ui_production_accessory: "Accessory" --→ "Accessories"
ui_production_buff: "Buff" --→ "Buffs"
ui_production_drink: "Drink" --→ "Drinks"
ui_production_ingredient: "Ingredient" --→ "Ingredients"
ui_production_pill: "Pill" --→ "Pills"
ui_production_refresher: "Refresher" --→ "Refreshers"
ui_pts_popup_desc: "You are eligible to apply as a tester for the Public Test Server using the form below. This is a server that will be used to test upcoming features, for more information, please visit our website." --→ "You are eligible to apply as a tester for the Public Test Server using the form below. This server is used to test upcoming features. For more information, please visit our website."
ui_purchase_bank_extra_bag: "Add Slot" --→ "Purchase Extra Bag"
ui_purchase_event_desc: "Receive rewards after spending specific #bfCoins#nb amount goals in the Cash Shop! Amount and rewards are counted per character." --→ "Receive rewards for reaching specific #bfCoins#nb spending goals in the Flyff Shop! Spending and rewards are tracked per character."
ui_purchase_event_guild: "#bAll Guild Members#nb receive rewards after some members spent specific #bfCoins#nb amount goals in the Cash Shop!" --→ "#bAll guild members#nb receive rewards when the guild reaches specific #bfCoins#nb spending goals in the Flyff Shop!"
ui_purchase_event_time: "End of the Event Period:" --→ "Event ends:"
ui_purchase_inapp_empty: "There are currently no offers available" --→ "There are currently no offers available."
ui_purchase_inapp_error: "An error occured and purchase was not completed." --→ "An error occurred. The purchase could not be completed."
ui_purchase_inapp_offer_desc_wcn_fu_fcoin_10000_aos: "Buy this offer and get #b#u1500 fCoins#nu#nb for free!
Offer summary:
#cffc32f07#b10,000 fCoins#nb#nc
+1,500 Free" --→ "Purchase this offer and receive #b#u1500 fCoins#nu#nb for free!
Offer Summary:
#cffc32f07#b10,000 fCoins#nb#nc
+1,500 fCoins (Free)"
ui_purchase_inapp_offer_desc_wcn_fu_fcoin_1000_aos: "Buy this offer and get #b#u50 fCoins#nu#nb for free!
Offer summary:
#cffc32f07#b1,000 fCoins#nb#nc
+50 Free" --→ "Purchase this offer and receive #b#u50 fCoins#nu#nb for free!
Offer Summary:
#cffc32f07#b1,000 fCoins#nb#nc
+50 fCoins (Free)"
ui_purchase_inapp_offer_desc_wcn_fu_fcoin_2000_aos: "Buy this offer and get #b#u150 fCoins#nu#nb for free!
Offer summary:
#cffc32f07#b2,000 fCoins#nb#nc
+150 Free" --→ "Purchase this offer and receive #b#u150 fCoins#nu#nb for free!
Offer Summary:
#cffc32f07#b2,000 fCoins#nb#nc
+150 fCoins (Free)"
ui_purchase_inapp_offer_desc_wcn_fu_fcoin_3000_aos: "Buy this offer and get #b#u300 fCoins#nu#nb for free!
Offer summary:
#cffc32f07#b3,000 fCoins#nb#nc
+300 Free" --→ "Purchase this offer and receive #b#u300 fCoins#nu#nb for free!
Offer Summary:
#cffc32f07#b3,000 fCoins#nb#nc
+300 fCoins (Free)"
ui_purchase_inapp_offer_desc_wcn_fu_fcoin_5000_aos: "Buy this offer and get #b#u625 fCoins#nu#nb for free!
Offer summary:
#cffc32f07#b5,000 fCoins#nb#nc
+625 Free" --→ "Purchase this offer and receive #b#u625 fCoins#nu#nb for free!
Offer Summary:
#cffc32f07#b5,000 fCoins#nb#nc
+625 fCoins (Free)"
ui_purchase_inapp_offer_desc_wcn_fu_fcoin_500_aos: "Offer summary:
#cffc32f07#b500 fCoins#nb#nc" --→ "Offer Summary:
#cffc32f07#b500 fCoins#nb#nc"
ui_purchase_inapp_select: "Please select the offer to purchase" --→ "Please select an offer to purchase."
ui_pvpcontest_confirm_lineup: "Do you confirm the line up for FWC PVP Contest? You cannot change it after." --→ "Confirm the line up for FWC PvP Contest? You cannot change it after."
ui_pvpcontest_info: "Will your guild be the one to win the trip to Manila?
Take your chance by participating in the FWC PVP Contest!
Register your guild, choose your top %d players, and battle until the end!" --→ "Will your guild be the one to win a trip to Manila?
Take your chance by participating in the FWC PvP Contest!
