LIVE-27-08-2026 vs. LIVE-10-09-2026


Comparing Game Data LIVE-27-08-2026 (OLD) with LIVE-10-09-2026 (NEW)

Important: This data has been automatically data-mined.
Data that shows up here has been added/changed/removed since the last check. No data means no changes in Game data which I can see.

If data is appearing here, it doesn't mean that it is actually available in the game (yet).
Some might even be wrong due to an error on my side.

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Items

145 / 145 items
[Event] Experiment Material Select Box (High Grade)New

When used, you can choose one of the following: New Tier A, B or C Production Material Box.

Category
Item Pack / Select Box
Rarity
common
[Event] Experiment Material Select Box (Low Grade)New

When used, you can choose one of the following: New Tier B or C Production Material Box.

Category
Item Pack / Select Box
Rarity
common
[Event] New Experiment Material BoxNew

When used, grants one Experiment Material Select Box of either grade.

Category
Item Pack / Giftbox
Rarity
common
Chuseok Hanbok Set (F)NewFashion Package

A package containing 1x Chuseok Hanbok Set (F), 2x White Cake, 2x Green Cake and 2x Pink Cake.

Category
Fashion Package
Rarity
common
Chuseok Hanbok Set (M)NewFashion Package

A package containing 1x Chuseok Hanbok Set (M), 2x White Cake, 2x Green Cake and 2x Pink Cake.

Category
Fashion Package
Rarity
common
Dice PangNew

Special Dice Pang pet for the 2026 FWC Prediction event.

Category
Pickup Pet / 1800
Rarity
common
Drops From
Dice Pang
FWC 2026 Blue PopcornNew

This FWC 2026 Blue Popcorn will grant you +25 INT for 30 minutes.

Category
Effect / 2906
Rarity
common
  • 25 INT
FWC 2026 Cheer up BoxNew

A package containing 5x FWC 2026 Popcorn Select box and 5x Scroll of Amplification ES. All items are Soul-Linked.

Category
Item Pack / 2600
Rarity
common
FWC 2026 Green PopcornNew

This FWC 2026 Green Popcorn will grant you +25 DEX for 30 minutes.

Category
Effect / 2905
Rarity
common
  • 25 DEX
FWC 2026 Popcorn Select boxNew

A Select Box filled with variety FWC buff items. You can choose 1 item from it

Category
Item Pack / Select Box
Rarity
common
FWC 2026 Red PopcornNew

This FWC 2026 Red Popcorn will grant you +25 STR for 30 minutes.

Category
Effect / 2904
Rarity
common
  • 25 STR
FWC 2026 Yellow PopcornNew

This FWC 2026 Yellow Popcorn will grant you +25 STA for 30 minutes.

Category
Effect / 2907
Rarity
common
  • 25 STA
High-Seas Rogue 10% Magenta SetNew

Select which Gender you want to receive!

Category
Item Pack / Select Box
Rarity
common
High-Seas Rogue 10% Magenta Set (F)NewFashion Package

The High-Seas Rogue 10% Magenta Set for female characters.

Category
Fashion Package
Rarity
common
  • High-Seas Rogue Magenta Coat
  • High-Seas Rogue Magenta Eyepatch
  • High-Seas Rogue Magenta Hat (F)
  • High-Seas Rogue Magenta Suit (F)
  • High-Seas Rogue Magenta Shoes (F)
High-Seas Rogue 10% Magenta Set (M)NewFashion Package

The High-Seas Rogue 10% Magenta Set for male characters.

Category
Fashion Package
Rarity
common
  • High-Seas Rogue Magenta Coat
  • High-Seas Rogue Magenta Eyepatch
  • High-Seas Rogue Magenta Hat (M)
  • High-Seas Rogue Magenta Suit (M)
  • High-Seas Rogue Magenta Shoes (M)
High-Seas Rogue 10% Red SetNew

Select which Gender you want to receive!

Category
Item Pack / Select Box
Rarity
common
High-Seas Rogue 10% Red Set (F)NewFashion Package

The High-Seas Rogue 10% Red Set for female characters.

Category
Fashion Package
Rarity
common
  • High-Seas Rogue Red Coat
  • High-Seas Rogue Red Eyepatch
  • High-Seas Rogue Red Hat (F)
  • High-Seas Rogue Red Suit (F)
  • High-Seas Rogue Red Shoes (F)
High-Seas Rogue 10% Red Set (M)NewFashion Package

The High-Seas Rogue 10% Red Set for male characters.

Category
Fashion Package
Rarity
common
  • High-Seas Rogue Red Coat
  • High-Seas Rogue Red Eyepatch
  • High-Seas Rogue Red Hat (M)
  • High-Seas Rogue Red Suit (M)
  • High-Seas Rogue Red Shoes (M)
High-Seas Rogue 2% Black SetNew

Select which Gender you want to receive!

Category
Item Pack / Select Box
Rarity
common
High-Seas Rogue 2% Black Set (F)NewFashion Package

The High-Seas Rogue 2% Black Set for female characters.

Category
Fashion Package
Rarity
common
  • High-Seas Rogue Black Coat
  • High-Seas Rogue Black Eyepatch
  • High-Seas Rogue Black Hat (F)
  • High-Seas Rogue Black Suit (F)
  • High-Seas Rogue Black Shoes (F)
High-Seas Rogue 2% Black Set (M)NewFashion Package

The High-Seas Rogue 2% Black Set for male characters.

Category
Fashion Package
Rarity
common
  • High-Seas Rogue Black Coat
  • High-Seas Rogue Black Eyepatch
  • High-Seas Rogue Black Hat (M)
  • High-Seas Rogue Black Suit (M)
  • High-Seas Rogue Black Shoes (M)
High-Seas Rogue 2% Orange SetNew

Select which Gender you want to receive!

Category
Item Pack / Select Box
Rarity
common
High-Seas Rogue 2% Orange Set (F)NewFashion Package

The High-Seas Rogue 2% Orange Set for female characters.

Category
Fashion Package
Rarity
common
  • High-Seas Rogue Orange Coat
  • High-Seas Rogue Orange Eyepatch
  • High-Seas Rogue Orange Hat (F)
  • High-Seas Rogue Orange Suit (F)
  • High-Seas Rogue Orange Shoes (F)
High-Seas Rogue 2% Orange Set (M)NewFashion Package

The High-Seas Rogue 2% Orange Set for male characters.

Category
Fashion Package
Rarity
common
  • High-Seas Rogue Orange Coat
  • High-Seas Rogue Orange Eyepatch
  • High-Seas Rogue Orange Hat (M)
  • High-Seas Rogue Orange Suit (M)
  • High-Seas Rogue Orange Shoes (M)
High-Seas Rogue 4% Green SetNew

Select which Gender you want to receive!

Category
Item Pack / Select Box
Rarity
common
High-Seas Rogue 4% Green Set (F)NewFashion Package

The High-Seas Rogue 4% Green Set for female characters.

Category
Fashion Package
Rarity
common
  • High-Seas Rogue Green Coat
  • High-Seas Rogue Green Eyepatch
  • High-Seas Rogue Green Hat (F)
  • High-Seas Rogue Green Suit (F)
  • High-Seas Rogue Green Shoes (F)
High-Seas Rogue 4% Green Set (M)NewFashion Package

The High-Seas Rogue 4% Green Set for male characters.

Category
Fashion Package
Rarity
common
  • High-Seas Rogue Green Coat
  • High-Seas Rogue Green Eyepatch
  • High-Seas Rogue Green Hat (M)
  • High-Seas Rogue Green Suit (M)
  • High-Seas Rogue Green Shoes (M)
High-Seas Rogue 6% Cyan SetNew

Select which Gender you want to receive!

Category
Item Pack / Select Box
Rarity
common
High-Seas Rogue 6% Cyan Set (F)NewFashion Package

The High-Seas Rogue 6% Cyan Set for female characters.

Category
Fashion Package
Rarity
common
  • High-Seas Rogue Cyan Coat
  • High-Seas Rogue Cyan Eyepatch
  • High-Seas Rogue Cyan Hat (F)
  • High-Seas Rogue Cyan Suit (F)
  • High-Seas Rogue Cyan Shoes (F)
High-Seas Rogue 6% Cyan Set (M)NewFashion Package

The High-Seas Rogue 6% Cyan Set for male characters.

Category
Fashion Package
Rarity
common
  • High-Seas Rogue Cyan Coat
  • High-Seas Rogue Cyan Eyepatch
  • High-Seas Rogue Cyan Hat (M)
  • High-Seas Rogue Cyan Suit (M)
  • High-Seas Rogue Cyan Shoes (M)
High-Seas Rogue 8% Blue SetNew

Select which Gender you want to receive!

Category
Item Pack / Select Box
Rarity
common
High-Seas Rogue 8% Blue Set (F)NewFashion Package

The High-Seas Rogue 8% Blue Set for female characters.

Category
Fashion Package
Rarity
common
  • High-Seas Rogue Blue Coat
  • High-Seas Rogue Blue Eyepatch
  • High-Seas Rogue Blue Hat (F)
  • High-Seas Rogue Blue Suit (F)
  • High-Seas Rogue Blue Shoes (F)
High-Seas Rogue 8% Blue Set (M)NewFashion Package

The High-Seas Rogue 8% Blue Set for male characters.

Category
Fashion Package
Rarity
common
  • High-Seas Rogue Blue Coat
  • High-Seas Rogue Blue Eyepatch
  • High-Seas Rogue Blue Hat (M)
  • High-Seas Rogue Blue Suit (M)
  • High-Seas Rogue Blue Shoes (M)
High-Seas Rogue 8% Purple SetNew

Select which Gender you want to receive!

Category
Item Pack / Select Box
Rarity
common
High-Seas Rogue 8% Purple Set (F)NewFashion Package

The High-Seas Rogue 8% Purple Set for female characters.

Category
Fashion Package
Rarity
common
  • High-Seas Rogue Purple Coat
  • High-Seas Rogue Purple Eyepatch
  • High-Seas Rogue Purple Hat (F)
  • High-Seas Rogue Purple Suit (F)
  • High-Seas Rogue Purple Shoes (F)
High-Seas Rogue 8% Purple Set (M)NewFashion Package

The High-Seas Rogue 8% Purple Set for male characters.

Category
Fashion Package
Rarity
common
  • High-Seas Rogue Purple Coat
  • High-Seas Rogue Purple Eyepatch
  • High-Seas Rogue Purple Hat (M)
  • High-Seas Rogue Purple Suit (M)
  • High-Seas Rogue Purple Shoes (M)
High-Seas Rogue Black CoatNew
Category
Fashion / Cloak
Rarity
common
Damage
1 - 1
High-Seas Rogue Black EyepatchNew
Category
Fashion / Mask
Rarity
common
Damage
1 - 1
High-Seas Rogue Blue CoatNew
Category
Fashion / Cloak
Rarity
common
Damage
1 - 1
High-Seas Rogue Blue EyepatchNew
Category
Fashion / Mask
Rarity
common
Damage
1 - 1
High-Seas Rogue Costume Lucky BoxNew

This box contains a High-Seas Rogue Set with Speed Bonus. You can select your gender after opening the Lucky Box.