Register your guild, choose your top %d players, and battle to the end!"
ui_pvpcontest_joinwar_1_tip: "You have entered the 1st area." --→ "You have entered zone 1."
ui_pvpcontest_joinwar_2_tip: "You have entered the 2nd area." --→ "You have entered zone 2."
ui_pvpcontest_joinwar_3_tip: "You have entered the 3rd area." --→ "You have entered zone 3."
ui_pvpcontest_joinwar_4_tip: "You have entered the 4th area." --→ "You have entered zone 4."
ui_pvpcontest_joinwar_msg: "After %d, you enter %s." --→ "In %d seconds, you will enter zone %s."
ui_pvpcontest_joinwar_select: "Select the area you wish to enter." --→ "Select the zone you wish to enter."
ui_pvpcontest_joinwar_title: "Resurrection Location" --→ "Select Entry Zone"
ui_pvpcontest_lineup: "Line up" --→ "Lineup"
ui_pvpcontest_manualmatch_invite3: "Invite to Observers" --→ "Invite to Spectators"
ui_pvpcontest_manualmatch_observers: "Observers" --→ "Spectators"
ui_pvpcontest_manualmatch_title: "PVP Manual Match" --→ "PvP Manual Match"
ui_pvpcontest_maxparticipatingplayers: "Max participating players: " --→ "Max. Participating Players:"
ui_pvpcontest_ranking_daily: "Today's Matchs" --→ "Today's Matches"
ui_pvpcontest_ranking_desc: "This contains all the ranking data for the current FWC PVP Contest.
If only one guild has showed up in the preliminary's ranking, then that means it had no opponent!
#b#uClick on a guild to see the participating players stats.#nu#nb" --→ "This contains all the ranking data for the current FWC PvP Contest.
If only one guild has showed up in the preliminary's ranking, then that means it had no opponent!
#b#uClick on a guild to see the participating players stats.#nu#nb"
ui_pvpcontest_registrationcost: "Registration cost:" --→ "Registration Cost:"
ui_pvpcontest_remake_makeup: "Would like to organize line up for FWC PVP Contest again?" --→ "Organize the lineup for FWC PvP Contest again?"
ui_pvpcontest_select_entrant_tip: "A maximum of %d members can join the FWC PVP Contest. Choose your best players wisely." --→ "A maximum of %d members can join the FWC PvP Contest. Choose your best players wisely."
ui_pvpcontest_select_title: "Set Entry List for FWC PVP Contest" --→ "Set Entry List for FWC PvP Contest"
ui_pvpcontest_title: "FWC PVP Registrations Board" --→ "FWC PvP Registration Board"
ui_query_equip_title: "View" --→ "Equipment View"
ui_quest_attempt_gathering: "Attempting to gather (Herb gathering, Woodcutting, Mining, Harvested Berry) #cffc32f07#b%d/%d#nb#nc" --→ "Gather Resources (Herbs, Logs, Ore, Berries) #cffc32f07#b%d/%d#nb#nc"
ui_quest_cancel_confirm: "Are you going to cancel the quest?" --→ "Cancel this quest?"
ui_quest_consumable_item_count: "Number of Consumption Items Usage #cffc32f07#b%d/%d#nb#nc" --→ "Use Consumable Items #cffc32f07#b%d/%d#nb#nc"
ui_quest_gathering_fishing: "Fishing. #cffc32f07#b%d/%d#nb#nc" --→ "Catch Fish #cffc32f07#b%d/%d#nb#nc"
ui_quest_gathering_herb: "Gathering herb. #cffc32f07#b%d/%d#nb#nc" --→ "Gather Herbs #cffc32f07#b%d/%d#nb#nc"
ui_quest_gathering_mining: "Mining. #cffc32f07#b%d/%d#nb#nc" --→ "Mine Ore #cffc32f07#b%d/%d#nb#nc"
ui_quest_gathering_woodcutting: "Wood Cutting. #cffc32f07#b%d/%d#nb#nc" --→ "Cut Trees #cffc32f07#b%d/%d#nb#nc"
ui_quest_gathering_yearofsnake2025: "Attempting to gather (Herb gathering, Woodcutting, Mining, Harvested Berry) #cffc32f07#b%d/%d#nb#nc" --→ "Gather Resources (Herbs, Logs, Ore, Berries) #cffc32f07#b%d/%d#nb#nc"
ui_quest_kill_monster_count: "Defeat monsters #cffc32f07#b%d/%d#nb#nc" --→ "Defeat Monsters #cffc32f07#b%d/%d#nb#nc"
ui_quest_limit_timeout: "#bYou exceeded the time limit#nb" --→ "#bYou ran out of time.#nb"
ui_quest_motion: "Motion: %s" --→ "Emote: %s"
ui_quest_patrol: "%s Search" --→ "Search %s"
ui_quest_production_alchemy: "Alchemy. #cffc32f07#b%d/%d#nb#nc" --→ "Perform Alchemy #cffc32f07#b%d/%d#nb#nc"
ui_quest_production_carpentry: "Carpentry. #cffc32f07#b%d/%d#nb#nc" --→ "Perform Carpentry #cffc32f07#b%d/%d#nb#nc"
ui_quest_production_cooking: "Cooking. #cffc32f07#b%d/%d#nb#nc" --→ "Cook Food #cffc32f07#b%d/%d#nb#nc"
ui_quest_production_smithing: "Smithing. #cffc32f07#b%d/%d#nb#nc" --→ "Smith Items #cffc32f07#b%d/%d#nb#nc"
ui_quest_rescue_childrens: "Rescue the Children(s) #cffc32f07#b%d/%d#nb#nc" --→ "Rescue Children #cffc32f07#b%d/%d#nb#nc"
ui_quest_skillpoint: "Skill points" --→ "Skill Points"
ui_quest_slots_command: "Unfinished quests which unlock inventory slots:" --→ "Uncompleted quests that unlock inventory slots:"
ui_rainbow_ultimate_jewel_compose_title: "Compose Rainbow Ultimate Jewel" --→ "Create Rainbow Ultimate Jewel"
ui_rainbow_ultimate_jewel_info: "You can use all seven jewels of the same grade to get rainbow jewel of the same grade." --→ "Combine one of each jewel type of the same grade to obtain a Rainbow Jewel of that grade."