Category
Item Pack / Giftbox
Rarity
common
High-Seas Rogue Cyan CoatNew
Category
Fashion / Cloak
Rarity
common
Damage
1 - 1
High-Seas Rogue Cyan EyepatchNew
Category
Fashion / Mask
Rarity
common
Damage
1 - 1
High-Seas Rogue Green CoatNew
Category
Fashion / Cloak
Rarity
common
Damage
1 - 1
High-Seas Rogue Green EyepatchNew
Category
Fashion / Mask
Rarity
common
Damage
1 - 1
High-Seas Rogue Magenta CoatNew
Category
Fashion / Cloak
Rarity
common
Damage
1 - 1
High-Seas Rogue Magenta EyepatchNew
Category
Fashion / Mask
Rarity
common
Damage
1 - 1
High-Seas Rogue Orange CoatNew
Category
Fashion / Cloak
Rarity
common
Damage
1 - 1
High-Seas Rogue Orange EyepatchNew
Category
Fashion / Mask
Rarity
common
Damage
1 - 1
High-Seas Rogue Purple CoatNew
Category
Fashion / Cloak
Rarity
common
Damage
1 - 1
High-Seas Rogue Purple EyepatchNew
Category
Fashion / Mask
Rarity
common
Damage
1 - 1
High-Seas Rogue Red CoatNew
Category
Fashion / Cloak
Rarity
common
Damage
1 - 1
High-Seas Rogue Red EyepatchNew
Category
Fashion / Mask
Rarity
common
Damage
1 - 1
Neon PangNew

Upgraded with a dazzling neon look, Neon Pang faithfully follows its master, collecting every piece of loot that crosses its path.

Category
Pickup Pet / 1800
Rarity
common
Drops From
Neon Pang
Neon Pang MaskNew
Category
Fashion / Mask
Rarity
common
Damage
1 - 1
Neon Pang SetNew

Select which Gender you want to receive!

Category
Item Pack / Select Box
Rarity
common
Neon Pang Set (F)NewFashion Package

The Neon Pang Set for female characters.

Category
Fashion Package
Rarity
common
  • Neon Pang Mask
  • Neon Pang Hat (F)
  • Neon Pang Suit (F)
  • Neon Pang Shoes (F)
  • Neon Pang Hands (F)
Neon Pang Set (M)NewFashion Package

The Neon Pang Set for male characters.

Category
Fashion Package
Rarity
common
  • Neon Pang Mask
  • Neon Pang Hat (M)
  • Neon Pang Suit (M)
  • Neon Pang Shoes (M)
  • Neon Pang Hands (M)
New Tier A Production Material BoxNew

A material box that drops 1 of the Tier A production materials.

Category
Item Pack / Giftbox
Rarity
common
New Tier B Production Material BoxNew

A material box that drops 1 of the Tier B production materials.

Category
Item Pack / Giftbox
Rarity
common
New Tier C Production Material BoxNew

A material box that drops 1 of the Tier C production materials.

Category
Item Pack / Giftbox
Rarity
common
Adventurer's Fortune Elixir (3 Hours)Changed

This powerful buff is only available on the Flyff World Championship server. You cannot use it at the same time as another Adventurer's Fortune or Champion's Bounty buff.

  • Sub Category: 2919 → 2965
Adventurer's Fortune Flask (1 Day)Changed

This powerful buff is only available on the Flyff World Championship server. You cannot use it at the same time as another Adventurer's Fortune or Champion's Bounty buff.

  • Sub Category: 2919 → 2965
Champion's Bounty Elixir (3 Hours)Changed

This powerful buff is only available on the Flyff World Championship server. You cannot use it at the same time as another Adventurer's Fortune or Champion's Bounty buff.

  • Sub Category: 2919 → 2965
Champion's Bounty Flask (1 Day)Changed

This powerful buff is only available on the Flyff World Championship server. You cannot use it at the same time as another Adventurer's Fortune or Champion's Bounty buff.

  • Sub Category: 2919 → 2965
Rainbow Jewel (1)Changed

Gives +1 All stat when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +1 All stat when applied to a ultimate weapon. Can only be attached once. → Gives +1 All stat when applied to a ultimate weapon. Can be attached multiple times.
Rainbow Jewel (10)Changed

Gives +10 All stat when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +10 All stat when applied to a ultimate weapon. Can only be attached once. → Gives +10 All stat when applied to a ultimate weapon. Can be attached multiple times.
Rainbow Jewel (2)Changed

Gives +2 All stat when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +2 All stat when applied to a ultimate weapon. Can only be attached once. → Gives +2 All stat when applied to a ultimate weapon. Can be attached multiple times.
Rainbow Jewel (3)Changed

Gives +3 All stat when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +3 All stat when applied to a ultimate weapon. Can only be attached once. → Gives +3 All stat when applied to a ultimate weapon. Can be attached multiple times.
Rainbow Jewel (4)Changed

Gives +4 All stat when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +4 All stat when applied to a ultimate weapon. Can only be attached once. → Gives +4 All stat when applied to a ultimate weapon. Can be attached multiple times.
Rainbow Jewel (5)Changed

Gives +5 All stat when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +5 All stat when applied to a ultimate weapon. Can only be attached once. → Gives +5 All stat when applied to a ultimate weapon. Can be attached multiple times.
Rainbow Jewel (6)Changed

Gives +6 All stat when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +6 All stat when applied to a ultimate weapon. Can only be attached once. → Gives +6 All stat when applied to a ultimate weapon. Can be attached multiple times.
Rainbow Jewel (7)Changed

Gives +7 All stat when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +7 All stat when applied to a ultimate weapon. Can only be attached once. → Gives +7 All stat when applied to a ultimate weapon. Can be attached multiple times.
Rainbow Jewel (8)Changed

Gives +8 All stat when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +8 All stat when applied to a ultimate weapon. Can only be attached once. → Gives +8 All stat when applied to a ultimate weapon. Can be attached multiple times.
Rainbow Jewel (9)Changed

Gives +9 All stat when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +9 All stat when applied to a ultimate weapon. Can only be attached once. → Gives +9 All stat when applied to a ultimate weapon. Can be attached multiple times.
Shining Amethyst (1)Changed

Gives +1 Stamina when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +1 Stamina when applied to a ultimate weapon. Can only be attached once. → Gives +1 Stamina when applied to a ultimate weapon. Can be attached multiple times.
Shining Amethyst (10)Changed

Gives +10 Stamina when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +10 Stamina when applied to a ultimate weapon. Can only be attached once. → Gives +10 Stamina when applied to a ultimate weapon. Can be attached multiple times.
Shining Amethyst (2)Changed

Gives +2 Stamina when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +2 Stamina when applied to a ultimate weapon. Can only be attached once. → Gives +2 Stamina when applied to a ultimate weapon. Can be attached multiple times.
Shining Amethyst (3)Changed

Gives +3 Stamina when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +3 Stamina when applied to a ultimate weapon. Can only be attached once. → Gives +3 Stamina when applied to a ultimate weapon. Can be attached multiple times.
Shining Amethyst (4)Changed

Gives +4 Stamina when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +4 Stamina when applied to a ultimate weapon. Can only be attached once. → Gives +4 Stamina when applied to a ultimate weapon. Can be attached multiple times.
Shining Amethyst (5)Changed

Gives +5 Stamina when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +5 Stamina when applied to a ultimate weapon. Can only be attached once. → Gives +5 Stamina when applied to a ultimate weapon. Can be attached multiple times.
Shining Amethyst (6)Changed

Gives +6 Stamina when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +6 Stamina when applied to a ultimate weapon. Can only be attached once. → Gives +6 Stamina when applied to a ultimate weapon. Can be attached multiple times.
Shining Amethyst (7)Changed

Gives +7 Stamina when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +7 Stamina when applied to a ultimate weapon. Can only be attached once. → Gives +7 Stamina when applied to a ultimate weapon. Can be attached multiple times.
Shining Amethyst (8)Changed

Gives +8 Stamina when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +8 Stamina when applied to a ultimate weapon. Can only be attached once. → Gives +8 Stamina when applied to a ultimate weapon. Can be attached multiple times.
Shining Amethyst (9)Changed

Gives +9 Stamina when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +9 Stamina when applied to a ultimate weapon. Can only be attached once. → Gives +9 Stamina when applied to a ultimate weapon. Can be attached multiple times.
Shining Diamond (1)Changed

Gives +50 HP when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +50 HP when applied to a ultimate weapon. Can only be attached once. → Gives +50 HP when applied to a ultimate weapon. Can be attached multiple times.
Shining Diamond (10)Changed

Gives +500 HP when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +500 HP when applied to a ultimate weapon. Can only be attached once. → Gives +500 HP when applied to a ultimate weapon. Can be attached multiple times.
Shining Diamond (2)Changed

Gives +100 HP when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +100 HP when applied to a ultimate weapon. Can only be attached once. → Gives +100 HP when applied to a ultimate weapon. Can be attached multiple times.
Shining Diamond (3)Changed

Gives +150 HP when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +150 HP when applied to a ultimate weapon. Can only be attached once. → Gives +150 HP when applied to a ultimate weapon. Can be attached multiple times.
Shining Diamond (4)Changed

Gives +200 HP when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +200 HP when applied to a ultimate weapon. Can only be attached once. → Gives +200 HP when applied to a ultimate weapon. Can be attached multiple times.
Shining Diamond (5)Changed

Gives +250 HP when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +250 HP when applied to a ultimate weapon. Can only be attached once. → Gives +250 HP when applied to a ultimate weapon. Can be attached multiple times.
Shining Diamond (6)Changed

Gives +300 HP when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +300 HP when applied to a ultimate weapon. Can only be attached once. → Gives +300 HP when applied to a ultimate weapon. Can be attached multiple times.
Shining Diamond (7)Changed

Gives +350 HP when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +350 HP when applied to a ultimate weapon. Can only be attached once. → Gives +350 HP when applied to a ultimate weapon. Can be attached multiple times.
Shining Diamond (8)Changed

Gives +400 HP when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +400 HP when applied to a ultimate weapon. Can only be attached once. → Gives +400 HP when applied to a ultimate weapon. Can be attached multiple times.
Shining Diamond (9)Changed

Gives +450 HP when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +450 HP when applied to a ultimate weapon. Can only be attached once. → Gives +450 HP when applied to a ultimate weapon. Can be attached multiple times.
Shining Emerald (1)Changed

Gives +1 Dexterity when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +1 Dexterity when applied to a ultimate weapon. Can only be attached once. → Gives +1 Dexterity when applied to a ultimate weapon. Can be attached multiple times.
Shining Emerald (10)Changed

Gives +10 Dexterity when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +10 Dexterity when applied to a ultimate weapon. Can only be attached once. → Gives +10 Dexterity when applied to a ultimate weapon. Can be attached multiple times.
Shining Emerald (2)Changed

Gives +2 Dexterity when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +2 Dexterity when applied to a ultimate weapon. Can only be attached once. → Gives +2 Dexterity when applied to a ultimate weapon. Can be attached multiple times.
Shining Emerald (3)Changed

Gives +3 Dexterity when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +3 Dexterity when applied to a ultimate weapon. Can only be attached once. → Gives +3 Dexterity when applied to a ultimate weapon. Can be attached multiple times.
Shining Emerald (4)Changed

Gives +4 Dexterity when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +4 Dexterity when applied to a ultimate weapon. Can only be attached once. → Gives +4 Dexterity when applied to a ultimate weapon. Can be attached multiple times.
Shining Emerald (5)Changed

Gives +5 Dexterity when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +5 Dexterity when applied to a ultimate weapon. Can only be attached once. → Gives +5 Dexterity when applied to a ultimate weapon. Can be attached multiple times.
Shining Emerald (6)Changed

Gives +6 Dexterity when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +6 Dexterity when applied to a ultimate weapon. Can only be attached once. → Gives +6 Dexterity when applied to a ultimate weapon. Can be attached multiple times.
Shining Emerald (7)Changed

Gives +7 Dexterity when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +7 Dexterity when applied to a ultimate weapon. Can only be attached once. → Gives +7 Dexterity when applied to a ultimate weapon. Can be attached multiple times.
Shining Emerald (8)Changed

Gives +8 Dexterity when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +8 Dexterity when applied to a ultimate weapon. Can only be attached once. → Gives +8 Dexterity when applied to a ultimate weapon. Can be attached multiple times.
Shining Emerald (9)Changed

Gives +9 Dexterity when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +9 Dexterity when applied to a ultimate weapon. Can only be attached once. → Gives +9 Dexterity when applied to a ultimate weapon. Can be attached multiple times.
Shining Onyx (1)Changed

Gives +10 Attack Power when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +10 Attack Power when applied to a ultimate weapon. Can only be attached once. → Gives +10 Attack Power when applied to a ultimate weapon. Can be attached multiple times.
Shining Onyx (10)Changed

Gives +100 Attack Power when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +100 Attack Power when applied to a ultimate weapon. Can only be attached once. → Gives +100 Attack Power when applied to a ultimate weapon. Can be attached multiple times.
Shining Onyx (2)Changed

Gives +20 Attack Power when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +20 Attack Power when applied to a ultimate weapon. Can only be attached once. → Gives +20 Attack Power when applied to a ultimate weapon. Can be attached multiple times.
Shining Onyx (3)Changed

Gives +30 Attack Power when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +30 Attack Power when applied to a ultimate weapon. Can only be attached once. → Gives +30 Attack Power when applied to a ultimate weapon. Can be attached multiple times.
Shining Onyx (4)Changed

Gives +40 Attack Power when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +40 Attack Power when applied to a ultimate weapon. Can only be attached once. → Gives +40 Attack Power when applied to a ultimate weapon. Can be attached multiple times.
Shining Onyx (5)Changed

Gives +50 Attack Power when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +50 Attack Power when applied to a ultimate weapon. Can only be attached once. → Gives +50 Attack Power when applied to a ultimate weapon. Can be attached multiple times.
Shining Onyx (6)Changed

Gives +60 Attack Power when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +60 Attack Power when applied to a ultimate weapon. Can only be attached once. → Gives +60 Attack Power when applied to a ultimate weapon. Can be attached multiple times.
Shining Onyx (7)Changed

Gives +70 Attack Power when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +70 Attack Power when applied to a ultimate weapon. Can only be attached once. → Gives +70 Attack Power when applied to a ultimate weapon. Can be attached multiple times.
Shining Onyx (8)Changed

Gives +80 Attack Power when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +80 Attack Power when applied to a ultimate weapon. Can only be attached once. → Gives +80 Attack Power when applied to a ultimate weapon. Can be attached multiple times.
Shining Onyx (9)Changed

Gives +90 Attack Power when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +90 Attack Power when applied to a ultimate weapon. Can only be attached once. → Gives +90 Attack Power when applied to a ultimate weapon. Can be attached multiple times.
Shining Ruby (1)Changed

Gives +1 Strength when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +1 Strength when applied to a ultimate weapon. Can only be attached once. → Gives +1 Strength when applied to a ultimate weapon. Can be attached multiple times.
Shining Ruby (10)Changed

Gives +10 Strength when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +10 Strength when applied to a ultimate weapon. Can only be attached once. → Gives +10 Strength when applied to a ultimate weapon. Can be attached multiple times.
Shining Ruby (2)Changed

Gives +2 Strength when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +2 Strength when applied to a ultimate weapon. Can only be attached once. → Gives +2 Strength when applied to a ultimate weapon. Can be attached multiple times.
Shining Ruby (3)Changed

Gives +3 Strength when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +3 Strength when applied to a ultimate weapon. Can only be attached once. → Gives +3 Strength when applied to a ultimate weapon. Can be attached multiple times.
Shining Ruby (4)Changed

Gives +4 Strength when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +4 Strength when applied to a ultimate weapon. Can only be attached once. → Gives +4 Strength when applied to a ultimate weapon. Can be attached multiple times.
Shining Ruby (5)Changed

Gives +5 Strength when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +5 Strength when applied to a ultimate weapon. Can only be attached once. → Gives +5 Strength when applied to a ultimate weapon. Can be attached multiple times.
Shining Ruby (6)Changed

Gives +6 Strength when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +6 Strength when applied to a ultimate weapon. Can only be attached once. → Gives +6 Strength when applied to a ultimate weapon. Can be attached multiple times.
Shining Ruby (7)Changed

Gives +7 Strength when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +7 Strength when applied to a ultimate weapon. Can only be attached once. → Gives +7 Strength when applied to a ultimate weapon. Can be attached multiple times.
Shining Ruby (8)Changed

Gives +8 Strength when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +8 Strength when applied to a ultimate weapon. Can only be attached once. → Gives +8 Strength when applied to a ultimate weapon. Can be attached multiple times.
Shining Ruby (9)Changed

Gives +9 Strength when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +9 Strength when applied to a ultimate weapon. Can only be attached once. → Gives +9 Strength when applied to a ultimate weapon. Can be attached multiple times.
Shining Sapphire (1)Changed

Gives +1 Intelligence when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +1 Intelligence when applied to a ultimate weapon. Can only be attached once. → Gives +1 Intelligence when applied to a ultimate weapon. Can be attached multiple times.
Shining Sapphire (10)Changed

Gives +10 Intelligence when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +10 Intelligence when applied to a ultimate weapon. Can only be attached once. → Gives +10 Intelligence when applied to a ultimate weapon. Can be attached multiple times.
Shining Sapphire (2)Changed

Gives +2 Intelligence when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +2 Intelligence when applied to a ultimate weapon. Can only be attached once. → Gives +2 Intelligence when applied to a ultimate weapon. Can be attached multiple times.
Shining Sapphire (3)Changed

Gives +3 Intelligence when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +3 Intelligence when applied to a ultimate weapon. Can only be attached once. → Gives +3 Intelligence when applied to a ultimate weapon. Can be attached multiple times.
Shining Sapphire (4)Changed

Gives +4 Intelligence when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +4 Intelligence when applied to a ultimate weapon. Can only be attached once. → Gives +4 Intelligence when applied to a ultimate weapon. Can be attached multiple times.
Shining Sapphire (5)Changed

Gives +5 Intelligence when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +5 Intelligence when applied to a ultimate weapon. Can only be attached once. → Gives +5 Intelligence when applied to a ultimate weapon. Can be attached multiple times.
Shining Sapphire (6)Changed

Gives +6 Intelligence when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +6 Intelligence when applied to a ultimate weapon. Can only be attached once. → Gives +6 Intelligence when applied to a ultimate weapon. Can be attached multiple times.
Shining Sapphire (7)Changed

Gives +7 Intelligence when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +7 Intelligence when applied to a ultimate weapon. Can only be attached once. → Gives +7 Intelligence when applied to a ultimate weapon. Can be attached multiple times.
Shining Sapphire (8)Changed

Gives +8 Intelligence when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +8 Intelligence when applied to a ultimate weapon. Can only be attached once. → Gives +8 Intelligence when applied to a ultimate weapon. Can be attached multiple times.
Shining Sapphire (9)Changed

Gives +9 Intelligence when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +9 Intelligence when applied to a ultimate weapon. Can only be attached once. → Gives +9 Intelligence when applied to a ultimate weapon. Can be attached multiple times.
Shining Topaz (1)Changed

Gives +5 Defense when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +5 Defense when applied to a ultimate weapon. Can only be attached once. → Gives +5 Defense when applied to a ultimate weapon. Can be attached multiple times.
Shining Topaz (10)Changed

Gives +50 Defense when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +50 Defense when applied to a ultimate weapon. Can only be attached once. → Gives +50 Defense when applied to a ultimate weapon. Can be attached multiple times.
Shining Topaz (2)Changed

Gives +10 Defense when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +10 Defense when applied to a ultimate weapon. Can only be attached once. → Gives +10 Defense when applied to a ultimate weapon. Can be attached multiple times.
Shining Topaz (3)Changed

Gives +15 Defense when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +15 Defense when applied to a ultimate weapon. Can only be attached once. → Gives +15 Defense when applied to a ultimate weapon. Can be attached multiple times.
Shining Topaz (4)Changed

Gives +20 Defense when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +20 Defense when applied to a ultimate weapon. Can only be attached once. → Gives +20 Defense when applied to a ultimate weapon. Can be attached multiple times.
Shining Topaz (5)Changed

Gives +25 Defense when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +25 Defense when applied to a ultimate weapon. Can only be attached once. → Gives +25 Defense when applied to a ultimate weapon. Can be attached multiple times.
Shining Topaz (6)Changed

Gives +30 Defense when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +30 Defense when applied to a ultimate weapon. Can only be attached once. → Gives +30 Defense when applied to a ultimate weapon. Can be attached multiple times.
Shining Topaz (7)Changed

Gives +35 Defense when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +35 Defense when applied to a ultimate weapon. Can only be attached once. → Gives +35 Defense when applied to a ultimate weapon. Can be attached multiple times.
Shining Topaz (8)Changed

Gives +40 Defense when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +40 Defense when applied to a ultimate weapon. Can only be attached once. → Gives +40 Defense when applied to a ultimate weapon. Can be attached multiple times.
Shining Topaz (9)Changed

Gives +45 Defense when applied to a ultimate weapon. Can be attached multiple times.

  • Description: Gives +45 Defense when applied to a ultimate weapon. Can only be attached once. → Gives +45 Defense when applied to a ultimate weapon. Can be attached multiple times.

Skills

62 / 62 skills
Aura BombChanged

Channel energy from your surroundings for a long period of time, and target it towards a selected area for great damage.

Job
Forcemaster
Required Level
170
Attack Range
7
Skill Type
Magic
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
1440 → 400441 → 4015.0s--180.0s---6-
2440 → 400441 → 4015.0s--180.0s---6-
3441 → 401442 → 4025.0s--180.0s---6-
4441 → 401442 → 4025.0s--180.0s---6-
5442 → 402443 → 4035.0s--180.0s---6-
Aura BombChanged

Channel energy from your surroundings for a long period of time, and target it towards a selected area for great damage.

Job
Vagrant
Required Level
170
Attack Range
7
Skill Type
Magic
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
1440 → 400441 → 4015.0s2.0s-180.0s---64096 Damage Multiplicator, -35 Speed
2440 → 400441 → 4015.0s2.0s-180.0s---64096 Damage Multiplicator, -35 Speed
3441 → 401442 → 4025.0s2.0s-180.0s---64096 Damage Multiplicator, -35 Speed
4441 → 401442 → 4025.0s2.0s-180.0s---64096 Damage Multiplicator, -35 Speed
5442 → 402443 → 4035.0s2.0s-180.0s---64096 Damage Multiplicator, -35 Speed
Casting Time ReductionChanged

Casting time is reduced, but skill damage is decreased.

Job
Forcemaster
Required Level
170
Attack Range
7
Skill Type
Magic
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
1442 → 402443 → 4034.5s--180.0s---6-
2442 → 402443 → 4034.0s--180.0s---6-
3442 → 402443 → 4033.5s--180.0s---6-
4442 → 402443 → 4033.0s--180.0s---6-
5442 → 402443 → 4032.5s--180.0s---6-
Casting Time ReductionChanged

Channel energy from your surroundings for a long period of time, and target it towards a selected area for great damage.

Job
Vagrant
Required Level
170
Attack Range
7
Skill Type
Magic
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
1440 → 400441 → 4014.5s2.0s-180.0s---64096 Damage Multiplicator, -35 Speed
2440 → 400441 → 4014.0s2.0s-180.0s---64096 Damage Multiplicator, -35 Speed
3441 → 401442 → 4023.5s2.0s-180.0s---64096 Damage Multiplicator, -35 Speed
4441 → 401442 → 4023.0s2.0s-180.0s---64096 Damage Multiplicator, -35 Speed
5442 → 402443 → 4032.5s2.0s-180.0s---64096 Damage Multiplicator, -35 Speed
Continuous ShootingChanged

Consumes additional Nen to attempt an extra attack.

Job
Forcemaster
Required Level
166
Attack Range
5
Skill Type
Non-Magic
  • Scaling: STR 70 → STR 80
Cooldown reductionChanged

Skill cooldown is reduced.