ui_rainbowrace_app_confirm: "This will deduct %lld penya. Would you like to continue?" --→ "Registering costs %lld Penya. Continue?"
ui_rainbowrace_app_current: "Current Applicants: %d" --→ "Registered Applicants: %d"
ui_rainbowrace_app_disable_tip: "It is not currently the application period." --→ "Registration is not currently open."
ui_rainbowrace_app_fee: "Application Fee: %lld" --→ "Application Fee: %lld Penya"
ui_rainbowrace_app_tip: "Apply for the Rainbow Race." --→ "Register for the Rainbow Race"
ui_rainbowrace_enter_confirm: "Would you like to enter the Rainbow Race?" --→ "Enter the Rainbow Race now?"
ui_rainbowrace_farwarning: "Speed decreased, fly near the race track to avoid disqualification!" --→ "You've received a speed penalty for leaving the track - return now or you'll be disqualified!"
ui_rainbowrace_indiv_registered: "You have signed up to participate in the Rainbow Race Individual Race (%s).
You've spent %lld penya." --→ "You have registered for Rainbow Race (Individual - %s).
You have spent %lld Penya."
ui_rainbowrace_invitation_confirm: "Would you like to participate in the Rainbow Race Duo (%s) with '%s'?
The application fee is %lld penya." --→ "Participate in Rainbow Race Duo (%s) with %s? The application fee is %lld Penya."
ui_rainbowrace_item: "ITEM" --→ "Item"
ui_rainbowrace_randommatching: "Random Matching" --→ "Random Match"
ui_rainbowrace_speed: "SPEED" --→ "Speed"
ui_rainbowrace_team_invitation: "%s invites you to participate in the Rainbow Race Duo(%s). Do you accept?
The application fee is %lld penya." --→ "%s invites you to participate in the Rainbow Race (Duo Team - %s).
The application fee is %lld Penya
Accept?"
ui_rainbowrace_team_registered: "You have signed up to participate in the Rainbow Race Duo Team Race (%s) with '%s'.
You've spent %lld penya." --→ "You have registered for Rainbow Race (Duo Team - %s) with %s.
You have spent %lld Penya."
ui_rainbowrace_team_registered_random: "You have signed up to participate in the Rainbow Race Duo Team Race (%s).
You've spent %lld penya." --→ "You have registered for Rainbow Race (Duo Team - %s).
You have spent %lld Penya."
ui_rainbowrace_teaminvitation: "Invite a friend" --→ "Invite Friend"
ui_rainbowrace_teamselection_desc: "You can team up with your friend to compete in a race.
However, once you choose a team, you can't change/cancel it, so choose carefully." --→ "You can form a team with a friend or a random player to compete in the race.
Once you select a team, it cannot be changed or canceled. Choose carefully."
ui_rainbowrace_teamwithfriend: "Team up with a friend" --→ "Team Up with a Friend"
ui_rainbowrace_teleport_msg: "The Rainbow Race will begin shortly. Would you like to teleport to the starting point? Declining will disqualify you from the race with no refund." --→ "The Rainbow Race will begin shortly. Teleport to the starting point? If you decline, you will be disqualified with no refund."
ui_rainbowrace_wrong_channel_1: "The Rainbow Race will begin in %d minutes.
You cannot participate in the Rainbow Race in the current channel.
Please enter through the NPC Rainbow Race Officer located in %s Darken.
Pressing the OK button will move you to %s." --→ "The Rainbow Race will begin in %d minutes.
You cannot participate in the Rainbow Race in the current channel.
Please enter through the Rainbow Race Officer NPC located in %s Darken.
Press OK to move to %s."
ui_rainbowrace_wrong_channel_2: "The Rainbow Race will begin in %d minutes.
You cannot participate in the Rainbow Race in the current channel.
Pressing the OK button will move you to %s." --→ "The Rainbow Race will begin in %d minutes.
You cannot participate in the Rainbow Race in the current channel.
Press OK to move to %s."
ui_rainbowrace_wrong_channel_3: "The Rainbow Race has started.