Job
Mentalist
Required Level
170
Skill Type
Magic
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
1--0.6s20.0s6.0s → 8.0s38.0s--75-2 Projectile Speed, 5 Disable Effect
2--0.6s20.0s6.0s → 8.0s36.0s--75-2 Projectile Speed, 5 Disable Effect
3--0.6s20.0s6.0s → 8.0s34.0s--75-2 Projectile Speed, 5 Disable Effect
4--0.6s20.0s6.0s → 8.0s32.0s--75-2 Projectile Speed, 5 Disable Effect
5--0.6s20.0s6.0s → 8.0s30.0s--75-2 Projectile Speed, 5 Disable Effect
Cooldown reductionChanged

Skill cooldown is reduced.

Job
Mentalist
Required Level
170
Skill Type
Magic
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
1--0.6s20.0s6.0s → 8.0s38.0s--75-5 Weaken Effect, 7,5 Debuff Effect
2--0.6s20.0s6.0s → 8.0s36.0s--75-5 Weaken Effect, 7,5 Debuff Effect
3--0.6s20.0s6.0s → 8.0s34.0s--75-5 Weaken Effect, 7,5 Debuff Effect
4--0.6s20.0s6.0s → 8.0s32.0s--75-5 Weaken Effect, 7,5 Debuff Effect
5--0.6s20.0s6.0s → 8.0s30.0s--75-5 Weaken Effect, 7,5 Debuff Effect
Cooldown reductionChanged

Skill cooldown is reduced.

Job
Forcemaster
Required Level
166
Attack Range
1
Skill Type
Non-Magic
  • Scaling: STR 55 → STR 70
Cooldown reductionChanged

Attack your target, gaining Nen stacks. [Nen Enhancement]: This skill has a chance to knock the enemy down. If used during the duration of Force Grip, you will strike multiple times.

Job
Vagrant
Required Level
166
Attack Range
1
Skill Type
Non-Magic
  • Scaling: STR 55 → STR 70
Critical StabChanged

Your critical chance is lowered, but critical damage is increased.

Job
Harlequin
Required Level
175
Skill Type
Non-Magic
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
2---120.0s-165.0s-----60 Critical Chance, 30 → 27,5 Critical Damage
3---120.0s-160.0s-----60 Critical Chance, 40 → 35 Critical Damage
4---120.0s-155.0s-----60 Critical Chance, 50 → 42,5 Critical Damage
5---120.0s-150.0s-----60 Critical Chance, 60 → 50 Critical Damage
Damnation SurgeChanged

Track the number of Weaken type debuffs you apply, multiplying the bonuses given.

Job
Mentalist
Required Level
170
Skill Type
Magic
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
1--0.6s20.0s6.0s → 8.0s48.0s--55-1 Weaken Effect, 3,5 Debuff Effect
2--0.6s20.0s6.0s → 8.0s46.0s--60-2 Weaken Effect, 4,5 Debuff Effect
3--0.6s20.0s6.0s → 8.0s44.0s--65-3 Weaken Effect, 5,5 Debuff Effect
4--0.6s20.0s6.0s → 8.0s42.0s--70-4 Weaken Effect, 6,5 Debuff Effect
5--0.6s20.0s6.0s → 8.0s40.0s--75-5 Weaken Effect, 7,5 Debuff Effect
Defensive StanceChanged

Applies a defensive penalty to the target.

Job
Templar
Required Level
170
Attack Range
1
Skill Type
Non-Magic
  • Scaling: STR 70 → STR 80
Enhance StunChanged

The chance to stun increases.

Job
Templar
Required Level
166
Attack Range
1
Skill Type
Non-Magic
  • Scaling: STR 70 → STR 75
Enhanced HP RecoveryChanged

Improve the effectiveness of healing received when low on health.

Job
Templar
Required Level
166
Skill Type
Non-Magic
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
1---3600.0s → 300.0s60.0s-----10 Incoming Healing
2---3600.0s → 300.0s60.0s-----20 Incoming Healing
3---3600.0s → 300.0s60.0s-----30 Incoming Healing
4---3600.0s → 300.0s60.0s-----40 Incoming Healing
5---3600.0s → 300.0s60.0s-----50 Incoming Healing
Increased DamageChanged

Increase the trade-off of stats.

Job
Harlequin
Required Level
175
Skill Type
Non-Magic
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
1---120.0s-150.0s-----64,5 Critical Chance, 62,5 → 55 Critical Damage
2---120.0s-150.0s-----69 Critical Chance, 65 → 57,5 Critical Damage
3---120.0s-150.0s-----73,5 Critical Chance, 67,5 → 60 Critical Damage
4---120.0s-150.0s-----78 Critical Chance, 70 → 62,5 Critical Damage
5---120.0s-150.0s-----82,5 Critical Chance, 75 → 65 Critical Damage
Increased DurationChanged

Skill duration is increased.

Job
Mentalist
Required Level
170
Skill Type
Magic
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
1--0.6s21.0s6.5s → 8.5s40.0s--75-2 Projectile Speed, 5 Disable Effect
2--0.6s22.0s7.0s → 9.0s40.0s--75-2 Projectile Speed, 5 Disable Effect
3--0.6s23.0s7.5s → 9.5s40.0s--75-2 Projectile Speed, 5 Disable Effect
4--0.6s24.0s8.0s → 10.0s40.0s--75-2 Projectile Speed, 5 Disable Effect
5--0.6s25.0s8.0s → 10.0s40.0s--75-2 Projectile Speed, 5 Disable Effect
Increased DurationChanged

Skill duration is increased.

Job
Mentalist
Required Level
170
Skill Type
Magic
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
1--0.6s21.0s6.0s → 8.0s40.0s--75-5 Weaken Effect, 7,5 Debuff Effect
2--0.6s22.0s6.5s → 8.5s40.0s--75-5 Weaken Effect, 7,5 Debuff Effect
3--0.6s23.0s7.0s → 9.0s40.0s--75-5 Weaken Effect, 7,5 Debuff Effect
4--0.6s24.0s7.5s → 9.5s40.0s--75-5 Weaken Effect, 7,5 Debuff Effect
5--0.6s25.0s8.0s → 10.0s40.0s--75-5 Weaken Effect, 7,5 Debuff Effect
Increased EffectChanged

Maximum number of stacks is increased to 8 at maximum level.

Job
Mentalist
Required Level
170
Skill Type
Magic
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
1--0.6s20.0s6.0s → 8.0s40.0s--75-2 Projectile Speed, 5 Disable Effect
2--0.6s20.0s6.0s → 8.0s40.0s--75-2 Projectile Speed, 5 Disable Effect
3--0.6s20.0s6.0s → 8.0s40.0s--75-2 Projectile Speed, 5 Disable Effect
4--0.6s20.0s6.0s → 8.0s40.0s--75-2 Projectile Speed, 5 Disable Effect
5--0.6s20.0s6.0s → 8.0s40.0s--75-2 Projectile Speed, 5 Disable Effect
Increased EffectChanged

Maximum number of stacks is increased to 8 at maximum level.

Job
Mentalist
Required Level
170
Skill Type
Magic
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
1--0.6s20.0s6.0s → 8.0s40.0s--75-5 Weaken Effect, 4 Debuff Effect
2--0.6s20.0s6.0s → 8.0s40.0s--75-5 Weaken Effect, 4 Debuff Effect
3--0.6s20.0s6.0s → 8.0s40.0s--75-5 Weaken Effect, 4 Debuff Effect
4--0.6s20.0s6.0s → 8.0s40.0s--75-5 Weaken Effect, 4 Debuff Effect
5--0.6s20.0s6.0s → 8.0s40.0s--75-5 Weaken Effect, 4 Debuff Effect
Increased EffectChanged

Damage is increased.

Job
Forcemaster
Required Level
166
Attack Range
1
Skill Type
Non-Magic
  • Scaling: STR 55 → STR 70
Increased EffectChanged

Attack your target, gaining Nen stacks. [Nen Enhancement]: This skill has a chance to knock the enemy down. If used during the duration of Force Grip, you will strike multiple times.

Job
Vagrant
Required Level
166
Attack Range
1
Skill Type
Non-Magic
  • Scaling: STR 55 → STR 70
Increased Knockdown ChanceChanged

Chance to knock down the target increases.

Job
Forcemaster
Required Level
175
Attack Range
1
Skill Type
Non-Magic
  • Scaling: None → STR 35
Increased Knockdown ChanceChanged

Attack a single target with a chance to knock them down. [Nen Enhancement]: Increase your block rate when used.

Job
Vagrant
Required Level
175
Attack Range
1
Skill Type
Non-Magic
  • Scaling: None → STR 35
Increased RangeChanged

The skill's range increases.

Job
Templar
Required Level
166
Attack Range
1
Skill Type
Non-Magic
  • Scaling: STR 70 → STR 75
Initiating StrikeChanged

Attack your enemy using a strike. If the target is currently knocked down, you will dash forward to quickly close the gap. [Nen Enhancement]: Grants you tenacity when used.

Job
Forcemaster
Required Level
170
Attack Range
1
Skill Type
Non-Magic
  • Scaling: None → STR 35
Initiating StrikeChanged

Attack your enemy using a strike. If the target is currently knocked down, you will dash forward to quickly close the gap. [Nen Enhancement]: Grants you tenacity when used.

Job
Vagrant
Required Level
170
Attack Range
1
Skill Type
Non-Magic
  • Scaling: None → STR 35
Leg AttackChanged

Nen Enhanced strikes will also reduce movement speed.

Job
Forcemaster
Required Level
175
Attack Range
1
Skill Type
Non-Magic
  • Scaling: None → STR 35
Leg AttackChanged

Attack a single target with a chance to knock them down. [Nen Enhancement]: Increase your block rate when used.

Job
Vagrant
Required Level
175
Attack Range
1
Skill Type
Non-Magic
  • Scaling: None → STR 35
Maelstrom StrikeChanged

A spinning attack that releases a gust of wind, hitting nearby enemies twice with a chance to stun.

Job
Templar
Required Level
166
Attack Range
1
Skill Type
Non-Magic
  • Scaling: STR 70 → STR 75
Maintain AddictionChanged

Defense debuff effect from skill usage is reduced.

Job
Harlequin
Required Level
166
Skill Type
Non-Magic
Debuff Type
Weaken
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
12024-60.0s-120.0s----5 → 4 PvE Damage, 5 Critical Damage, 5 Speed, -18 Def
22024-60.0s-120.0s----5 → 4 PvE Damage, 5 Critical Damage, 5 Speed, -16 Def
32024-60.0s-120.0s----5 → 4 PvE Damage, 5 Critical Damage, 5 Speed, -14 Def
42024-60.0s-120.0s----5 → 4 PvE Damage, 5 Critical Damage, 5 Speed, -12 Def
52024-60.0s-120.0s----5 → 4 PvE Damage, 5 Critical Damage, 5 Speed, -10 Def
Malefic DetonationChanged

Track the number of Disable type debuffs you apply, multiplying the bonuses given.

Job
Mentalist
Required Level
170
Skill Type
Magic
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
1--0.6s20.0s6.0s → 8.0s48.0s--55-1 Projectile Speed, 1 Disable Effect
2--0.6s20.0s6.0s → 8.0s46.0s--60-1 Projectile Speed, 2 Disable Effect
3--0.6s20.0s6.0s → 8.0s44.0s--65-1 Projectile Speed, 3 Disable Effect
4--0.6s20.0s6.0s → 8.0s42.0s--70-2 Projectile Speed, 4 Disable Effect
5--0.6s20.0s6.0s → 8.0s40.0s--75-2 Projectile Speed, 5 Disable Effect
Nen EnhancementChanged

When cast as an enhanced attack, reduces the target's attack and defense additionally.

Job
Forcemaster
Required Level
170
Attack Range
1
Skill Type
Non-Magic
  • Scaling: None → STR 35
Nen EnhancementChanged

Attack your enemy using a strike. If the target is currently knocked down, you will dash forward to quickly close the gap. [Nen Enhancement]: Grants you tenacity when used.

Job
Vagrant
Required Level
170
Attack Range
1
Skill Type
Non-Magic
  • Scaling: None → STR 35
Nen EnhancementChanged

Attack your enemy using a strike. If the target is currently knocked down, you will dash forward to quickly close the gap. [Nen Enhancement]: Grants you tenacity when used.

Job
Vagrant
Required Level
170
Attack Range
1
Skill Type
Non-Magic
  • Scaling: None → STR 35
Nen MasteryChanged

Has a chance to grant additional Nen stacks.

Job
Forcemaster
Required Level
166
Attack Range
1
Skill Type
Non-Magic
  • Scaling: STR 55 → STR 70
Nen MasteryChanged

Attack your target, gaining Nen stacks. [Nen Enhancement]: This skill has a chance to knock the enemy down. If used during the duration of Force Grip, you will strike multiple times.

Job
Vagrant
Required Level
166
Attack Range
1
Skill Type
Non-Magic
  • Scaling: STR 55 → STR 70
Nen MasteryChanged

Has a chance to grant additional Nen stacks.

Job
Forcemaster
Required Level
170
Attack Range
1
Skill Type
Non-Magic
  • Scaling: None → STR 35
Nen MasteryChanged

Attack your enemy using a strike. If the target is currently knocked down, you will dash forward to quickly close the gap. [Nen Enhancement]: Grants you tenacity when used.

Job
Vagrant
Required Level
170
Attack Range
1
Skill Type
Non-Magic
  • Scaling: None → STR 35
Nen MasteryChanged

Using the skill may not consume Nen.

Job
Forcemaster
Required Level
166
Attack Range
5
Skill Type
Non-Magic
  • Scaling: STR 70 → STR 80
Nen SphereChanged

Focus your mind to launch a damaging orb towards your target.

Job
Forcemaster
Required Level
166
Attack Range
5
Skill Type
Non-Magic
  • Scaling: STR 70 → STR 80
No Pain No GainChanged

Defense reduction rate is fixed at 60%, but enhances the skill effect.

Job
Harlequin
Required Level
166
Skill Type
Non-Magic
Debuff Type
Weaken
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
1---60.0s-120.0s----6 → 5 PvE Damage, 7 Critical Damage, 7 Speed, -60 Def
2---60.0s-120.0s----7 → 6 PvE Damage, 9 Critical Damage, 9 Speed, -60 Def
3---60.0s-120.0s----8 → 7 PvE Damage, 11 Critical Damage, 11 Speed, -60 Def
4---60.0s-120.0s----9 → 8 PvE Damage, 13 Critical Damage, 13 Speed, -60 Def
5---60.0s-120.0s----10 → 8 PvE Damage, 15 Critical Damage, 15 Speed, -60 Def
Power PalmChanged

Attack your target, gaining Nen stacks. [Nen Enhancement]: This skill has a chance to knock the enemy down. If used during the duration of Force Grip, you will strike multiple times.

Job
Forcemaster
Required Level
166
Attack Range
1
Skill Type
Non-Magic
  • Scaling: STR 55 → STR 70
Power PalmChanged

Attack your target, gaining Nen stacks. [Nen Enhancement]: This skill has a chance to knock the enemy down. If used during the duration of Force Grip, you will strike multiple times.

Job
Vagrant
Required Level
166
Attack Range
1
Skill Type
Non-Magic
  • Scaling: STR 55 → STR 70
Power PalmChanged

Attack your target, gaining Nen stacks. [Nen Enhancement]: This skill has a chance to knock the enemy down. If used during the duration of Force Grip, you will strike multiple times.

Job
Vagrant
Required Level
166
Attack Range
1
Skill Type
Non-Magic
  • Scaling: STR 55 → STR 70
Quick StunChanged

Stun duration is increased.

Job
Templar
Required Level
166
Attack Range
1
Skill Type
Non-Magic
  • Scaling: STR 70 → STR 75
Range EnhancementChanged

Skill range is increased.

Job
Forcemaster
Required Level
170
Attack Range
7
Skill Type
Magic
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
1442 → 402443 → 4035.0s--180.0s---7-
2442 → 402443 → 4035.0s--180.0s---8-
3442 → 402443 → 4035.0s--180.0s---9-
4442 → 402443 → 4035.0s--180.0s---10-
5442 → 402443 → 4035.0s--180.0s---11-
Range EnhancementChanged

Channel energy from your surroundings for a long period of time, and target it towards a selected area for great damage.

Job
Vagrant
Required Level
170
Attack Range
7
Skill Type
Magic
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
1440 → 400441 → 4015.0s2.0s-180.0s---74096 Damage Multiplicator, -35 Speed
2440 → 400441 → 4015.0s2.0s-180.0s---84096 Damage Multiplicator, -35 Speed
3441 → 401442 → 4025.0s2.0s-180.0s---94096 Damage Multiplicator, -35 Speed
4441 → 401442 → 4025.0s2.0s-180.0s---104096 Damage Multiplicator, -35 Speed
5442 → 402443 → 4035.0s2.0s-180.0s---114096 Damage Multiplicator, -35 Speed
Range IncreaseChanged

Skill range is increased.

Job
Forcemaster
Required Level
166
Attack Range
7
Skill Type
Non-Magic
  • Scaling: STR 70 → STR 80
Reduce CooldownChanged

Skill cooldown is reduced.

Job
Templar
Required Level
170
Attack Range
1
Skill Type
Non-Magic
  • Scaling: STR 70 → STR 80
Reduced CooldownChanged

Skill cooldown is reduced.

Job
Harlequin
Required Level
175
Skill Type
Non-Magic
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
1---120.0s-140.0s-----60 Critical Chance, 60 → 50 Critical Damage
2---120.0s-135.0s-----60 Critical Chance, 60 → 50 Critical Damage
3---120.0s-130.0s-----60 Critical Chance, 60 → 50 Critical Damage
4---120.0s-125.0s-----60 Critical Chance, 60 → 50 Critical Damage
5---120.0s-120.0s-----60 Critical Chance, 60 → 50 Critical Damage
Reduced CooldownChanged

Skill cooldown is reduced.

Job
Forcemaster
Required Level
175
Attack Range
1
Skill Type
Non-Magic
  • Scaling: None → STR 35
Reduced CooldownChanged

Attack a single target with a chance to knock them down. [Nen Enhancement]: Increase your block rate when used.

Job
Vagrant
Required Level
175
Attack Range
1
Skill Type
Non-Magic
  • Scaling: None → STR 35
Reduced CooldownChanged

Skill cooldown is reduced.

Job
Forcemaster
Required Level
170
Attack Range
7
Skill Type
Magic
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
1442 → 402443 → 4035.0s--170.0s---6-
2442 → 402443 → 4035.0s--150.0s---6-
3442 → 402443 → 4035.0s--130.0s---6-
4442 → 402443 → 4035.0s--110.0s---6-
5442 → 402443 → 4035.0s--90.0s---6-
Reduced CooldownChanged

Skill cooldown is reduced.

Job
Harlequin
Required Level
166
Skill Type
Non-Magic
Debuff Type
Weaken
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
12024-60.0s-115.0s----5 → 4 PvE Damage, 5 Critical Damage, 5 Speed, -20 Def
22024-60.0s-110.0s----5 → 4 PvE Damage, 5 Critical Damage, 5 Speed, -20 Def
32024-60.0s-105.0s----5 → 4 PvE Damage, 5 Critical Damage, 5 Speed, -20 Def
42024-60.0s-100.0s----5 → 4 PvE Damage, 5 Critical Damage, 5 Speed, -20 Def
52024-60.0s-90.0s----5 → 4 PvE Damage, 5 Critical Damage, 5 Speed, -20 Def
Reduced CooldownChanged

Channel energy from your surroundings for a long period of time, and target it towards a selected area for great damage.

Job
Vagrant
Required Level
170
Attack Range
7
Skill Type
Magic
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
1440 → 400441 → 4015.0s2.0s-170.0s---64096 Damage Multiplicator, -35 Speed
2440 → 400441 → 4015.0s2.0s-150.0s---64096 Damage Multiplicator, -35 Speed
3441 → 401442 → 4025.0s2.0s-130.0s---64096 Damage Multiplicator, -35 Speed
4441 → 401442 → 4025.0s2.0s-110.0s---64096 Damage Multiplicator, -35 Speed
5442 → 402443 → 4035.0s2.0s-90.0s---64096 Damage Multiplicator, -35 Speed
Reduced PenaltyChanged

Critical Chance penalty is reduced.

Job
Harlequin
Required Level
175
Skill Type
Non-Magic
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
1---120.0s-150.0s-----57,5 Critical Chance, 60 → 50 Critical Damage
2---120.0s-150.0s-----55 Critical Chance, 60 → 50 Critical Damage
3---120.0s-150.0s-----52,5 Critical Chance, 60 → 50 Critical Damage
4---120.0s-150.0s-----50 Critical Chance, 60 → 50 Critical Damage
5---120.0s-150.0s-----45 Critical Chance, 60 → 50 Critical Damage
Sky SplitterChanged

Split the skies using your two handed weapon, dealing damage to your target. Requires a two handed weapon.

Job
Templar
Required Level
170
Attack Range
1
Skill Type
Non-Magic
  • Scaling: STR 70 → STR 80
Speed ReductionChanged

Target's movement speed is reduced.

Job
Forcemaster
Required Level
170
Attack Range
1
Skill Type
Non-Magic
  • Scaling: None → STR 35
Staggering StrikeChanged

Attack a single target with a chance to knock them down. [Nen Enhancement]: Increase your block rate when used.

Job
Forcemaster
Required Level
175
Attack Range
1
Skill Type
Non-Magic
  • Scaling: None → STR 35
Staggering StrikeChanged

Attack a single target with a chance to knock them down. [Nen Enhancement]: Increase your block rate when used.

Job
Vagrant
Required Level
175
Attack Range
1
Skill Type
Non-Magic
  • Scaling: None → STR 35
Strong ImpactChanged

Skill damage is increased.

Job
Templar
Required Level
170
Attack Range
1
Skill Type
Non-Magic
  • Scaling: STR 70 → STR 80
Toxic FuryChanged

Inflict poison on yourself to increase your power at the cost of defense.

Job
Harlequin
Required Level
166
Skill Type
Non-Magic
Debuff Type
Weaken
LvlMinMaxCastSkill TimeSkill Time PvPCooldownCD PvPProbabilityMPRangeEffects
22024-60.0s-135.0s----2 → 1 PvE Damage, 2 Critical Damage, 2 Speed, -26 Def
32024-60.0s-130.0s----3 → 2 PvE Damage, 3 Critical Damage, 3 Speed, -24 Def
42024-60.0s-125.0s----4 → 3 PvE Damage, 4 Critical Damage, 4 Speed, -22 Def
52024-60.0s-120.0s----5 → 4 PvE Damage, 5 Critical Damage, 5 Speed, -20 Def

Achievements

3 / 3 achievements
The Fastest ChallengerNew

Awarded to the player who cleared the dungeon in the shortest time.

Category
General
Type
Kill Monster
Binds to Account
Yes
  • Lvl 1: The Fastest Challenger (needs 1)
The First ChallengerNew

Awarded to the first player to clear the dungeon.