You cannot participate in the Rainbow Race in the current channel.
Pressing the OK button will move you to %s." --→ "The Rainbow Race has started.
You cannot participate in the Rainbow Race in the current channel.
Press OK to move to %s."
ui_readmemo_title: "Message Window" --→ "Memos"
ui_remove_elem_msg: "You can only trade or unequip the item after removing its elemental attributes. Will you remove them?" --→ "This item has an element stone applied to it. If you unequip it, the element stone effect will be removed. Are you sure you want to unequip it?"
ui_remove_elem_title: "Apply Attribute" --→ "Element Stone Removal"
ui_report_discord: "Please send a message through our Discord Modmail with valid evidence to report a player. Do you want to open Discord now?" --→ "To report a player, please send a message through our Discord Modmail with valid evidence. Open Discord now?"
ui_reshufflecard_confirm: "If you reshuffle the cards, the cards used as materials disappear.
Do you want to continue?" --→ "Rerolling will consume the material cards. Proceed?"
ui_reshufflecard_info: "Fuse 3 weapon material cards to receive 1 same grade card." --→ "Fuse 3 weapon cards to receive 1 card of the same grade."
ui_reshufflecard_register: "Register weapon material card." --→ "Insert weapon cards to use as materials."
ui_reshufflecard_title: "Weapon Socket Card Reshuffle" --→ "Weapon Socket Card Reroll"
ui_restate_confirm_all: "All character stats will be reset. Continue?" --→ "This will reset all character stats, and the points will be returned to you. Continue?"
ui_restate_confirm_dex: "Your Dexterity (DEX) stat will be reset and the points will be refunded to you. Continue?" --→ "Your Dexterity (DEX) stat will be reset, and the points will be returned to you. Continue?"
ui_restate_confirm_dex_low: "50 Dexterity (DEX) points will be refunded to you. Do you want to continue?" --→ "50 Dexterity (DEX) points will be returned to you. Continue?"
ui_restate_confirm_int: "Your Intellect (INT) stat will be reset and the points will be refunded to you. Continue?" --→ "Your Intellect (INT) stat will be reset, and the points will be returned to you. Continue?"
ui_restate_confirm_int_low: "50 Intelligence (INT) points will be refunded to you. Do you want to continue?" --→ "50 Intelligence (INT) points will be returned to you. Continue?"
ui_restate_confirm_sta: "Your Stamina (STA) stat will be reset and the points will be refunded to you. Continue?" --→ "Your Stamina (STA) stat will be reset, and the points will be returned to you. Continue?"
ui_restate_confirm_sta_low: "50 Stamina (STA) points will be refunded to you. Do you want to continue?" --→ "50 Stamina (STA) points will be returned to you. Continue?"
ui_restate_confirm_str: "Your Strength (STR) stat will be reset and the points will be refunded to you. Continue?" --→ "Your Strength (STR) stat will be reset, and the points will be returned to you. Continue?"
ui_restate_confirm_str_low: "50 Strength (STR) points will be refunded to you. Do you want to continue?" --→ "50 Strength (STR) points will be returned to you. Continue?"
ui_restate_confirm_title: "Confirm Re-Stat" --→ "Confirm Stat Reset"
ui_resurrection_message: "Another player is trying to resurrect you (skill level %d). Do you want to be resurrected?" --→ "Another player is trying to resurrect you (skill level %d). Accept the resurrection?"
ui_resurrection_title: "Resurrection Confirm" --→ "Confirm Resurrection"
ui_revival_cash_shop_tip: "You can use a Premium item." --→ "Open the Flyff Shop to buy a Scroll of Resurrection"
ui_revival_instant_confirm: "Are you sure that you want to use the Scroll of Resurrection to resurrect?" --→ "Use the Scroll of Resurrection to resurrect yourself?"
ui_revival_lodelight_confirm: "Are you sure that you want to resurrect to the Lodelight?" --→ "Resurrect at Lodelight?"
ui_revival_lodelight_tip: "Revive to Lodelight" --→ "Revive at your chosen Lodelight"
ui_revival_lodestar_confirm: "Are you sure that you want to resurrect to the Lodestar?" --→ "Resurrect at Lodestar?"
ui_revival_lodestar_tip: "Revive to Lodestar" --→ "Revive at the nearest town"
ui_revival_revival: "Original Place" --→ "Current Location"
ui_revival_revival_tip: "You will be revived where you died." --→ "Use a Scroll of Resurrection to revive at your current location"
ui_revolutionarys_secretjournal_desc: "The journal's pages were lost during attacks by monsters from around the world.
If you help recover its contents, you will surely be rewarded." --→ "The journal's pages were lost during attacks by monsters from across the world.
If you help recover them, you will surely be rewarded."
ui_roshambo_win_msg: "Press END if you want to claim your current prize and stop playing or press NEXT to continue playing for more prizes -" --→ "Press "End" to claim your current prize and stop playing, or press "Next" to keep playing for more prizes."
ui_roshambo_win_msg2: "Please Note: You will not receive your current prize if you choose to continue playing." --→ "Note: If you keep playing, you will forfeit your current prize."
ui_rps_info: "RPS Game
You can do the Global Limited Gacha only if you win." --→ "RPS Game
You can use the Global Limited Gacha only if you win."
ui_searchgroup_mode_confirm: "Leader approval" --→ "Requires Leader Approval"
ui_searchgroup_mode_free: "Join freely" --→ "Open to Anyone"
ui_searchgroup_mode_no: "Not findable" --→ "Not Listed"
ui_searchshop_noshop: "No shop matching your search." --→ "No shops match your search."
ui_searchshop_teleport: "Teleport %d / %d" --→ "Teleport (%d / %d)"
ui_searchshop_teleport_confirm: "Do you want to teleport to the shop?" --→ "Teleport to the shop?"
ui_searchshop_teleport_title: "Teleport to the Shop" --→ "Shop Teleport"
ui_sellitem_confirm: "Really sell this item?" --→ "Sell this item?"
ui_sellitem_qty: "Quantity" --→ "Quantity:"
ui_sellitem_title: "Selling Confirm" --→ "Confirm Sale"
ui_sendmemo_title: "Message Sending Window" --→ "Send Memo"
ui_servertransfer_base_desc: "Select which server you want to transfer your character to. Please check the website for exact transfer rules." --→ "Select the server you want to transfer your character to. Please check our website for the exact transfer rules."
ui_servertransfer_fwc_desc: "The transfer will happen after the end of the FWC period and you can still login on your character meanwhile. If you are not sure then you can close this window and select on next login. You cannot change your choice after confirming." --→ "Select the server you want to transfer your character to. The transfer will take place after the FWC server closes, and you can still play on your character until then. If you're not sure where you want to transfer, you can close this window and choose the next time you log in. Once you confirm your server, you can't change your choice."
ui_service_agreement_advertisements: "(Optional) I agree to receive advertisements and updates and updates about Flyff Universe and related services published on Flyff Universe" --→ "(Optional) I agree to receive advertisements and updates about Flyff Universe and related services published on Flyff Universe"
ui_shop_back_confirm: "Do you want to purchase back the item for %s penya?" --→ "Buy this item back for %s Penya?"
ui_shop_buy_back_tip: "Purchase back items that you recently sold by mistake." --→ "Buy back items you recently sold by mistake."
ui_shop_refresh_in: "Refresh in" --→ "Refreshes in"
ui_skill_changepage_title: "Changing Skill Page" --→ "Switch Skill Page"
ui_skill_changepage_tooltip: "Swap skill pages." --→ "Switch skill pages"
ui_skill_confirm_question: "Confirm changes to skill points?" --→ "Confirm skill point allocation?"
ui_skill_minus_tip: "Downgrade Skill Level" --→ "Decrease Skill Level"
ui_skill_plus_tip: "Upgrade Skill Level" --→ "Increase Skill Level"
ui_skill_reset_tip: "Redistribute skill point (Skill Point used is unavailable.)" --→ "Discard all unconfirmed changes"
ui_skill_save: "Finish" --→ "Apply"
ui_skill_save_tip: "Skill Point is distributed by pressing + or – button." --→ "Apply new skill point allocations"
ui_storage_getall_tip: "Retrieve all items to your inventory." --→ "Retrieve all items to your inventory"
ui_storage_view: "Shift+Left Click or Right Click to view content." --→ "Shift+Left-click or Right-click to view the contents."
ui_storage_view_inv: "Shift+Left Click to view content." --→ "Shift+Left-click to view the contents."
ui_storage_view_mobile: "Long Press to view content." --→ "Long press to view the contents."
ui_summon_buff_icon: "You can go to the Party leader once you click double." --→ "Double-click to teleport to the party leader."
ui_summon_friend_confirm: "%s asked to summon you. Would you like to accept?" --→ "%s wants to summon you. Accept the summon?"
ui_summon_friend_msg: "Select friend to summon" --→ "Select a friend to summon"
ui_summon_party_confirm_how: "How to Use" --→ "How to Accept the Summon"
ui_summon_party_confirm_msg: "%s Party has asked to summon you. You will be summoned to the Party Leader. You have one minute to decide." --→ "The party leader of "%s" has requested to summon you. You will be teleported to the party leader's location. You have one minute to accept."
ui_summon_party_confirm_tip: "If you click the icon (%s) on the upper of the right you will be teleported to the leader." --→ "Double-click the "%s" icon in your buff list to teleport to the party leader."
ui_summon_party_confirm_title: "Summon P. Members" --→ "Party Summon"
ui_summon_party_msg: "You can summon party members. Unable to use in an event area (e.g. Clockworks). It will be activated for a minute. Summon party members?" --→ "This item summons all party members to your current location. Cannot be used in event areas (e.g., Clockworks). Party members have one minute to accept the summon. Summon party members now?"
ui_summon_party_title: "Summon Party" --→ "Party Summon"
ui_summon_party_use: "You should be close for the summon to work. Make sure you are not in an Event arena. Do you want to be teleported?" --→ "Teleport to the party leader now?"