Category
General
Type
Kill Monster
Binds to Account
Yes
  • Lvl 1: The First Challenger (needs 1)
Rainbow Race ChampionRainbow GodChanged
  • Title: None → Rainbow God

Monsters

2 / 2 monsters
Dice PangNew
Element
None
Killable
No
Neon PangNew
Element
None
Killable
No

Equip Sets

2 / 2 equip sets
Neon Pang Set (F)New
  • Neon Pang Hat (F)
  • Neon Pang Suit (F)
  • Neon Pang Hands (F)
  • Neon Pang Shoes (F)
In-game: stand only
Neon Pang Set (M)New
  • Neon Pang Hat (M)
  • Neon Pang Suit (M)
  • Neon Pang Hands (M)
  • Neon Pang Shoes (M)
In-game: stand only

Sfx

2 / 2 categories
CostumesEffectsChanged
  • Effect 2709 — sfx_np26Aura.sfx (animated: yes)
SkillChanged
  • Effect 0

Quests

1 / 1 quests
Whole New SubstanceNew
Type
Daily
Min Level
20
  • State 0: Hunt monsters (Lv. -10) to earn 3 Experiment Material Boxes
  • Thanks to your efforts, the expedition was launched without a hitch—and now they've sent word back that they've discovered a new substance. So, I ask you—would you be willing to lend your strength to further this research?
  • A shipment of experimental materials was en route here, but the escort grew careless—and monsters struck once again. You'll likely find them as you drive those beasts back where they came from.
  • Too bad... Come back when you can.
  • With this, we can proceed with the experiments without delay. You have my deepest thanks. This may very well allow us to craft equipment superior to what you currently wear. Rest assured, I’ll make you the first to benefit from it.
  • Hm... still gathering? No rush, of course—but I must admit, I expected someone like you to have completed it by now!
Min Level
20
  • [Mayor of Flarine] — X=6960.03 Y=3227.32 World=WdMadrigal
  • [Mayor of Saint City] — X=8464.29 Y=3651.49 World=WdMadrigal
  • [Darken Mayor] — X=3831.63 Y=4457.59 World=WdMadrigal
  • 10x [Event] New Experiment Material Box
  • 2x Mayor's appreciation gift box
  • 1x 0

Textures

77 / 77 textures
mvr_petdicepang.pngNew
mvr_petnp2601.pngNew
mvr_petnp2602.pngNew
part_fcloneopang-foot.pngNew
part_fcloneopang-hair.pngNew
part_fcloneopang-hand.pngNew
part_fcloneopang-upper.pngNew
part_fclonp26foot.pngNew
part_fclonp26hair.pngNew
part_fclonp26hand.pngNew
part_fclonp26upper.pngNew
part_fcloprt2601hair-et01.pngNew
part_fcloprt2601hair-et02.pngNew
part_fcloprt2601hair-et03.pngNew
part_fcloprt2601hair-et04.pngNew
part_fcloprt2601hair-et05.pngNew
part_fcloprt2601hair-et06.pngNew
part_fcloprt2601hair-et07.pngNew
part_fcloprt2601hair.pngNew
part_fcloprt2601upper-et01.pngNew
part_fcloprt2601upper-et02.pngNew
part_fcloprt2601upper-et03.pngNew
part_fcloprt2601upper-et04.pngNew
part_fcloprt2601upper-et05.pngNew
part_fcloprt2601upper-et06.pngNew
part_fcloprt2601upper-et07.pngNew
part_fcloprt2601upper.pngNew
part_mcloneopangfoot.pngNew
part_mcloneopanghair.pngNew
part_mcloneopanghand.pngNew
part_mcloneopangupper.pngNew
part_mcloprt2601hair-et01.pngNew
part_mcloprt2601hair-et02.pngNew
part_mcloprt2601hair-et03.pngNew
part_mcloprt2601hair-et04.pngNew
part_mcloprt2601hair-et05.pngNew
part_mcloprt2601hair-et06.pngNew
part_mcloprt2601hair-et07.pngNew
part_mcloprt2601hair.pngNew
part_mcloprt2601upper-et01.pngNew
part_mcloprt2601upper-et02.pngNew
part_mcloprt2601upper-et03.pngNew
part_mcloprt2601upper-et04.pngNew
part_mcloprt2601upper-et05.pngNew
part_mcloprt2601upper-et06.pngNew
part_mcloprt2601upper-et07.pngNew
part_mcloprt2601upper.pngNew
part_mfcloakprt2601-et01.pngNew
part_mfcloakprt2601-et02.pngNew
part_mfcloakprt2601-et03.pngNew
part_mfcloakprt2601-et04.pngNew
part_mfcloakprt2601-et05.pngNew
part_mfcloakprt2601-et06.pngNew
part_mfcloakprt2601-et07.pngNew
part_mfcloakprt2601.pngNew
part_mfcloprt2601foot-et01.pngNew
part_mfcloprt2601foot-et02.pngNew
part_mfcloprt2601foot-et03.pngNew
part_mfcloprt2601foot-et04.pngNew
part_mfcloprt2601foot-et05.pngNew
part_mfcloprt2601foot-et06.pngNew
part_mfcloprt2601foot-et07.pngNew
part_mfcloprt2601foot.pngNew
part_mfmasprt2601-et01.pngNew
part_mfmasprt2601-et02.pngNew
part_mfmasprt2601-et03.pngNew
part_mfmasprt2601-et04.pngNew
part_mfmasprt2601-et05.pngNew
part_mfmasprt2601-et06.pngNew
part_mfmasprt2601-et07.pngNew
part_mfmasprt2601.pngNew
sfx_diceaura.pngNew
sfx_np26-02.pngNew
sfx_np26-04.pngNew
sfx_np26-05.pngNew
sfx_np26-06.pngNew
sfx_np26-07.pngNew

Sprites

78 / 78 sprites
item/64petdicepaang.png
item/64petdicepaang.pngNew
item/fclonp26foot.png
item/fclonp26foot.pngNew
item/fclonp26hair.png
item/fclonp26hair.pngNew
item/fclonp26hand.png
item/fclonp26hand.pngNew
item/fclonp26upper.png
item/fclonp26upper.pngNew
item/fcloprt2601foot-et01.png
item/fcloprt2601foot-et01.pngNew
item/fcloprt2601foot-et02.png
item/fcloprt2601foot-et02.pngNew
item/fcloprt2601foot-et03.png
item/fcloprt2601foot-et03.pngNew
item/fcloprt2601foot-et04.png
item/fcloprt2601foot-et04.pngNew
item/fcloprt2601foot-et05.png
item/fcloprt2601foot-et05.pngNew
item/fcloprt2601foot-et06.png
item/fcloprt2601foot-et06.pngNew
item/fcloprt2601foot-et07.png
item/fcloprt2601foot-et07.pngNew
item/fcloprt2601foot.png
item/fcloprt2601foot.pngNew
item/fcloprt2601hair-et01.png
item/fcloprt2601hair-et01.pngNew
item/fcloprt2601hair-et02.png
item/fcloprt2601hair-et02.pngNew
item/fcloprt2601hair-et03.png
item/fcloprt2601hair-et03.pngNew
item/fcloprt2601hair-et04.png
item/fcloprt2601hair-et04.pngNew
item/fcloprt2601hair-et05.png
item/fcloprt2601hair-et05.pngNew
item/fcloprt2601hair-et06.png
item/fcloprt2601hair-et06.pngNew
item/fcloprt2601hair-et07.png
item/fcloprt2601hair-et07.pngNew
item/fcloprt2601hair.png
item/fcloprt2601hair.pngNew
item/fcloprt2601upper-et01.png
item/fcloprt2601upper-et01.pngNew
item/fcloprt2601upper-et02.png
item/fcloprt2601upper-et02.pngNew
item/fcloprt2601upper-et03.png
item/fcloprt2601upper-et03.pngNew
item/fcloprt2601upper-et04.png
item/fcloprt2601upper-et04.pngNew
item/fcloprt2601upper-et05.png
item/fcloprt2601upper-et05.pngNew
item/fcloprt2601upper-et06.png
item/fcloprt2601upper-et06.pngNew
item/fcloprt2601upper-et07.png
item/fcloprt2601upper-et07.pngNew
item/fcloprt2601upper.png
item/fcloprt2601upper.pngNew
item/mclonp26foot.png
item/mclonp26foot.pngNew
item/mclonp26hair.png
item/mclonp26hair.pngNew
item/mclonp26hand.png
item/mclonp26hand.pngNew
item/mclonp26upper.png
item/mclonp26upper.pngNew
item/mcloprt2601foot-et01.png
item/mcloprt2601foot-et01.pngNew
item/mcloprt2601foot-et02.png
item/mcloprt2601foot-et02.pngNew
item/mcloprt2601foot-et03.png
item/mcloprt2601foot-et03.pngNew
item/mcloprt2601foot-et04.png
item/mcloprt2601foot-et04.pngNew
item/mcloprt2601foot-et05.png
item/mcloprt2601foot-et05.pngNew
item/mcloprt2601foot-et06.png
item/mcloprt2601foot-et06.pngNew
item/mcloprt2601foot-et07.png
item/mcloprt2601foot-et07.pngNew
item/mcloprt2601foot.png
item/mcloprt2601foot.pngNew
item/mcloprt2601hair-et01.png
item/mcloprt2601hair-et01.pngNew
item/mcloprt2601hair-et02.png
item/mcloprt2601hair-et02.pngNew
item/mcloprt2601hair-et03.png
item/mcloprt2601hair-et03.pngNew
item/mcloprt2601hair-et04.png
item/mcloprt2601hair-et04.pngNew
item/mcloprt2601hair-et05.png
item/mcloprt2601hair-et05.pngNew
item/mcloprt2601hair-et06.png
item/mcloprt2601hair-et06.pngNew
item/mcloprt2601hair-et07.png
item/mcloprt2601hair-et07.pngNew
item/mcloprt2601hair.png
item/mcloprt2601hair.pngNew
item/mcloprt2601upper-et01.png
item/mcloprt2601upper-et01.pngNew
item/mcloprt2601upper-et02.png
item/mcloprt2601upper-et02.pngNew
item/mcloprt2601upper-et03.png
item/mcloprt2601upper-et03.pngNew
item/mcloprt2601upper-et04.png
item/mcloprt2601upper-et04.pngNew
item/mcloprt2601upper-et05.png
item/mcloprt2601upper-et05.pngNew
item/mcloprt2601upper-et06.png
item/mcloprt2601upper-et06.pngNew
item/mcloprt2601upper-et07.png
item/mcloprt2601upper-et07.pngNew
item/mcloprt2601upper.png
item/mcloprt2601upper.pngNew
item/mfcloakprt2601-et01.png
item/mfcloakprt2601-et01.pngNew
item/mfcloakprt2601-et02.png
item/mfcloakprt2601-et02.pngNew
item/mfcloakprt2601-et03.png
item/mfcloakprt2601-et03.pngNew
item/mfcloakprt2601-et04.png
item/mfcloakprt2601-et04.pngNew
item/mfcloakprt2601-et05.png
item/mfcloakprt2601-et05.pngNew
item/mfcloakprt2601-et06.png
item/mfcloakprt2601-et06.pngNew
item/mfcloakprt2601-et07.png
item/mfcloakprt2601-et07.pngNew
item/mfcloakprt2601.png
item/mfcloakprt2601.pngNew
item/mfmasnp26.png
item/mfmasnp26.pngNew
item/mfmasprt2601-et01.png
item/mfmasprt2601-et01.pngNew
item/mfmasprt2601-et02.png
item/mfmasprt2601-et02.pngNew
item/mfmasprt2601-et03.png
item/mfmasprt2601-et03.pngNew
item/mfmasprt2601-et04.png
item/mfmasprt2601-et04.pngNew
item/mfmasprt2601-et05.png
item/mfmasprt2601-et05.pngNew
item/mfmasprt2601-et06.png
item/mfmasprt2601-et06.pngNew
item/mfmasprt2601-et07.png
item/mfmasprt2601-et07.pngNew
item/mfmasprt2601.png
item/mfmasprt2601.pngNew
item/petdicepaang.png
item/petdicepaang.pngNew
item/petnp26.png
item/petnp26.pngNew
ui/festest_challenger.png
ui/festest_challenger.pngNew
ui/first_challenger.png
ui/first_challenger.pngNew