ui_tab_egg_use_name: "Egg Use Achievements event" --→ "Egg Use Achievements Event"
ui_target_clear: "Clear the target" --→ "Clear target"
ui_teleport_arena: "Do you want to exit the arena?" --→ "Exit the arena?"
ui_ticketchannel: "Layer " --→ "Layer"
ui_tooltip_activeself: "Also Casted on You" --→ "Also Cast on You"
ui_tooltip_activetarget: "Also Casted on Target" --→ "Also Cast on Target"
ui_tooltip_base_time_pvp: "/ %.2d:%.2d (PVP & Giants)" --→ "/ %.2d:%.2d (PvP & Giants)"
ui_tooltip_battlepass: "Expire at the end of %s." --→ "Expires at the end of %s."
ui_tooltip_chancestun_pve: "Stun Probability (PVE)" --→ "Stun Probability (PvE)"
ui_tooltip_chancestun_pvp: "Stun Probability (PVP)" --→ "Stun Probability (PvP)"
ui_tooltip_combo_circle: "Circle" --→ "Link"
ui_tooltip_combo_finish: "Finish" --→ "Finisher"
ui_tooltip_combo_step: "Step" --→ "Starter"
ui_tooltip_cooldown_only_pvp: "Cooldown: %.2d:%.2d (PVP)" --→ "Cooldown: %.2d:%.2d (PvP)"
ui_tooltip_cooldown_pvp: "/ %.2d:%.2d (PVP)" --→ "/ %.2d:%.2d (PvP)"
ui_tooltip_cooltime: "Waiting Time for reuse: %.2d:%.2d" --→ "Cooldown: %.2d:%.2d"
ui_tooltip_delete_item: "The item dragged here is removed." --→ "Drag an item here to delete it."
ui_tooltip_dst_autohp: "HP Recovery %d%% Below %d%%" --→ "Recover %d%% HP When HP Falls Below %d%%"
ui_tooltip_dst_bleed_poison_resist: "Bleed & Poison Resist" --→ "Bleed & Poison Resistance"
ui_tooltip_dst_drop_exp: "Monster Exp and Drop" --→ "Monster EXP and Drop"
ui_tooltip_dst_exp: "Monster Exp" --→ "Monster EXP"
ui_tooltip_dst_mobexp: "Monsters experience gain" --→ "Monsters EXP Gain"
ui_tooltip_dst_mobexpdrop: "Monsters experience/drop gain" --→ "Monsters EXP/Drop Gain"
ui_tooltip_dst_recovery_exp: "Exp Lost" --→ "EXP Lost"
ui_tooltip_dst_same_jewel_rate: "Chance to equip the same ultimate jewel" --→ "Same-Type Ultimate Jewel Insertion Chance"
ui_tooltip_dst_waterbomb: "Waterbomb" --→ "Waterbomb Chance"
ui_tooltip_duration_offline: "(Offline counted)" --→ "(Online & Offline)"
ui_tooltip_duration_online: "(Online)" --→ "(Online Only)"
ui_tooltip_expbox: "#b%s's exp box#nb
The time left: %s" --→ "#b%s's EXP box#nb
Time left: %s"
ui_tooltip_flyspeedrate: "Fly Speed" --→ "Flying Speed"
ui_tooltip_harvestcooltime: "Harvest Cooltime:" --→ "Harvest Cooldown:"
ui_tooltip_housenpc: "Place that house NPC to get the following bonuses:" --→ "When placed, this house NPC grants the following bonuses:"
ui_tooltip_housingartifact_atkspeed: "Allies Attack Speed near house artifact" --→ "Guild Member Attack Speed Near Artifact"
ui_tooltip_housingartifact_near_atkrate: "Allies ATK near house artifact" --→ "Guild Member ATK Near Artifact"
ui_tooltip_housingartifact_near_defrate: "Allies DEF near house artifact" --→ "Guild Member DEF Near Artifact"
ui_tooltip_housingartifact_near_hp: "Allies HP near house artifact" --→ "Guild Member HP Near Artifact"
ui_tooltip_housingartifact_near_spellrate: "Allies Casting Speed near house artifact" --→ "Guild Member Casting Speed Near Artifact"
ui_tooltip_inv_bullet: "Sub Weapon (Arrows, Posters)" --→ "Ammunition (Arrows, Posters)"
ui_tooltip_inv_clothes_1: "Fashion hat" --→ "Fashion Hat"
ui_tooltip_inv_clothes_2: "Fashion costume" --→ "Fashion Clothes"
ui_tooltip_inv_clothes_3: "Fashion gloves" --→ "Fashion Gloves"
ui_tooltip_inv_clothes_4: "Fashion shoes" --→ "Fashion Shoes"
ui_tooltip_kill_all: "HP, MP & FP Recovery on kill" --→ "HP, MP & FP Recovery on Kill"
ui_tooltip_kill_all_rate: "HP, MP & FP Recovery Rate on kill" --→ "HP, MP & FP Recovery Rate on Kill"