Language File

242 / 242 keys
+ achievement_festest_challenger_desc: Awarded to the player who cleared the dungeon in the shortest time.
+ achievement_festest_challenger_name: The Fastest Challenger
+ achievement_first_challenger_desc: Awarded to the first player to clear the dungeon.
+ achievement_first_challenger_name: The First Challenger
+ achievement_rainbowrace_wins_title: Rainbow God
+ propitem_txt_1903403: Neon Pang Set
+ propitem_txt_1903404: Neon Pang Mask
+ propitem_txt_1903405: Neon Pang Hat (M)
+ propitem_txt_1903406: Neon Pang Suit (M)
+ propitem_txt_1903407: Neon Pang Shoes (M)
+ propitem_txt_1903408: Neon Pang Hands (M)
+ propitem_txt_1903409: Neon Pang Set (M)
+ propitem_txt_1903410: The Neon Pang Set for male characters.
+ propitem_txt_1903411: Neon Pang Hat (F)
+ propitem_txt_1903412: Neon Pang Suit (F)
+ propitem_txt_1903413: Neon Pang Shoes (F)
+ propitem_txt_1903414: Neon Pang Hands (F)
+ propitem_txt_1903415: Neon Pang Set (F)
+ propitem_txt_1903416: The Neon Pang Set for female characters.
+ propitem_txt_1903417: Neon Pang
+ propitem_txt_1903418: Upgraded with a dazzling neon look, Neon Pang faithfully follows its master, collecting every piece of loot that crosses its path.
+ propitem_txt_1903419: [Event] New Experiment Material Box
+ propitem_txt_1903420: When used, grants one Experiment Material Select Box of either grade.
+ propitem_txt_1903421: [Event] Experiment Material Select Box (High Grade)
+ propitem_txt_1903422: When used, you can choose one of the following: New Tier A, B or C Production Material Box.
+ propitem_txt_1903423: [Event] Experiment Material Select Box (Low Grade)
+ propitem_txt_1903424: When used, you can choose one of the following: New Tier B or C Production Material Box.
+ propitem_txt_1903425: New Tier A Production Material Box
+ propitem_txt_1903426: A material box that drops 1 of the Tier A production materials.
+ propitem_txt_1903427: New Tier B Production Material Box
+ propitem_txt_1903428: A material box that drops 1 of the Tier B production materials.
+ propitem_txt_1903429: New Tier C Production Material Box
+ propitem_txt_1903430: A material box that drops 1 of the Tier C production materials.
+ propitem_txt_1903431: High-Seas Rogue 10% Red Set
+ propitem_txt_1903432: High-Seas Rogue Red Coat
+ propitem_txt_1903433: High-Seas Rogue Red Eyepatch
+ propitem_txt_1903434: High-Seas Rogue Red Hat (M)
+ propitem_txt_1903435: High-Seas Rogue Red Suit (M)
+ propitem_txt_1903436: High-Seas Rogue Red Shoes (M)
+ propitem_txt_1903437: High-Seas Rogue 10% Red Set (M)
+ propitem_txt_1903438: The High-Seas Rogue 10% Red Set for male characters.
+ propitem_txt_1903439: High-Seas Rogue Red Hat (F)
+ propitem_txt_1903440: High-Seas Rogue Red Suit (F)
+ propitem_txt_1903441: High-Seas Rogue Red Shoes (F)
+ propitem_txt_1903442: High-Seas Rogue 10% Red Set (F)
+ propitem_txt_1903443: The High-Seas Rogue 10% Red Set for female characters.
+ propitem_txt_1903444: High-Seas Rogue 10% Magenta Set
+ propitem_txt_1903445: High-Seas Rogue Magenta Coat
+ propitem_txt_1903446: High-Seas Rogue Magenta Eyepatch
+ propitem_txt_1903447: High-Seas Rogue Magenta Hat (M)
+ propitem_txt_1903448: High-Seas Rogue Magenta Suit (M)
+ propitem_txt_1903449: High-Seas Rogue Magenta Shoes (M)
+ propitem_txt_1903450: High-Seas Rogue 10% Magenta Set (M)
+ propitem_txt_1903451: The High-Seas Rogue 10% Magenta Set for male characters.
+ propitem_txt_1903452: High-Seas Rogue Magenta Hat (F)
+ propitem_txt_1903453: High-Seas Rogue Magenta Suit (F)
+ propitem_txt_1903454: High-Seas Rogue Magenta Shoes (F)
+ propitem_txt_1903455: High-Seas Rogue 10% Magenta Set (F)
+ propitem_txt_1903456: The High-Seas Rogue 10% Magenta Set for female characters.
+ propitem_txt_1903457: High-Seas Rogue 8% Purple Set
+ propitem_txt_1903458: High-Seas Rogue Purple Coat
+ propitem_txt_1903459: High-Seas Rogue Purple Eyepatch
+ propitem_txt_1903460: High-Seas Rogue Purple Hat (M)
+ propitem_txt_1903461: High-Seas Rogue Purple Suit (M)
+ propitem_txt_1903462: High-Seas Rogue Purple Shoes (M)
+ propitem_txt_1903463: High-Seas Rogue 8% Purple Set (M)
+ propitem_txt_1903464: The High-Seas Rogue 8% Purple Set for male characters.
+ propitem_txt_1903465: High-Seas Rogue Purple Hat (F)
+ propitem_txt_1903466: High-Seas Rogue Purple Suit (F)
+ propitem_txt_1903467: High-Seas Rogue Purple Shoes (F)
+ propitem_txt_1903468: High-Seas Rogue 8% Purple Set (F)
+ propitem_txt_1903469: The High-Seas Rogue 8% Purple Set for female characters.
+ propitem_txt_1903470: High-Seas Rogue 8% Blue Set
+ propitem_txt_1903471: High-Seas Rogue Blue Coat
+ propitem_txt_1903472: High-Seas Rogue Blue Eyepatch
+ propitem_txt_1903473: High-Seas Rogue Blue Hat (M)
+ propitem_txt_1903474: High-Seas Rogue Blue Suit (M)
+ propitem_txt_1903475: High-Seas Rogue Blue Shoes (M)
+ propitem_txt_1903476: High-Seas Rogue 8% Blue Set (M)
+ propitem_txt_1903477: The High-Seas Rogue 8% Blue Set for male characters.
+ propitem_txt_1903478: High-Seas Rogue Blue Hat (F)
+ propitem_txt_1903479: High-Seas Rogue Blue Suit (F)
+ propitem_txt_1903480: High-Seas Rogue Blue Shoes (F)
+ propitem_txt_1903481: High-Seas Rogue 8% Blue Set (F)
+ propitem_txt_1903482: The High-Seas Rogue 8% Blue Set for female characters.
+ propitem_txt_1903483: High-Seas Rogue 6% Cyan Set
+ propitem_txt_1903484: High-Seas Rogue Cyan Coat
+ propitem_txt_1903485: High-Seas Rogue Cyan Eyepatch
+ propitem_txt_1903486: High-Seas Rogue Cyan Hat (M)
+ propitem_txt_1903487: High-Seas Rogue Cyan Suit (M)
+ propitem_txt_1903488: High-Seas Rogue Cyan Shoes (M)
+ propitem_txt_1903489: High-Seas Rogue 6% Cyan Set (M)
+ propitem_txt_1903490: The High-Seas Rogue 6% Cyan Set for male characters.
+ propitem_txt_1903491: High-Seas Rogue Cyan Hat (F)
+ propitem_txt_1903492: High-Seas Rogue Cyan Suit (F)
+ propitem_txt_1903493: High-Seas Rogue Cyan Shoes (F)
+ propitem_txt_1903494: High-Seas Rogue 6% Cyan Set (F)
+ propitem_txt_1903495: The High-Seas Rogue 6% Cyan Set for female characters.
+ propitem_txt_1903496: High-Seas Rogue 4% Green Set
+ propitem_txt_1903497: High-Seas Rogue Green Coat
+ propitem_txt_1903498: High-Seas Rogue Green Eyepatch
+ propitem_txt_1903499: High-Seas Rogue Green Hat (M)
+ propitem_txt_1903500: High-Seas Rogue Green Suit (M)
+ propitem_txt_1903501: High-Seas Rogue Green Shoes (M)
+ propitem_txt_1903502: High-Seas Rogue 4% Green Set (M)
+ propitem_txt_1903503: The High-Seas Rogue 4% Green Set for male characters.
+ propitem_txt_1903504: High-Seas Rogue Green Hat (F)
+ propitem_txt_1903505: High-Seas Rogue Green Suit (F)
+ propitem_txt_1903506: High-Seas Rogue Green Shoes (F)
+ propitem_txt_1903507: High-Seas Rogue 4% Green Set (F)
+ propitem_txt_1903508: The High-Seas Rogue 4% Green Set for female characters.
+ propitem_txt_1903509: High-Seas Rogue 2% Orange Set
+ propitem_txt_1903510: High-Seas Rogue Orange Coat
+ propitem_txt_1903511: High-Seas Rogue Orange Eyepatch
+ propitem_txt_1903512: High-Seas Rogue Orange Hat (M)
+ propitem_txt_1903513: High-Seas Rogue Orange Suit (M)
+ propitem_txt_1903514: High-Seas Rogue Orange Shoes (M)
+ propitem_txt_1903515: High-Seas Rogue 2% Orange Set (M)
+ propitem_txt_1903516: The High-Seas Rogue 2% Orange Set for male characters.
+ propitem_txt_1903517: High-Seas Rogue Orange Hat (F)
+ propitem_txt_1903518: High-Seas Rogue Orange Suit (F)
+ propitem_txt_1903519: High-Seas Rogue Orange Shoes (F)
+ propitem_txt_1903520: High-Seas Rogue 2% Orange Set (F)
+ propitem_txt_1903521: The High-Seas Rogue 2% Orange Set for female characters.
+ propitem_txt_1903522: High-Seas Rogue 2% Black Set
+ propitem_txt_1903523: High-Seas Rogue Black Coat
+ propitem_txt_1903524: High-Seas Rogue Black Eyepatch
+ propitem_txt_1903525: High-Seas Rogue Black Hat (M)
+ propitem_txt_1903526: High-Seas Rogue Black Suit (M)
+ propitem_txt_1903527: High-Seas Rogue Black Shoes (M)
+ propitem_txt_1903528: High-Seas Rogue 2% Black Set (M)
+ propitem_txt_1903529: The High-Seas Rogue 2% Black Set for male characters.
+ propitem_txt_1903530: High-Seas Rogue Black Hat (F)
+ propitem_txt_1903531: High-Seas Rogue Black Suit (F)
+ propitem_txt_1903532: High-Seas Rogue Black Shoes (F)
+ propitem_txt_1903533: High-Seas Rogue 2% Black Set (F)
+ propitem_txt_1903534: The High-Seas Rogue 2% Black Set for female characters.
+ propitem_txt_1903535: High-Seas Rogue Costume Lucky Box
+ propitem_txt_1903536: This box contains a High-Seas Rogue Set with Speed Bonus. You can select your gender after opening the Lucky Box.
+ propitem_txt_1903537: FWC 2026 Red Popcorn
+ propitem_txt_1903538: This FWC 2026 Red Popcorn will grant you +25 STR for 30 minutes.
+ propitem_txt_1903539: FWC 2026 Green Popcorn
+ propitem_txt_1903540: This FWC 2026 Green Popcorn will grant you +25 DEX for 30 minutes.
+ propitem_txt_1903541: FWC 2026 Blue Popcorn
+ propitem_txt_1903542: This FWC 2026 Blue Popcorn will grant you +25 INT for 30 minutes.
+ propitem_txt_1903543: FWC 2026 Yellow Popcorn
+ propitem_txt_1903544: This FWC 2026 Yellow Popcorn will grant you +25 STA for 30 minutes.
+ propitem_txt_1903545: FWC 2026 Popcorn Select box
+ propitem_txt_1903546: A Select Box filled with variety FWC buff items. You can choose 1 item from it
+ propitem_txt_1903547: FWC 2026 Cheer up Box
+ propitem_txt_1903548: A package containing 5x FWC 2026 Popcorn Select box and 5x Scroll of Amplification ES. All items are Soul-Linked.
+ propitem_txt_1903549: Chuseok Hanbok Set (M)
+ propitem_txt_1903550: A package containing 1x Chuseok Hanbok Set (M), 2x White Cake, 2x Green Cake and 2x Pink Cake.
+ propitem_txt_1903551: Chuseok Hanbok Set (F)
+ propitem_txt_1903552: A package containing 1x Chuseok Hanbok Set (F), 2x White Cake, 2x Green Cake and 2x Pink Cake.
+ propitem_txt_1903553: Dice Pang
+ propitem_txt_1903554: Special Dice Pang pet for the 2026 FWC Prediction event.
+ propitemetc_inc_000442: Neon Pang Set (M)
+ propitemetc_inc_000443: Neon Pang Set (F)
+ propmover_txt_550277: Neon Pang
+ propmover_txt_550278: Dice Pang
+ ui_item_remove_261029: This item will be removed after the maintenance on October 29, 2026.
propitem_txt_800013: Gives +5 Defense when applied to a ultimate weapon. Can only be attached once. → Gives +5 Defense when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800014: Gives +10 Defense when applied to a ultimate weapon. Can only be attached once. → Gives +10 Defense when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800015: Gives +15 Defense when applied to a ultimate weapon. Can only be attached once. → Gives +15 Defense when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800016: Gives +20 Defense when applied to a ultimate weapon. Can only be attached once. → Gives +20 Defense when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800017: Gives +25 Defense when applied to a ultimate weapon. Can only be attached once. → Gives +25 Defense when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800018: Gives +30 Defense when applied to a ultimate weapon. Can only be attached once. → Gives +30 Defense when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800019: Gives +35 Defense when applied to a ultimate weapon. Can only be attached once. → Gives +35 Defense when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800020: Gives +40 Defense when applied to a ultimate weapon. Can only be attached once. → Gives +40 Defense when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800021: Gives +45 Defense when applied to a ultimate weapon. Can only be attached once. → Gives +45 Defense when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800022: Gives +50 Defense when applied to a ultimate weapon. Can only be attached once. → Gives +50 Defense when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800033: Gives +1 Strength when applied to a ultimate weapon. Can only be attached once. → Gives +1 Strength when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800034: Gives +2 Strength when applied to a ultimate weapon. Can only be attached once. → Gives +2 Strength when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800035: Gives +3 Strength when applied to a ultimate weapon. Can only be attached once. → Gives +3 Strength when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800036: Gives +4 Strength when applied to a ultimate weapon. Can only be attached once. → Gives +4 Strength when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800037: Gives +5 Strength when applied to a ultimate weapon. Can only be attached once. → Gives +5 Strength when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800038: Gives +6 Strength when applied to a ultimate weapon. Can only be attached once. → Gives +6 Strength when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800039: Gives +7 Strength when applied to a ultimate weapon. Can only be attached once. → Gives +7 Strength when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800040: Gives +8 Strength when applied to a ultimate weapon. Can only be attached once. → Gives +8 Strength when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800041: Gives +9 Strength when applied to a ultimate weapon. Can only be attached once. → Gives +9 Strength when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800042: Gives +10 Strength when applied to a ultimate weapon. Can only be attached once. → Gives +10 Strength when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800053: Gives +1 Intelligence when applied to a ultimate weapon. Can only be attached once. → Gives +1 Intelligence when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800054: Gives +2 Intelligence when applied to a ultimate weapon. Can only be attached once. → Gives +2 Intelligence when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800055: Gives +3 Intelligence when applied to a ultimate weapon. Can only be attached once. → Gives +3 Intelligence when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800056: Gives +4 Intelligence when applied to a ultimate weapon. Can only be attached once. → Gives +4 Intelligence when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800057: Gives +5 Intelligence when applied to a ultimate weapon. Can only be attached once. → Gives +5 Intelligence when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800058: Gives +6 Intelligence when applied to a ultimate weapon. Can only be attached once. → Gives +6 Intelligence when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800059: Gives +7 Intelligence when applied to a ultimate weapon. Can only be attached once. → Gives +7 Intelligence when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800060: Gives +8 Intelligence when applied to a ultimate weapon. Can only be attached once. → Gives +8 Intelligence when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800061: Gives +9 Intelligence when applied to a ultimate weapon. Can only be attached once. → Gives +9 Intelligence when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800062: Gives +10 Intelligence when applied to a ultimate weapon. Can only be attached once. → Gives +10 Intelligence when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800073: Gives +1 Dexterity when applied to a ultimate weapon. Can only be attached once. → Gives +1 Dexterity when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800074: Gives +2 Dexterity when applied to a ultimate weapon. Can only be attached once. → Gives +2 Dexterity when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800075: Gives +3 Dexterity when applied to a ultimate weapon. Can only be attached once. → Gives +3 Dexterity when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800076: Gives +4 Dexterity when applied to a ultimate weapon. Can only be attached once. → Gives +4 Dexterity when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800077: Gives +5 Dexterity when applied to a ultimate weapon. Can only be attached once. → Gives +5 Dexterity when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800078: Gives +6 Dexterity when applied to a ultimate weapon. Can only be attached once. → Gives +6 Dexterity when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800079: Gives +7 Dexterity when applied to a ultimate weapon. Can only be attached once. → Gives +7 Dexterity when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800080: Gives +8 Dexterity when applied to a ultimate weapon. Can only be attached once. → Gives +8 Dexterity when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800081: Gives +9 Dexterity when applied to a ultimate weapon. Can only be attached once. → Gives +9 Dexterity when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800082: Gives +10 Dexterity when applied to a ultimate weapon. Can only be attached once. → Gives +10 Dexterity when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800093: Gives +1 Stamina when applied to a ultimate weapon. Can only be attached once. → Gives +1 Stamina when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800094: Gives +2 Stamina when applied to a ultimate weapon. Can only be attached once. → Gives +2 Stamina when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800095: Gives +3 Stamina when applied to a ultimate weapon. Can only be attached once. → Gives +3 Stamina when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800096: Gives +4 Stamina when applied to a ultimate weapon. Can only be attached once. → Gives +4 Stamina when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800097: Gives +5 Stamina when applied to a ultimate weapon. Can only be attached once. → Gives +5 Stamina when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800098: Gives +6 Stamina when applied to a ultimate weapon. Can only be attached once. → Gives +6 Stamina when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800099: Gives +7 Stamina when applied to a ultimate weapon. Can only be attached once. → Gives +7 Stamina when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800100: Gives +8 Stamina when applied to a ultimate weapon. Can only be attached once. → Gives +8 Stamina when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800101: Gives +9 Stamina when applied to a ultimate weapon. Can only be attached once. → Gives +9 Stamina when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800102: Gives +10 Stamina when applied to a ultimate weapon. Can only be attached once. → Gives +10 Stamina when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800113: Gives +50 HP when applied to a ultimate weapon. Can only be attached once. → Gives +50 HP when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800114: Gives +100 HP when applied to a ultimate weapon. Can only be attached once. → Gives +100 HP when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800115: Gives +150 HP when applied to a ultimate weapon. Can only be attached once. → Gives +150 HP when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800116: Gives +200 HP when applied to a ultimate weapon. Can only be attached once. → Gives +200 HP when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800117: Gives +250 HP when applied to a ultimate weapon. Can only be attached once. → Gives +250 HP when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800118: Gives +300 HP when applied to a ultimate weapon. Can only be attached once. → Gives +300 HP when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800119: Gives +350 HP when applied to a ultimate weapon. Can only be attached once. → Gives +350 HP when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800120: Gives +400 HP when applied to a ultimate weapon. Can only be attached once. → Gives +400 HP when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800121: Gives +450 HP when applied to a ultimate weapon. Can only be attached once. → Gives +450 HP when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800122: Gives +500 HP when applied to a ultimate weapon. Can only be attached once. → Gives +500 HP when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800133: Gives +10 Attack Power when applied to a ultimate weapon. Can only be attached once. → Gives +10 Attack Power when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800134: Gives +20 Attack Power when applied to a ultimate weapon. Can only be attached once. → Gives +20 Attack Power when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800135: Gives +30 Attack Power when applied to a ultimate weapon. Can only be attached once. → Gives +30 Attack Power when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800136: Gives +40 Attack Power when applied to a ultimate weapon. Can only be attached once. → Gives +40 Attack Power when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800137: Gives +50 Attack Power when applied to a ultimate weapon. Can only be attached once. → Gives +50 Attack Power when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800138: Gives +60 Attack Power when applied to a ultimate weapon. Can only be attached once. → Gives +60 Attack Power when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800139: Gives +70 Attack Power when applied to a ultimate weapon. Can only be attached once. → Gives +70 Attack Power when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800140: Gives +80 Attack Power when applied to a ultimate weapon. Can only be attached once. → Gives +80 Attack Power when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800141: Gives +90 Attack Power when applied to a ultimate weapon. Can only be attached once. → Gives +90 Attack Power when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800142: Gives +100 Attack Power when applied to a ultimate weapon. Can only be attached once. → Gives +100 Attack Power when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800200: Gives +1 All stat when applied to a ultimate weapon. Can only be attached once. → Gives +1 All stat when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800202: Gives +2 All stat when applied to a ultimate weapon. Can only be attached once. → Gives +2 All stat when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800204: Gives +3 All stat when applied to a ultimate weapon. Can only be attached once. → Gives +3 All stat when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800206: Gives +4 All stat when applied to a ultimate weapon. Can only be attached once. → Gives +4 All stat when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800208: Gives +5 All stat when applied to a ultimate weapon. Can only be attached once. → Gives +5 All stat when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800210: Gives +6 All stat when applied to a ultimate weapon. Can only be attached once. → Gives +6 All stat when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800212: Gives +7 All stat when applied to a ultimate weapon. Can only be attached once. → Gives +7 All stat when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800214: Gives +8 All stat when applied to a ultimate weapon. Can only be attached once. → Gives +8 All stat when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800216: Gives +9 All stat when applied to a ultimate weapon. Can only be attached once. → Gives +9 All stat when applied to a ultimate weapon. Can be attached multiple times.
propitem_txt_800218: Gives +10 All stat when applied to a ultimate weapon. Can only be attached once. → Gives +10 All stat when applied to a ultimate weapon. Can be attached multiple times.

Stats

Language Keys
48974 → 49136
Bin Files
30376 → 30461
Textures
24541 → 24618
Items
23825 → 23942
Mover
2207 → 2209
Sounds
1457
Skill Awakes
1637
Origin Awakes
48
Item Upgrade Bonuses
21
Music
70
Emoticons
36
Skills
828
Equip Sets
296 → 298
Equip Set Bonus
10
Achievements
292 → 294
Worlds
97
Teleport Locations
51
Maps
340
Item Kinds
30
Pets
10
Player Motions
81
Pet Candy Recipes
6
Party Skills
9
Couple Skills
8
Sfx
16
Accessories
43
Life Mastery
9
Characters
434
Jobs
26
Quests
876 → 877
Wandering Shops
1
World Objects
2439
Ships
10
Start Items
10
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