ui_tooltip_kill_fp: "FP Recovery on kill" --→ "FP Recovery on Kill"
ui_tooltip_kill_fp_rate: "FP Recovery Rate on kill" --→ "FP Recovery Rate on Kill"
ui_tooltip_kill_hp: "HP Recovery on kill" --→ "HP Recovery on Kill"
ui_tooltip_kill_hp_rate: "HP Recovery Rate on kill" --→ "HP Recovery Rate on Kill"
ui_tooltip_kill_mp: "MP Recovery on kill" --→ "MP Recovery on Kill"
ui_tooltip_kill_mp_rate: "MP Recovery Rate on kill" --→ "MP Recovery Rate on Kill"
ui_tooltip_maxhit_pvp: "Max Targets: %d / %d (PVP)" --→ "Max Targets: %d / %d (PvP)"
ui_tooltip_partyexp_rate: "Party Exp" --→ "Party EXP"
ui_tooltip_pet_pickup: "[Pick-Up Pet]" --→ "[Pickup Pet]"
ui_tooltip_pickupspeed: "Loot Speed:" --→ "Looting Speed:"
ui_tooltip_probability_pvp: "/ %d%% (PVP & Giants)" --→ "/ %d%% (PvP & Giants)"
ui_tooltip_pve: "PVE" --→ "PvE"
ui_tooltip_pvp: "PVP" --→ "PvP"
ui_tooltip_reflex_hit: "Reflected Damage: %d%% / %d%% (PVP)" --→ "Reflected Damage: %d%% / %d%% (PvP)"
ui_tooltip_revivefp: "FP Restored on revive" --→ "FP Restored on Revive"
ui_tooltip_revivehp: "HP Restored on revive" --→ "HP Restored on Revive"
ui_tooltip_revivemp: "MP Restored on revive" --→ "MP Restored on Revive"
ui_tooltip_unsellable: "Cannot be sold to NPC." --→ "Cannot be sold to NPCs."
ui_tooltip_upgradeaccessory: "Accessory upgrade chance" --→ "Accessory Upgrade Chance"
ui_tooltip_upgradenormal: "Weapon/Armor upgrade chance" --→ "Weapon/Armor Upgrade Chance"
ui_tooltip_upgradepiercing: "Piercing upgrade chance" --→ "Piercing Chance"
ui_tooltop_eventused: "Collection effect ON" --→ "Used in a Costume Collection event"
ui_trade_confirm_block: "Item or Penya has been removed. Wait %d sec(s)." --→ "An item or Penya has been removed. Please wait %d seconds."
ui_trade_confirm_question: "Do you accept the trade?" --→ "Accept the trade?"
ui_trade_confirm_title: "Confirm Trade" --→ "Finalize Trade"
ui_trade_confirm_wait: "You need to wait for approval." --→ "Waiting for the other player to accept the trade..."
ui_trade_list_view: "Toggle the list view." --→ "Toggle list view"
ui_trade_put_gold_question: "How many do you want to move?" --→ "How much would you like to trade?"
ui_trade_put_item_qty: "Number:" --→ "Quantity:"
ui_trade_put_item_question: "Move how many items?" --→ "How many would you like to trade?"
ui_trade_request_question: "%s wants to trade. Would you like to trade?" --→ "%s wants to trade. Accept the trade?"
ui_transmute_destroy: "This procedure will make your item account-linked, only removable with a Revert Transmutation Scroll. Are you sure you want to continue?" --→ "By transmuting this item, it will become account-linked. You can undo the transmutation by using a Revert Transmutation Scroll on it. Do you want to continue?"
ui_transmute_header: "You have #b%d#nb Wardrobe items." --→ "You have #b%d#nb items in your wardrobe."
ui_transmute_info: "Add more items to your wardrobe by using
a #bScroll of Transmutation#nb on an item." --→ "Add items to your wardrobe by using
a #bScroll of Transmutation#nb on an item."
ui_transmute_output: "Output" --→ "Result"
ui_transmute_primary: "Primary Item" --→ "Item to Transmute"
ui_transmute_primary_tip: "Place an item to add a visual transmutation to." --→ "Insert an item to transmute."
ui_transmute_title: "Wardrobe" --→ "Item Transmutation"
ui_ultimate_jewel_compose_title: "Fuse Ultimate Jewel" --→ "Fuse Ultimate Gems"
ui_ultimate_jewel_confirm: "If you fuse the gems, the gems used as materials disappear.
Do you want to continue?" --→ "The material gems will be consumed.
Proceed?"
ui_ultimate_jewel_info: "Fuse 3 - 6 ultimate jewels to receive 1 higher grade ultimate jewel." --→ "Fuse 3 to 6 ultimate gems to receive 1 higher-grade ultimate gem."
ui_ultimate_jewel_register: "Register ultimate jewel material gem." --→ "Insert ultimate gems to use as materials."
ui_ultimate_jewel_upgrade_title: "Create Ultimate Jewel" --→ "Create Ultimate Gem"
ui_ultimate_randomstat: "Random Stat Obtained" --→ "Random Ultimate Stats"
ui_ultimate_upgrade_unsafe: "Without Scroll of XProtect you will lose the item in case of failure." --→ "Without a Scroll of XProtect, the item will be destroyed if upgrading fails."
ui_ultimateconvertible: "Can be converted to Ultimate Weapon" --→ "Can be converted to Ultimate"
ui_unbinding_label: "Place an item in the slot below:" --→ "Insert an item in the slot below:"
ui_unbinding_msg: "Do you confirm the removal of #ball item improvements#nb to unbind the item?" --→ "Unbind this item? This will remove #ball of its upgrades#nb!"
ui_upgrade_degrade: "Attribute level will decrease in case of failure. You will not lose the item." --→ "If upgrading fails, the item's upgrade level will decrease, but the item will not be destroyed."
ui_upgrade_ultimate_jewel_info: "Create 10 jewel pieces or 1 gemstone to receive a first-grade complete jewel." --→ "※ Insert an Ultimate Jewel Gemstone for a chance to obtain either a first-grade jewel or a jewel piece. Using a Cutting Knife (purchasable from the Flyff Shop) guarantees the extraction of jewel pieces or first-grade jewels from a gemstone.
※ Insert 10 jewel pieces for a chance to create a first-grade jewel. If creation fails, some jewel pieces will be returned. Using a Mana Stone (purchasable from the Flyff Shop) guarantees that all jewel pieces will be recovered on failure."
ui_upgrade_ultimate_jewel_register: "Register material jewel" --→ "Insert Ultimate Jewel Gemstone materials."
ui_upgrade_ultimate_weapon_desc: "Upgrade Ultimate Weapon during the event period and get Rewards!
You can earn more rewards based on the upgrade level." --→ "Upgrade Ultimate weapons during the event period to earn rewards!
You can earn additional rewards based on the upgrade level."
ui_upgrade_ultimate_weapon_lvl1: "Achieved Ultimate Upgrade +1" --→ "Achieve Ultimate Upgrade +1"
ui_upgrade_ultimate_weapon_lvl2: "Achieved Ultimate Upgrade +2" --→ "Achieve Ultimate Upgrade +2"
ui_upgrade_ultimate_weapon_lvl3: "Achieved Ultimate Upgrade +3" --→ "Achieve Ultimate Upgrade +3"
ui_upgrade_ultimate_weapon_lvl4: "Achieved Ultimate Upgrade +4" --→ "Achieve Ultimate Upgrade +4"
ui_upgrade_ultimate_weapon_lvl5: "Achieved Ultimate Upgrade +5" --→ "Achieve Ultimate Upgrade +5"
ui_upgrade_unsafe: "Without Scroll of SProtect you will lose the item in case of failure." --→ "Without a Scroll of SProtect, the item will be destroyed if upgrading fails (from +3 onward)."
ui_upgradecard_info: "Fuse 10 material cards to receive 1 higher-grade card." --→ "Fuse 10 suit cards for a chance to get 1 higher-grade card."
ui_upgradecard_register: "Register material card." --→ "Insert suit cards."
ui_upgradecard_title: "Socket Card Upgrade" --→ "Upgrade Suit Socket Cards"
ui_upgradecard_unsafe: "Without Scroll of EProtect you will lose the item in case of failure." --→ "Without a Scroll of EProtect, the material cards will be destroyed if fusion fails."
ui_upgradesafe_material_ultimate: "Sun Stone" --→ "Sunstone"
ui_world_zoom_level: "%dX Zoom. Press the Scroll Lock Key to toggle." --→ "%dX Zoom. Press Scroll Lock to cycle zoom levels."
ui_worldcup_info: "Collect #bSoccer Balls#nb from monsters to increase your guild points! Guilds will receive #brewards according to their rank#nb:
1~10: Soccer Gold Box
11~30: Soccer Silver Box
31~All: Soccer Bronze Box
Guild members who scores less than 50 points cannot receive reward." --→ "Collect #bSoccer Balls#nb from monsters to increase your guild's points! Guilds receive #brewards based on their rank#nb:
1-10: Soccer Gold Box
11-30: Soccer Silver Box
31+: Soccer Bronze Box
Guild members who score fewer than 50 points are not eligible for rewards."
Nerdy stuff
Stats
Language Keys: 43736 -> 43963
Bin Files: 28206 -> 28351
Textures: 22746 -> 22877
Items: 20591 -> 20772
Mover: 1820
Sounds: 1423
Skill Awakes: 1637
Music: 69
Emoticons: 36
Skills: 793
Equip Sets: 248
Equip Set Bonus: 10
Achievements: 274
Worlds: 89
Teleport Locations: 50
Maps: 327
Item Kinds: 30
Pets: 10
Player Motions: 75
PetCandyRecipes: 6
Party Skills: 9
Couple Skills: 8
And many more
Brought to you by i9hdkill - happy flying
i9hdkill on Totemia/Burudeng if you wish to show some love for the hard work